SetTextColor(cnames, textColors[ColorNormal].fg - 30, textColors[ColorNormal].bg - 40, -2); // kludge to announce background color to front-end
}
-static Boolean noEcho;
-
-void
-EchoOn ()
-{
- system("stty echo");
- noEcho = False;
-}
-
-void
-EchoOff ()
-{
- system("stty -echo");
- noEcho = True;
-}
-
char *oldICSInteractionTitle;
void
if (saveSettingsOnExit) SaveSettings(settingsFileName);
unlink(gameCopyFilename);
unlink(gamePasteFilename);
- if(noEcho) EchoOn();
+ EchoOn();
}
void
if (*s == '~') {
if(s[1] == '~') { // use ~~ for XBoard's private data directory
- snprintf(d, 4*MSG_SIZ, DATADIR "%s", s+2);
+ snprintf(d, 4*MSG_SIZ, "%s%s", dataDir, s+2);
} else
if (*(s+1) == '/') {
safeStrCpy(d, getpwuid(getuid())->pw_dir, 4*MSG_SIZ );