moved several game/position opening/saving functions to gtk
[xboard.git] / interface.h
index 4ce00b5..faaa1ba 100644 (file)
@@ -2,6 +2,7 @@
 GtkBuilder              *builder=NULL;
 
 GtkWidget               *GUI_Window=NULL;
+GtkWidget               *GUI_Aspect=NULL;
 GtkWidget               *GUI_History=NULL;
 GtkWidget               *GUI_Board=NULL;
 GtkWidget               *GUI_Whiteclock=NULL;
@@ -20,7 +21,8 @@ gint                     boardHeight;
 GdkPixbuf               *WindowIcon=NULL;
 GdkPixbuf               *WhiteIcon=NULL;
 GdkPixbuf               *BlackIcon=NULL;
-GdkPixbuf               *SVGpieces[100];
+#define MAXPIECES 100
+GdkPixbuf               *SVGpieces[MAXPIECES];
 GdkPixbuf               *SVGLightSquare=NULL;
 GdkPixbuf               *SVGDarkSquare=NULL;
 GdkPixbuf               *SVGNeutralSquare=NULL;
@@ -28,5 +30,6 @@ GdkPixbuf               *SVGNeutralSquare=NULL;
 GdkCursor               *BoardCursor=NULL;
 
 
-GdkPixbuf *load_pixbuf(char *filename,int size);
-void GUI_SetAspectRatio(int ratio);
+GdkPixbuf *load_pixbuf P((char *filename,int size));
+void FileNamePopUp P((char *label, char *def,
+                     FileProc proc, char *openMode));