WindowPlacement wpEngineOutput;
WindowPlacement wpGameList;
WindowPlacement wpTags;
+WindowPlacement wpDualBoard;
/* This magic number is the number of intermediate frames used
in each half of the animation. For short moves it's reduced
if(len) buf[len] = NULLCHAR, printf("%s\n", buf);
}
+void
+SlaveResize (Option *opt)
+{
+ static int slaveW, slaveH, w, h;
+ GtkAllocation a;
+ if(!slaveH) {
+ gtk_widget_get_allocation(shells[DummyDlg], &a);
+ w = a.width; h = a.height;
+ gtk_widget_get_allocation(opt->handle, &a);
+ slaveW = w - opt->max; // [HGM] needed to set new shellWidget size when we resize board
+ slaveH = h - a.height + 13;
+ }
+ gtk_window_resize(GTK_WINDOW(shells[DummyDlg]), slaveW + opt->max, slaveH + opt->value);
+}
+
int
main (int argc, char **argv)
{
safeStrCpy(p, best, strlen(best)+1 );
}
if (appData.debugMode) {
- fprintf(debugFP, _("resolved %s at pixel size %d\n to %s\n"),
+ fprintf(debugFP, "resolved %s at pixel size %d\n to %s\n",
pattern, targetPxlSize, p);
}
XFreeFontNames(fonts);