// includes
#include <cstdarg>
+#include <csignal>
#include "gui.h"
#include "main.h"
// functions
+// sig_quit()
+
+static void sig_quit(int dummy){
+ my_log("POLYGLOT *** SIGINT Received ***\n");
+ quit();
+}
+
// gui_init()
void gui_init(gui_t *gui){
- #ifdef _WIN32
+
+// the following is nice if the "GUI" is a console!
+ signal(SIGINT,sig_quit);
+#ifdef _WIN32
+ signal(SIGTERM,SIG_IGN);
+#ifdef SIGPIPE
+ signal(SIGPIPE,SIG_IGN);
+#endif
+#endif
+
+#ifdef _WIN32
(gui->pipeStdin).Open();
#else
gui->io->in_fd = STDIN_FILENO;
gui->io->out_fd = STDOUT_FILENO;
gui->io->name = "GUI";
-
+
io_init(gui->io);
#endif
}