<h2>What is new in WinBoard / XBoard 4.8.0?</h2>
<table cellpadding="20"><tr valign="top"><td>
-<a href="#tag-A"><h4>New features for the next release</h4></a>
+<a href="#tag-A"><h4>New features in this release</h4></a>
<ul><li>
<a href="#tag-A5">Resuming saved unfinished games</a>
</li><li>
</p>
</td></tr></table>
-<a name="tag-A"><h2>The following features are new in XBoard 4.8.beta:</h2></a>
+<table cellpadding="20"><tr><td valign="top">
+<img src="XboardOSX2.png">
+</td><td valign="top">
+<h2>A stable GTK build and an OS X version</h2>
+<p>
+With XBoard 4.8.0 the GTK build can be considered as stable as the Xaw build.
+In some areas it might not be perfect yet in all areas,
+but in other areas, such as the ICS Interaction window,
+it is already developed beyond the Xaw version,
+and the GTK build is in general superior to the obsolete Xaw interface.
+</p><p>
+The GTK build can also be interfaced with OS X through the GtkOsx library.
+So OS X is now amongst the officially supported platforms,
+and a special configure option is available to build XBoard as OS X App.
+</p>
+</td></tr></table>
+
+<a name="tag-A"><h2>The following features are new in XBoard 4.8.0:</h2></a>
<h3><a name="tag-A5">Saving the clock settings with the game</a></h3>
<p>
<h3><a name="tag-C">Fixed bugs</a></h3>
<ul>
<li>
+ Fix crash on using some Browse buttons in dialogs of the GTK build.
+ </li>
+ <li>
+ Fix buffer overflow in PGN parser, when all lines end in comments.
+ </li>
+ <li>
+ Fix crash on specifying non-existent board texture.
+ </li>
+ <li>
+ Prevent crash on double-click in XB Game List Tags dialog.
+ </li>
+ <li>
+ Fix the 'auto-display comment' control in the General Options dialog of WinBoard, which was ignored.
+ </li>
+ <li>
+ Fix adjusting clocks by clicking them, in Xaw build.
+ </li>
+ <li>
+ Fix zooming of Evaluation Graph XB with mousewheel, which was not working at all.
+ </li>
+ <li>
+ Fix sticky-windows feature WB for Windows 8, where it did not work at all.
+ </li>
+ <li>
+ WinBoard's seek graph is now sized to also cover any board rim.
+ </li>
+ <li>
+ Key bindings XB for non-menu items are no longer ignored.
+ </li>
+ <li>
+ Set castling rights correctly after loading of game file from command line.
+ </li>
+ <li>
+ Allow castling and e.p. moves to be edited into opening book (and prevent their disappearance from it).
+ </li>
+ <li>
+ The sorting of engine output was made more robust against engines that send thinking output on fail lows.
+ </li>
+ <li>
+ Fix node-count display, which was clipped to 32 bits.
+ </li>
+ <li>
+ Suppress board-size oscillations in GTK build.
+ </li>
+ <li>
+ Fixed detection of screen size in GTK.
+ (This is a mixed blessing, as now it picks the largest possible window size,
+ and in GTK interactive down-sizing is not possible.)
+ </li>
+ <li>
+ Fix mode highlighting after refusal of Two Machines mode because 2nd engine did not support variant.
+ </li>
+ <li>
+ Blow up textures that are too small.
+ </li>
+ <li>
+ Display of the variant tag in the Game List now works.
+ </li>
+ <li>
+ Reset move entry (clearing target-square markers) on 'clear board' in Edit Position mode.
+ </li>
+ <li>
+ The Game List is automatically updated when you alter the tag selection for the game lines.
+ </li>
+ <li>
+ Ignore invalid color specs in stead of treating them as black (important because Cairo does not understand old xpm color names).
+ </li>
+ <li>
+ Prevent XB and WB from becoming unresponsive during lengthy tasks such as book building.
+ </li>
+ <li>
+ Fix slowdown of WB during loading of huge PGN files due to Game-List window update.
+ </li>
+ <li>
+ Limit width of menu bar for small board sizes in GTK build.
+ </li>
+ <li>
+ Improve the code to kill rogue engines in XB.
+ </li>
+ <li>
+ Drawing of pieces outside the board (in maximaized windows), which left lots of debris, is now suppressed.
+ </li>
+ <li>
+ Make WB window sizing handle multiple screens.
+ </li>
+ <li>
+ Indicate current variant in New Variant dialog of the GTK build (by printing it in boldface onthe button).
+ </li>
+ <li>
+ 50-move counter is no longer reset on Chess960 castlings.
+ </li>
+ <li>
+ Fix legality testing of A-side castling in FRC (which was allowed with Rook on a- and blocker on b-file).
+ </li>
+ <li>
+ Fixed piece ID of Falcon in Falcon Chess, which was written as '.' and could not be selected on promotion.
+ </li>
+ <li>
+ Fix cross-edge e.p. captures in Cylinder Chess (which was not recognized as e.p.).
+ </li>
+ <li>
+ Fix animation of Seirawan Chess castling + gating at Rook square, which made Rook disappear.
+ </li>
+ <li>
+ Fix adjudication of stalemates in variant Giveaway.
</li>
</ul>
README</a> for information on coordinating and submitting translations
of this article.</p>
-<p>Copyright © 2009, 2010, 2011, 2012 Free Software Foundation, Inc.</p>
+<p>Copyright © 2009, 2010, 2011, 2012, 2013, 2014, Free Software Foundation, Inc.</p>
<p>This page is licensed under a <a rel="license"
href="http://creativecommons.org/licenses/by-nd/3.0/us/">Creative
<p>Updated:
<!-- timestamp start -->
-$Date: 2013/02/21 06:41:59 $
+$Date: 2014/10/18 05:14:56 $
<!-- timestamp end -->
</p>
</div>