typedef unsigned int BoardSize;
BoardSize boardSize;
Boolean chessProgram;
-static int initialSquareSize;
+int initialSquareSize;
int minX, minY; // [HGM] placement: volatile limits on upper-left corner
int smallLayout = 0, tinyLayout = 0,
// [HGM] font: keep a font for each square size, even non-stndard ones
#define NUM_SIZES 18
-#define MAX_SIZE 130
Boolean fontIsSet[NUM_FONTS], fontValid[NUM_FONTS][MAX_SIZE];
char *fontTable[NUM_FONTS][MAX_SIZE];
}
void
+ChangeFont (int force, char **font, int fnr, int size, char *def, int pix)
+{
+ if(!fontValid[fnr][size]) {
+ if(fontIsSet[fnr] && !force) return; // unless forced we do not replace an explicitly specified font by a default
+ ASSIGN(fontTable[fnr][size], def); // use default
+ fontIsSet[fnr] = False;
+ } else fontIsSet[fnr] = True;
+ FREE(*font); *font = InsertPxlSize(fontTable[fnr][size], pix);
+}
+
+void
CreateFonts ()
{ // no-op, until we identify the code for this already in XBoard and move it here
}
default:
return;
}
+ if(fontIsSet[n]) // only save fonts that were not defaults
for(i=0; i<NUM_SIZES; i++) // [HGM] font: current font becomes standard for current size
if(sizeDefaults[i].squareSize == initialSquareSize) { // only for standard sizes!
- fontTable[n][initialSquareSize] = strdup(name);
+ ASSIGN(fontTable[n][initialSquareSize], name);
fontValid[n][initialSquareSize] = True;
break;
}
{ // determine what fonts to use, and create them
if(!fontIsSet[CLOCK_FONT] && fontValid[CLOCK_FONT][squareSize])
- appData.clockFont = fontTable[CLOCK_FONT][squareSize];
+ appData.clockFont = fontTable[CLOCK_FONT][squareSize], fontIsSet[CLOCK_FONT] = True;
if(!fontIsSet[MESSAGE_FONT] && fontValid[MESSAGE_FONT][squareSize])
- appData.font = fontTable[MESSAGE_FONT][squareSize];
+ appData.font = fontTable[MESSAGE_FONT][squareSize], fontIsSet[MESSAGE_FONT] = True;
if(!fontIsSet[COORD_FONT] && fontValid[COORD_FONT][squareSize])
- appData.coordFont = fontTable[COORD_FONT][squareSize];
+ appData.coordFont = fontTable[COORD_FONT][squareSize], fontIsSet[COORD_FONT] = True;
if(!fontIsSet[CONSOLE_FONT] && fontValid[CONSOLE_FONT][squareSize])
- appData.icsFont = fontTable[CONSOLE_FONT][squareSize];
+ appData.icsFont = fontTable[CONSOLE_FONT][squareSize], fontIsSet[CONSOLE_FONT] = True;
if(!fontIsSet[EDITTAGS_FONT] && fontValid[EDITTAGS_FONT][squareSize])
- appData.tagsFont = fontTable[EDITTAGS_FONT][squareSize];
+ appData.tagsFont = fontTable[EDITTAGS_FONT][squareSize], fontIsSet[EDITTAGS_FONT] = True;
if(!fontIsSet[COMMENT_FONT] && fontValid[COMMENT_FONT][squareSize])
- appData.commentFont = fontTable[COMMENT_FONT][squareSize];
+ appData.commentFont = fontTable[COMMENT_FONT][squareSize], fontIsSet[COMMENT_FONT] = True;
if(!fontIsSet[MOVEHISTORY_FONT] && fontValid[MOVEHISTORY_FONT][squareSize])
- appData.historyFont = fontTable[MOVEHISTORY_FONT][squareSize];
+ appData.historyFont = fontTable[MOVEHISTORY_FONT][squareSize], fontIsSet[MOVEHISTORY_FONT] = True;
if(!fontIsSet[GAMELIST_FONT] && fontValid[GAMELIST_FONT][squareSize])
- appData.gameListFont = fontTable[GAMELIST_FONT][squareSize];
+ appData.gameListFont = fontTable[GAMELIST_FONT][squareSize], fontIsSet[GAMELIST_FONT] = True;
appData.font = InsertPxlSize(appData.font, coordFontPxlSize);
appData.clockFont = InsertPxlSize(appData.clockFont, clockFontPxlSize);
for(h=0; sizeDefaults[h].name && sizeDefaults[h].squareSize*8 > sqx*BOARD_WIDTH; h++) {}
if(initialSquareSize != sizeDefaults[h].squareSize) { // boardSize changed
initialSquareSize = sizeDefaults[h].squareSize; // used for saving font
- if(!fontValid[CLOCK_FONT][initialSquareSize]) { ASSIGN(fontTable[CLOCK_FONT][initialSquareSize], CLOCK_FONT_NAME); }
- appData.clockFont = InsertPxlSize(fontTable[CLOCK_FONT][initialSquareSize], 2*(sizeDefaults[h].clockFontPxlSize+1)/3);
- if(!fontValid[MESSAGE_FONT][initialSquareSize]) { ASSIGN(fontTable[MESSAGE_FONT][initialSquareSize], DEFAULT_FONT_NAME); }
- appData.font = InsertPxlSize(fontTable[MESSAGE_FONT][initialSquareSize], sizeDefaults[h].coordFontPxlSize);
+ ChangeFont(1, &appData.clockFont, CLOCK_FONT, initialSquareSize, CLOCK_FONT_NAME, 2*(sizeDefaults[h].clockFontPxlSize+1)/3);
+ ChangeFont(1, &appData.font, MESSAGE_FONT, initialSquareSize, DEFAULT_FONT_NAME, sizeDefaults[h].coordFontPxlSize);
+ ChangeFont(0, &appData.icsFont, CONSOLE_FONT, initialSquareSize, CONSOLE_FONT_NAME, sizeDefaults[h].coordFontPxlSize);
+ ChangeFont(0, &appData.tagsFont, EDITTAGS_FONT, initialSquareSize, TAGS_FONT_NAME, sizeDefaults[h].coordFontPxlSize);
+ ChangeFont(0, &appData.commentFont, COMMENT_FONT, initialSquareSize, COMMENT_FONT_NAME, sizeDefaults[h].coordFontPxlSize);
+ ChangeFont(0, &appData.gameListFont, GAMELIST_FONT, initialSquareSize, GAMELIST_FONT_NAME, sizeDefaults[h].coordFontPxlSize);
+ ChangeFont(0, &appData.historyFont, MOVEHISTORY_FONT, initialSquareSize, HISTORY_FONT_NAME, sizeDefaults[h].coordFontPxlSize);
DisplayBothClocks();
ApplyFont(&mainOptions[W_MESSG], NULL);
for(i=1; i<6; i++) ApplyFont(&mainOptions[W_BUTTON+i], NULL);
+ ApplyFont(&tagsOptions[1], NULL);
+ ApplyFont(&commentOptions[0], NULL);
+ ApplyFont(&historyOptions[0], NULL);
+ ApplyFont(&engoutOptions[5], NULL);
+ ApplyFont(&engoutOptions[12], NULL);
+ ApplyFont(&chatOptions[11], appData.icsFont);
+ AppendColorized(&chatOptions[6], NULL, 0); // kludge to replace font tag
}
if(!strchr(appData.boardSize, ',')) {
ASSIGN(appData.boardSize, sizeDefaults[h].name);