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-<h2>What is new in Winboard_x?</h2>
+<h2>WinBoard / XBoard 4.4.0 features ported from Winboard_x</h2>
<table cellpadding="20"><tr valign="top"><td>
<h4>New Features</h4>
Games can also be adjudiated win or loss when both engines agree that the score is above a certain value
for one of them, for 3 moves in a row.
To make this work, both engines should use the standard soreing convention (own point of view);
- engines that don't can be corrected through the use of the boolean options -first/secondScoreIsAbsolute.
+ engines that don't can be corrected through the use of the boolean options -first/secondScoreAbsolute.
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<p>
It is also possible to adjudicate engine-engine games manually, through the Action menu, as draw or win for white or black.
Winboard_x allows you to make the board look anyway you want by using arbitrary bitmaps
to cut the squares from.
White and black squares are cut from independent files.
- The -light/darkBackTextureFile options can specify these bitmaps files,
- while -light/darkBackTextureMode options control how the orientation of the cut-out squares
+ The -lite/darkBackTextureFile options can specify these bitmaps files,
+ while -lite/darkBackTextureMode options control how the orientation of the cut-out squares
is randomized to suggest larger variety.
On the right you see a board with a wood texture made this way.
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and if there is a menu provided that can switch the option while WinBoard is running
(command-line options exert their effect only at startup).
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-<table cellpadding="3" border="1"><tr><td width="220">
+<table cellpadding="3" border="1"><tr><td width="310">
<h3>command-line option</h3>
</td><td>
<h3>description</h3>
</td><td>
tells WinBoard where you installed Polyglot, for automatic invocation with UCI engines
</td><td>
- Options -> Global Settings...
+ Options -> UCI...
</td></tr><tr><td>
-polyglotBook "" (*)
</td><td>
tells WinBoard which opening book it should use, or should make Polyglot use.
</td><td>
- Options -> Global Settings...
+ Options -> UCI...
</td></tr><tr><td>
-usePolyglotBook false (*)
</td><td>
turns the use of the Polygot book on or off
</td><td>
- Options -> Global Settings...
+ Options -> UCI...
</td></tr><tr><td>
-defaultPathEGTB "c:\egtb" (*)
</td><td>
folder where to find end-game tables
</td><td>
- Options -> Global Settings...
+ Options -> UCI...
</td></tr><tr><td>
-defaultCacheSizeEGTB 4 (*)
</td><td>
specifies the cache size for UCI engines
</td><td>
- Options -> Global Settings...
+ Options -> UCI...
</td></tr><tr><td>
-defaultHashSize 64 (*)
</td><td>
specifies the size of the main hash table for UCI engines and WinBoard engines implementing the memory command
</td><td>
- Options -> Global Settings...
+ Options -> UCI...
</td></tr><tr><td>
-firstIsUCI false
<br>
</td><td>
tells WinBoard (or Polyglot) if the engine should use its own opening book
</td><td>
- Options -> Global Settings...
+ Options -> UCI...
</td></tr><tr><td>
</td><td bgcolor="lightblue">
</td><td>
allows you to play from a specific opening shuffle, or make a new shuffle each game
</td><td>
- File -> New Shuffle Game...
+ File -> New FRC Game...
</td></tr><tr><td>
</td><td bgcolor="lightblue">
</td></tr><tr><td>
</td><td bgcolor="lightblue">
- <strong>ICS OPTIONS</strong>
- </td><td>
-
- </td></tr><tr><td>
-
- </td><td bgcolor="lightblue">
<strong>MISCELLANEOUS</strong>
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<p>Updated:
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-$Date: 2012/02/29 05:46:46 $
+$Date: 2012/02/29 05:48:58 $
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