{N_("Tags"), "Tags", EditTagsProc},
{N_("Comments"), "Comments", EditCommentProc},
{N_("ICS Input Box"), "ICSInputBox", IcsInputBoxProc},
+ {N_("Open Chat Window"), "OpenChatWindow", ChatProc},
{"----", NULL, NothingProc},
{N_("Board..."), "Board", BoardOptionsProc},
{N_("Game List Tags..."), "GameListTags", GameListOptionsProc},
};
MenuItem engineMenu[] = {
- {N_("Load New 1st Engine ..."), "LoadEngine", LoadEngine1Proc},
- {N_("Load New 2nd Engine ..."), "LoadEngine", LoadEngine2Proc},
+ {N_("Load New 1st Engine ..."), "LoadNew1stEngine", LoadEngine1Proc},
+ {N_("Load New 2nd Engine ..."), "LoadNew2ndEngine", LoadEngine2Proc},
{"----", NULL, NothingProc},
{N_("Engine #1 Settings ..."), "Engine#1Settings", FirstSettingsProc},
{N_("Engine #2 Settings ..."), "Engine#2Settings", SecondSettingsProc},
{ "", "TestLegality", TestLegalityProc },
#endif
{ "", "AboutGame", AboutGameEvent },
- { "", "Debug", DebugProc },
+ { "", "DebugProc", DebugProc },
{ "", "Nothing", NothingProc },
{NULL, NULL, NULL}
};
#endif
{ "Engine.Engine#1Settings", False },
{ "Engine.Engine#2Settings", False },
- { "Engine.LoadEngine", False },
+ { "Engine.Load1stEngine", False },
+ { "Engine.Load2ndEngine", False },
{ "Edit.Annotate", False },
{ "Options.Match", False },
{ NULL, False }
{ "Mode.ICSClient", False },
{ "View.ICStextmenu", False },
{ "View.ICSInputBox", False },
+ { "View.OpenChatWindow", False },
{ "Action.", False },
{ "Edit.Revert", False },
{ "Edit.Annotate", False },
{ "Mode.ICSClient", False },
{ "View.ICStextmenu", False },
{ "View.ICSInputBox", False },
+ { "View.OpenChatWindow", False },
{ "Action.Accept", False },
{ "Action.Decline", False },
{ "Action.Rematch", False },