void Raw_ExitShogi(void);
void Raw_GiveHint(void);
void Raw_Initialize(void);
+void Raw_ShowNodeCnt(long NodeCnt);
void Raw_OutputMove(void);
void Raw_SearchStartStuff(short side);
void Raw_SelectLevel(char *sx);
void Raw_ShowGameType(void);
void Raw_ShowLine(unsigned short *bstline);
void Raw_ShowMessage(char *s);
+void Raw_AlwaysShowMessage(const char *format, ...);
void Raw_Printf(const char *format, ...);
void Raw_doRequestInputString(const char* fmt, char* buffer);
+int Raw_GetString(char* sx);
void Raw_ShowPatternCount(short side, short n);
void Raw_ShowPostnValue(short sq);
void Raw_ShowPostnValues(void);
+void Raw_ShowPrompt(void);
void Raw_ShowResponseTime(void);
void Raw_ShowResults(short score, unsigned short *bstline, char ch);
void Raw_ShowSidetoMove(void);
/* The following are only found in rawdsp.h: */
-void PromptForMove(void);
void SetupBoard(void);
#endif /* _RAWDSP_H_ */