}
void
+MuteProc ()
+{
+ mute = !mute;
+ MarkMenuItem("Options.Mute", mute);
+}
+
+void
NothingProc ()
{
return;
};
MenuItem optionsMenu[] = {
+ {N_("Mute all Sounds"), NULL, "Mute", MuteProc, CHECK},
+ {"----", NULL, NULL, NothingProc},
#ifdef OPTIONSDIALOG
{N_("General..."), NULL, "General", OptionsProc},
#endif