* ----------------------------------------------------------------------
* Copyright (c) 1993, 1994, 1995 Matthias Mutz
* Copyright (c) 1999 Michael Vanier and the Free Software Foundation
+ * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation
*
* GNU SHOGI is based on GNU CHESS
*
*
* GNU Shogi is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 1, or (at your option) any
- * later version.
+ * Free Software Foundation; either version 3 of the License,
+ * or (at your option) any later version.
*
* GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* for more details.
*
* You should have received a copy of the GNU General Public License along
- * with GNU Shogi; see the file COPYING. If not, write to the Free
- * Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ * with GNU Shogi; see the file COPYING. If not, see
+ * <http://www.gnu.org/licenses/>.
* ----------------------------------------------------------------------
*
*/
#include "gnushogi.h"
-#if !defined OLDTIME && defined HAVE_GETTIMEOFDAY
-double pow(double x, double y);
-#endif
-
short background = 0;
static short DepthBeyond;
unsigned short PrVar[MAXDEPTH];
}
else
{
+ background = false; /* [HGM] with ponder on we did not switch back to foreground mode??? */
player = side;
SetResponseTime(side);
}
if (rpt >= 3)
{
root->flags |= draw;
- DRAW = CP[101]; /* Repetition */
+ DRAW = DRAW_REPETITION;
}
else
{
if (GameCnt == MAXMOVES)
{
root->flags |= draw;
- DRAW = CP[80]; /* Max Moves */
+ DRAW = DRAW_MAXMOVES;
}
}
MakeMove(side, node, &tempb, &tempc, &tempsf,
&tempst, &INCscore);
- CptrFlag[ply] = (node->flags & capture);
+ CptrFlag[ply] = ((node->flags & capture) != 0);
TesujiFlag[ply] = (node->flags & tesuji)
&& (node->flags & dropmask);
Tscore[ply] = node->score;
&& !ChkFlag[ply])))
{
node->flags |= (draw | exact);
- DRAW = CP[58]; /* Draw */
+ DRAW = DRAW_JUSTDRAW;
node->score = ((side == computer) ? contempt : -contempt);
}