GameListCreate (char *name)
{
int new;
- if(new = GenericPopUp(gamesOptions, name, GameListDlg, BoardWindow, NONMODAL, 1))
+ if(new = GenericPopUp(gamesOptions, name, GameListDlg, BoardWindow, NONMODAL, appData.topLevel))
AddHandler(&gamesOptions[1], GameListDlg, 4),
AddHandler(&gamesOptions[0], GameListDlg, 5);
FocusOnWidget(&gamesOptions[0], GameListDlg);
lg->position = pos;
lg = (ListGame *) lg->node.succ;
}
-GetTimeMark(&t2);printf("GameListPrepare %ld msec\n", SubtractTimeMarks(&t2,&t));
+ if(appData.debugMode) { GetTimeMark(&t2);printf("GameListPrepare %ld msec\n", SubtractTimeMarks(&t2,&t)); }
DisplayTitle("XBoard");
*st = NULL;
return listLength;
PopDown(GameListDlg);
return;
}
- GenericPopUp(NULL, NULL, GameListDlg, BoardWindow, NONMODAL, 1); // first two args ignored when shell exists!
+ GenericPopUp(NULL, NULL, GameListDlg, BoardWindow, NONMODAL, appData.topLevel); // first two args ignored when shell exists!
MarkMenu("View.GameList", GameListDlg);
GameListHighlight(lastLoadGameNumber);
}