<h2 class="chapter">7 Limitations and known bugs</h2>
-<p><a name="index-Limitations-393"></a><a name="index-Bugs-394"></a>There is no way for two people running copies of XBoard to play
-each other without going through an Internet Chess Server.
-
- <p>Under some circumstances, your ICS password may be echoed when you log on.
-
- <p>If you are connecting to the ICS by running telnet on an Internet
-provider or firewall host, you may find that each line you type is
-echoed back an extra time after you hit <Enter>. If your Internet
-provider is a Unix system, you can probably turn its echo off by
-typing <kbd>stty -echo</kbd> after you log in, and/or typing
-<^E><Enter> (Ctrl+E followed by the Enter key) to the telnet
-program after you have logged into ICS. It is a good idea to do this
-if you can, because the extra echo can occasionally confuse XBoard's
-parsing routines.
-
- <p>The game parser recognizes only algebraic notation.
-
- <p>Many of the following points used to be limitations in XBoard 4.2.7 and earlier,
-but are now fixed:
-The internal move legality tester in XBoard 4.3.xx does look at the game history,
-and is fully aware of castling or en-passant-capture rights. It permits castling with
-the king on the d file because this is possible in some "wild 1" games on ICS.
-The piece-drop menu does not check piece drops in bughouse to see if you actually hold
-the piece you are trying to drop. But this way of dropping pieces should be considered
-an obsolete feature, now that pieces can be dropped by dragging them from the holdings
-to the board. Anyway, if you would attempt an illegal move when using a chess engine or the ICS,
-WinBoard will accept the error message that comes back, undo the move, and let you try another.
-FEN positions saved by XBoard do include correct information about whether castling or
-en passant are legal, and also handle the 50-move counter.
-The mate detector does not understand that non-contact mate is not really mate in bughouse.
-The only problem this causes while playing is minor: a "#" (mate indicator) character will
-show up after a non-contact mating move in the move list. XBoard will not assume the game
-is over at that point, not even when the option Detect Mates is on.
-Edit Game mode always uses the rules of the selected variant,
-which can be a variant that uses piece drops.
-You can load and edit games that contain piece drops.
-The (obsolete) piece menus are not active,
-but you can perform piece drops by dragging pieces from the holdings.
-Edit Position mode does not allow you to edit the crazyhouse holdings properly.
-You cannot drag pieces to the holding, and using the popup menu to put pieces
-there does not adapt the holding counts and leads to an inconsistent state.
-Set up crazyhouse positions by loading / pasting a bFEN, from there you can set the holdings.
-Fischer Random castling is fully understood.
-You can enter castlings by dragging the King on top of your Rook.
-You can probably also play Fischer Random successfully on ICS by typing
-castling moves into the ICS Interaction window.
-
- <p>The menus may not work if your keyboard is in Caps Lock or Num Lock mode.
-This seems to be a problem with the Athena menu widget,
-not an XBoard bug.
-
- <p>Also see the ToDo file included with the distribution for many other
-possible bugs, limitations, and ideas for improvement that have been
-suggested.
+<p><a name="index-Limitations-396"></a><a name="index-Bugs-397"></a>There is no way for two people running copies of XBoard to play\r
+each other without going through an Internet Chess Server.\r
+\r
+Under some circumstances, your ICS password may be echoed when you log on.\r
+\r
+If you are connecting to the ICS by running telnet on an Internet\r
+provider or firewall host, you may find that each line you type is\r
+echoed back an extra time after you hit <Enter>. If your Internet\r
+provider is a Unix system, you can probably turn its echo off by\r
+typing <kbd>stty -echo</kbd> after you log in, and/or typing\r
+<^E><Enter> (Ctrl+E followed by the Enter key) to the telnet\r
+program after you have logged into ICS. It is a good idea to do this\r
+if you can, because the extra echo can occasionally confuse XBoard's\r
+parsing routines.\r
+\r
+The game parser recognizes only algebraic notation.\r
+\r
+Many of the following points used to be limitations in XBoard 4.2.7 and earlier, \r
+but are now fixed:\r
+The internal move legality tester in XBoard 4.3.xx does look at the game history, \r
+and is fully aware of castling or en-passant-capture rights. It permits castling with \r
+the king on the d file because this is possible in some "wild 1" games on ICS. \r
+The piece-drop menu does not check piece drops in bughouse to see if you actually hold \r
+the piece you are trying to drop. But this way of dropping pieces should be considered \r
+an obsolete feature, now that pieces can be dropped by dragging them from the holdings \r
+to the board. Anyway, if you would attempt an illegal move when using a chess engine or the ICS, \r
+WinBoard will accept the error message that comes back, undo the move, and let you try another.\r
+FEN positions saved by XBoard do include correct information about whether castling or \r
+en passant are legal, and also handle the 50-move counter.\r
+The mate detector does not understand that non-contact mate is not really mate in bughouse. \r
+The only problem this causes while playing is minor: a "#" (mate indicator) character will \r
+show up after a non-contact mating move in the move list. XBoard will not assume the game \r
+is over at that point, not even when the option Detect Mates is on.\r
+Edit Game mode always uses the rules of the selected variant, \r
+which can be a variant that uses piece drops. \r
+You can load and edit games that contain piece drops. \r
+The (obsolete) piece menus are not active, \r
+but you can perform piece drops by dragging pieces from the holdings.\r
+Edit Position mode does not allow you to edit the crazyhouse holdings properly. \r
+You cannot drag pieces to the holding, and using the popup menu to put pieces \r
+there does not adapt the holding counts and leads to an inconsistent state. \r
+Set up crazyhouse positions by loading / pasting a bFEN, from there you can set the holdings.\r
+Fischer Random castling is fully understood. \r
+You can enter castlings by dragging the King on top of your Rook. \r
+You can probably also play Fischer Random successfully on ICS by typing \r
+castling moves into the ICS Interaction window.\r
+\r
+The menus may not work if your keyboard is in Caps Lock or Num Lock mode.\r
+This seems to be a problem with the Athena menu widget,\r
+not an XBoard bug.\r
+\r
+Also see the ToDo file included with the distribution for many other\r
+possible bugs, limitations, and ideas for improvement that have been\r
+suggested.\r
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