<title>CMail completion - XBoard</title>
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-<h3 class="section">10.5 Completing a Game</h3>
+<h3 class="section">11.5 Completing a Game</h3>
+
+<p>Because XBoard can detect checkmate and stalemate, <samp><span class="file">cmail</span></samp>
+handles game termination sensibly. As well as resignation, the
+‘<samp><span class="samp">Action</span></samp>’ menu allows draws to be offered and accepted for
+<samp><span class="file">cmail</span></samp> games.
-<p>Because XBoard can detect checkmate and stalemate, <samp><span class="file">cmail</span></samp>\r
-handles game termination sensibly. As well as resignation, the\r
-‘<samp><span class="samp">Action</span></samp>’ menu allows draws to be offered and accepted for\r
-<samp><span class="file">cmail</span></samp> games.\r
-\r
-For multi-game messages, only unfinished and just-finished games will be\r
-included in email messages. When all the games are finished, they are\r
-archived in the user's archive directory, and similarly in the opponent's\r
-when he or she pipes the final message through <samp><span class="file">cmail</span></samp>. The archive\r
-file name includes the date the game was started.\r
-\r
+ <p>For multi-game messages, only unfinished and just-finished games will be
+included in email messages. When all the games are finished, they are
+archived in the user's archive directory, and similarly in the opponent's
+when he or she pipes the final message through <samp><span class="file">cmail</span></samp>. The archive
+file name includes the date the game was started.
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