typedef int (*FileProc) P((FILE *f, int n, char *title));
typedef struct {
- String string;
- String ref;
+ char *string;
+ char *ref;
MenuProc *proc;
void *handle;
} MenuItem;
typedef struct {
- String name;
- String ref;
+ char *name;
+ char *ref;
MenuItem *mi;
} Menu;
extern char *gameCopyFilename, *gamePasteFilename;
extern Boolean saveSettingsOnExit;
extern char *settingsFileName;
+extern int firstEngineItem;
+
+#define CHECK (void *) 1
+#define RADIO (void *) 2
#define OPTIONSDIALOG
#define INFOFILE "xboard.info"