if (flag.regularstart && Book)
{
- flag.timeout = bookflag = OpeningBook(&hint, side);
+ flag.timeout = bookflag = OpeningBook(&hint);
if (TCflag)
ResponseTime += ResponseTime;
&& (ProbeFTable(side, depth, ply, &alpha, &beta, &score)
== true))
{
- PutInTTable(side, score, depth, ply, alpha, beta, PV);
+ PutInTTable(side, score, depth, ply, beta, PV);
bstline[ply] = PV;
bstline[ply + 1] = 0;
{
# ifdef HASHFILE /* MCV: warning: this confuses the formatter. */
if (use_ttable
- && PutInTTable(side, best, depth, ply, alpha, beta, mv)
+ && PutInTTable(side, best, depth, ply, beta, mv)
&& hashfile
&& (depth > HashDepth)
&& (GameCnt < HashMoveLimit))
# else
if (use_ttable
- && PutInTTable(side, best, depth, ply, alpha, beta, mv))
+ && PutInTTable(side, best, depth, ply, beta, mv))
# endif
{
PutInFTable(side, best, depth, ply,
/* Make or Unmake drop move. */
-void
-drop(short side, short piece, short f, short t, short iop)
+static void
+drop(short side, short piece, short t, short iop)
{
if (iop == 1)
{
*tempst = svalue[t];
#endif
- (void)drop(side, g->fpiece, f, t, 1);
+ (void)drop(side, g->fpiece, t, 1);
}
else
{
if (node->flags & dropmask)
{
- (void)drop(side, (node->flags & pmask), f, t, 2);
+ (void)drop(side, (node->flags & pmask), t, 2);
#if !defined SAVE_SVALUE
svalue[t] = *tempst;