<h3 class="section">3.4 Load and Save options</h3>
-<p><a name="index-Options_002c-Load-and-Save-256"></a><a name="index-Load-and-Save-options-257"></a>
+<p><a name="index-Options_002c-Load-and-Save-258"></a><a name="index-Load-and-Save-options-259"></a>
<dl>
-<dt>-lgf or -loadGameFile file<dt>-lgi or -loadGameIndex index<dd><a name="index-lgf_002c-option-258"></a><a name="index-loadGameFile_002c-option-259"></a><a name="index-lgi_002c-option-260"></a><a name="index-loadGameIndex_002c-option-261"></a>If the <code>loadGameFile</code> option is set, XBoard loads the specified\r
+<dt>-lgf or -loadGameFile file<dt>-lgi or -loadGameIndex index<dd><a name="index-lgf_002c-option-260"></a><a name="index-loadGameFile_002c-option-261"></a><a name="index-lgi_002c-option-262"></a><a name="index-loadGameIndex_002c-option-263"></a>If the <code>loadGameFile</code> option is set, XBoard loads the specified\r
game file at startup. The file name <samp><span class="file">-</span></samp> specifies the standard\r
input. If there is more than one game in the file, XBoard\r
pops up a menu of the available games, with entries based on their PGN \r
positions or games in auto-increment <code>matchMode</code>. \r
See <code>loadPositionIndex</code> and <code>loadGameIndex</code>.\r
default: 0 (no rewind).\r
-<br><dt>-td or -timeDelay seconds<dd><a name="index-td_002c-option-262"></a><a name="index-timeDelay_002c-option-263"></a>Time delay between moves during ‘<samp><span class="samp">Load Game</span></samp>’. Fractional seconds\r
+<br><dt>-td or -timeDelay seconds<dd><a name="index-td_002c-option-264"></a><a name="index-timeDelay_002c-option-265"></a>Time delay between moves during ‘<samp><span class="samp">Load Game</span></samp>’. Fractional seconds\r
are allowed; try ‘<samp><span class="samp">-td 0.4</span></samp>’. A time delay value of -1 tells\r
XBoard not to step through game files automatically. Default: 1\r
second.\r
-<br><dt>-sgf or -saveGameFile file<dd><a name="index-sgf_002c-option-264"></a><a name="index-saveGameFile_002c-option-265"></a>If this option is set, XBoard appends a record of every game\r
+<br><dt>-sgf or -saveGameFile file<dd><a name="index-sgf_002c-option-266"></a><a name="index-saveGameFile_002c-option-267"></a>If this option is set, XBoard appends a record of every game\r
played to the specified file. The file name <samp><span class="file">-</span></samp> specifies the\r
standard output.\r
-<br><dt>-autosave/-xautosave or -autoSaveGames true/false<dd><a name="index-autosave_002c-option-266"></a><a name="index-autoSaveGames_002c-option-267"></a>Sets the Auto Save menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.\r
+<br><dt>-autosave/-xautosave or -autoSaveGames true/false<dd><a name="index-autosave_002c-option-268"></a><a name="index-autoSaveGames_002c-option-269"></a>Sets the Auto Save menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.\r
Ignored if <code>saveGameFile</code> is set.\r
-<br><dt>-lpf or -loadPositionFile file<dt>-lpi or -loadPositionIndex index<dd><a name="index-lpf_002c-option-268"></a><a name="index-loadPositionFile_002c-option-269"></a><a name="index-lpi_002c-option-270"></a><a name="index-loadPositionIndex_002c-option-271"></a>If the <code>loadPositionFile</code> option is set, XBoard loads the\r
+<br><dt>-lpf or -loadPositionFile file<dt>-lpi or -loadPositionIndex index<dd><a name="index-lpf_002c-option-270"></a><a name="index-loadPositionFile_002c-option-271"></a><a name="index-lpi_002c-option-272"></a><a name="index-loadPositionIndex_002c-option-273"></a>If the <code>loadPositionFile</code> option is set, XBoard loads the\r
specified position file at startup. The file name <samp><span class="file">-</span></samp> specifies the\r
standard input. If the <code>loadPositionIndex</code> option is set to N,\r
the Nth position found in the file is loaded; otherwise the\r
in the file is used twice (with the engines playing opposite colors).\r
The <code>rewindIndex</code> option causes the index to be reset to the\r
first position of the file when it has reached a specified value.\r
-<br><dt>-spf or -savePositionFile file<dd><a name="index-spf_002c-option-272"></a><a name="index-savePositionFile_002c-option-273"></a>If this option is set, XBoard appends the final position reached\r
+<br><dt>-spf or -savePositionFile file<dd><a name="index-spf_002c-option-274"></a><a name="index-savePositionFile_002c-option-275"></a>If this option is set, XBoard appends the final position reached\r
in every game played to the specified file. The file name <samp><span class="file">-</span></samp>\r
specifies the standard output.\r
-<br><dt>-pgnExtendedInfo true/false<dd><a name="index-pgnExtendedInfo_002c-option_0060-274"></a>If this option is set, WinBoard saves depth, score and time used for each \r
+<br><dt>-pgnExtendedInfo true/false<dd><a name="index-pgnExtendedInfo_002c-option_0060-276"></a>If this option is set, WinBoard saves depth, score and time used for each \r
move that the engine found as a comment in the PGN file.\r
Default: false.\r
-<br><dt>-pgnEventHeader string<dd><a name="index-pgnEventHeader_002c-option_0060-275"></a>Sets the name used in the PGN event tag to string. \r
+<br><dt>-pgnEventHeader string<dd><a name="index-pgnEventHeader_002c-option_0060-277"></a>Sets the name used in the PGN event tag to string. \r
Default: "Computer Chess Game".\r
-<br><dt>-saveOutOfBookInfo true/false<dd><a name="index-saveOutOfBookInfo_002c-option_0060-276"></a>Include the information on how the engine(s) game out of its opening book in a special 'annotator' tag with the PGN file.\r
-<br><dt>-oldsave/-xoldsave or -oldSaveStyle true/false<dd><a name="index-oldsave_002c-option-277"></a><a name="index-oldSaveStyle_002c-option-278"></a>Sets the Old Save Style menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.\r
-<br><dt>-gameListTags string<dd><a name="index-gameListTags_002c-option-279"></a>The character string lists the PGN tags that should be printed in the\r
+<br><dt>-saveOutOfBookInfo true/false<dd><a name="index-saveOutOfBookInfo_002c-option_0060-278"></a>Include the information on how the engine(s) game out of its opening book in a special 'annotator' tag with the PGN file.\r
+<br><dt>-oldsave/-xoldsave or -oldSaveStyle true/false<dd><a name="index-oldsave_002c-option-279"></a><a name="index-oldSaveStyle_002c-option-280"></a>Sets the Old Save Style menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.\r
+<br><dt>-gameListTags string<dd><a name="index-gameListTags_002c-option-281"></a>The character string lists the PGN tags that should be printed in the\r
Game List, and their order. The meaning of the codes is e=event,\r
s=site, d=date, o=round, p=players, r=result, w=white Elo, b=black Elo,\r
t=time control, v=variant, a=out-of-book info.\r