<li><a href="#tag-C1">Recalling the ICS input history (XB)</a></li>
<li><a href="#tag-D3">Aribtrary board textures (XB)</a></li>
<li><a href="#tag-D5">Highlight arrow (XB)</a></li>
+<li><a href="#tag-D5">A real file browser (XB)</a></li>
</ul>
<h4>ICS-client Enhancements</h4>
<ul>
<a href="../4.5.1/index.html">Minor bug-fixes (4.5.1)</a>
</p>
<p>
-<a href="../4.5.0/index.html">Preceding release (4.4.4)</a>
+<a href="../4.4.0/index.html">Preceding release (4.4.x)</a>
</p>
</td></tr></table>
<h3><a name="tag-A1">Fixed thinking time per move</a></h3>
If standard names and nick names conflict, the nick names will prevail.
On output, and for communicating with engines, the standard names will always be used.
</p>
+
+<table cellpadding="20" valign="top"><tr><td>
+<h3><a name="tag-D6">A file-selector dialog for XBoard</a></h3>
+<p>
+Until now the only way to select a file for opening in XBoard (e.g. with Load Game)
+was to type its name in a small dialog box.
+This has now changed, as we borrowed the file browser from GhostView and ported it to XBoard.
+For every file you want to open you can now navigate through your file system,
+seeing the contents of three levels of directories at once,
+and just clicking on the file you want to load.
+</p>
<h3><a name="tag-C8">Xiangqi adjudications</a></h3>
<p>
The recognition of mating potential in Xiangqi has been made 100% accurate,
WinBoard will not automatically exit after a match that was started this way finishes,
as it does with matches started with the -mg or -mm option.
</p>
+</td><td>
+<img src="browse.png">
+</td></tr></table>
+
<h3><a name="tag-C10">Book-move selection</a></h3>
<p>
The selection of moves from the GUI book can now be controlled through two new (persistent) options:
<p>Updated:
<!-- timestamp start -->
-$Date: 2012/01/11 04:39:59 $
+$Date: 2012/03/01 17:31:31 $
<!-- timestamp end -->
</p>
</div>