#include "gnushogi.h"
-unsigned short MV[MAXDEPTH];
-int MSCORE;
-
-int mycnt1, mycnt2;
-char *DRAW;
-extern char *InPtr;
-extern short pscore[];
-
/****************************************
* forward declarations
****************************************/
void
Raw_ClearScreen(void)
{
- if (!barebones && !XSHOGI)
+ if (!XSHOGI)
printf("\n");
}
void
Raw_ShowPrompt(void)
{
- if (!barebones && !XSHOGI)
- {
+ if (!XSHOGI)
fputs("\nYour move is? ", stdout);
- }
}
void
Raw_ShowDepth(char ch)
{
- if (!barebones && !XSHOGI)
- {
- printf("Depth= %d%c ", Sdepth, ch);
- printf("\n");
- }
+ if (!XSHOGI)
+ printf("Depth= %d%c \n", Sdepth, ch);
}
void
-Raw_Die(int sig)
-{
- char s[80];
-
- Raw_ShowMessage("Abort? ");
- scanf("%s", s);
-
- if (strcmp(s, "yes") == 0)
- Raw_ExitShogi();
-}
-
-
-void
Raw_TerminateSearch(int sig)
{
#ifdef INTERRUPT_TEST
goto nomove;
if (XSHOGI)
- {
/* add remaining time in milliseconds to xshogi */
printf("%d. ... %s %ld\n", ++mycnt1, mvstr[0],
(TimeControl.clock[player] - et) * 10);
- }
else
- {
printf("%d. ... %s\n", ++mycnt1, mvstr[0]);
- }
nomove:
if ((root->flags & draw) || (root->score == -(SCORE_LIMIT + 999))
summary:
if (root->flags & draw)
- {
fputs("Drawn game!\n", stdout);
- }
else if (root->score == -(SCORE_LIMIT + 999))
- {
printf("%s mates!\n", ColorStr[opponent]);
- }
else if (root->score == (SCORE_LIMIT + 998))
- {
printf("%s mates!\n", ColorStr[computer]);
- }
#ifdef VERYBUGGY
- else if (!barebones && (root->score < -SCORE_LIMIT))
- {
+ else if (!XSHOGI && (root->score < -SCORE_LIMIT))
printf("%s has a forced mate in %d moves!\n",
ColorStr[opponent], SCORE_LIMIT + 999 + root->score - 1);
- }
- else if (!barebones && (root->score > SCORE_LIMIT))
- {
+ else if (!XSHOGI && (root->score > SCORE_LIMIT))
printf("%s has a forced mate in %d moves!\n",
ColorStr[computer], SCORE_LIMIT + 998 - root->score - 1);
- }
#endif /* VERYBUGGY */
}