static void GameListReplace P((int page));
static void GL_Button P((int n));
-static Option gamesOptions[] = {
+Option gamesOptions[] = {
{ 200, LR|TB, 400, NULL, (void*) list, NULL, NULL, ListBox, "", &appData.gameListFont },
{ 0, 0, 100, NULL, (void*) &filterPtr, "", NULL, TextBox, "" },
{ 4, SAME_ROW, 0, NULL, (void*) &GL_Button, NULL, NULL, Button, N_("find position") },