-<html>
-<header>
-<title>Gothic Chess</title>
-</header>
-<body>
-<h1>Gothic Chess</h1>
-<table cellpadding="20"><tr><td>
-<img src="Gothic.png">
-</td><td>
-<h3>Initial setup</h3>
-<p>
-f1, f8: King
-<br>
-d1, d8: Queen
-<br>
-e1, e8: Chancellor
-<br>
-g1, g8: Archbishop
-<br>
-a1, a8, j1, j8: Rook
-<br>
-c1, c8, h1, h8: Bishop
-<br>
-b1, b8, i1, i8: Knight
-<br>
-a2-j2, a8-j8: Pawns
-</p>
-</td></tr></table>
-<table cellpadding="5" border="1"><tr><td>
-Piece
- </td><td>
-ID
- </td><td>
-value
- </td><td>
-Moves (<a href="Betza.html">Betza notation</a>)
- </td><td>
-Remarks
-</td></tr><tr><td>
-King
- </td><td>
-K
- </td><td>
--
- </td><td>
-WF
- </td><td>
-Can castle with Rook, moving 2 steps towards it
-</td></tr><tr><td>
-Queen
- </td><td>
-Q
- </td><td>
-9.5
- </td><td>
-WWFF
- </td><td>
-
-</td></tr><tr><td>
-Chancellor
- </td><td>
-C
- </td><td>
-9
- </td><td>
-WWFF
- </td><td>
-
-</td></tr><tr><td>
-ArchBishop
- </td><td>
-A
- </td><td>
-8.75
- </td><td>
-WWFF
- </td><td>
-
-</td></tr><tr><td>
-Rook
- </td><td>
-R
- </td><td>
-5
- </td><td>
-WW
- </td><td>
-
-</td></tr><tr><td>
-Bishop
- </td><td>
-B
- </td><td>
-3.5
- </td><td>
-FF
- </td><td>
-Color-bound
-</td></tr><tr><td>
-Knight
- </td><td>
-N
- </td><td>
-3
- </td><td>
-
- </td><td>
-N
-</td></tr><tr><td>
-Pawn
- </td><td>
-P
- </td><td>
-1
- </td><td>
-mfWcfF
- </td><td>
-Promotes to Q, R, B, or N on reaching last rank
-</td></tr></table>
-<h3>Pawn peculiarities</h3>
-<ul>
-<li>Pawns capture differently from how they move (straight move, diagonal capture).</li>
-<li>Pawns can move two squares ahead from their initial position, provided they are not blocked.</li>
-<li>On the move immediately after such a double push, they can be captured en passant by another Pawn,
-as if they had only moved 1 square ahead.</li>
-<li>Pawns promote to another (non-royal) piece of choice when they reach last rank.</li>
-</ul>
-<h3>Castling</h3>
-<p>
-A King that has not moved before can move two squares in the direction of a Rook that has not moved before,
-in which case that Rook is moved to the square the King skipped over.
-This is only allowed when the King is not in check, on the square it came from and would not be in check on the square it skipped over.
-</p>
-<h3>General rules</h3>
-<ul>
-<li>It is not allowed to expose your King to check.</li>
-<li>The game is won by checkmating the opponent's King.</li>
-<li>Stalemate (no legal moves, but not in check) is a draw.</li>
-</ul>
-<h3>Differences with FIDE</h3>
-<p>
-None.
-</p>
-<h3>Strategy issues</h3>
-<p>
-It is not possible to force checkmate on a bare King with just a single Bishop or Knight (in addition to your own King).
-</p>
-<p>
-Bishops are confined to squares of a single color.
-Having Bishops on both colors compensates this weakness, and is worth an extra 0.5 on top of their added value.
-</p>
-<p>
-As Chancellor and Queen are nearly equal in value to Queen, under-promotion is very common.
-</p>
-<p>
-</p>
-<p>
-</p>
-<p>
-</p>
-<p>
-</p>
+<!--#include virtual="/server/html5-header.html" -->
+ <title>Gothic Chess</title>
+<!--#include virtual="/server/banner.html" -->
+<!--#set var="article_name" value="/server/standards/boilerplate" -->
+<!--#include virtual="/server/gnun/initial-translations-list.html" -->
+ <h1>Gothic Chess</h1>
+
+ <table cellpadding="20">
+ <tr>
+ <td><img src="Gothic.png"></td>
+
+ <td>
+ <h3>Initial setup</h3>
+
+ <p>f1, f8: King<br>
+ d1, d8: Queen<br>
+ e1, e8: Chancellor<br>
+ g1, g8: Archbishop<br>
+ a1, a8, j1, j8: Rook<br>
+ c1, c8, h1, h8: Bishop<br>
+ b1, b8, i1, i8: Knight<br>
+ a2-j2, a8-j8: Pawns</p>
+ </td>
+ </tr>
+ </table>
+
+ <table cellpadding="5" border="1">
+ <tr>
+ <td>Piece</td>
+
+ <td>ID</td>
+
+ <td>value</td>
+
+ <td>Moves (<a href="Betza.html">Betza notation</a>)</td>
+
+ <td>Remarks</td>
+ </tr>
+
+ <tr>
+ <td>King</td>
+
+ <td>K</td>
+
+ <td>-</td>
+
+ <td>WF</td>
+
+ <td>Can castle with Rook, moving 2 steps towards it</td>
+ </tr>
+
+ <tr>
+ <td>Queen</td>
+
+ <td>Q</td>
+
+ <td>9.5</td>
+
+ <td>WWFF</td>
+
+ <td></td>
+ </tr>
+
+ <tr>
+ <td>Chancellor</td>
+
+ <td>C</td>
+
+ <td>9</td>
+
+ <td>WWFF</td>
+
+ <td></td>
+ </tr>
+
+ <tr>
+ <td>ArchBishop</td>
+
+ <td>A</td>
+
+ <td>8.75</td>
+
+ <td>WWFF</td>
+
+ <td></td>
+ </tr>
+
+ <tr>
+ <td>Rook</td>
+
+ <td>R</td>
+
+ <td>5</td>
+
+ <td>WW</td>
+
+ <td></td>
+ </tr>
+
+ <tr>
+ <td>Bishop</td>
+
+ <td>B</td>
+
+ <td>3.5</td>
+
+ <td>FF</td>
+
+ <td>Color-bound</td>
+ </tr>
+
+ <tr>
+ <td>Knight</td>
+
+ <td>N</td>
+
+ <td>3</td>
+
+ <td></td>
+
+ <td>N</td>
+ </tr>
+
+ <tr>
+ <td>Pawn</td>
+
+ <td>P</td>
+
+ <td>1</td>
+
+ <td>mfWcfF</td>
+
+ <td>Promotes to Q, R, B, or N on reaching last rank</td>
+ </tr>
+ </table>
+
+ <h3>Pawn peculiarities</h3>
+
+ <ul>
+ <li>Pawns capture differently from how they move (straight
+ move, diagonal capture).</li>
+
+ <li>Pawns can move two squares ahead from their initial
+ position, provided they are not blocked.</li>
+
+ <li>On the move immediately after such a double push, they can
+ be captured en passant by another Pawn, as if they had only
+ moved 1 square ahead.</li>
+
+ <li>Pawns promote to another (non-royal) piece of choice when
+ they reach last rank.</li>
+ </ul>
+
+ <h3>Castling</h3>
+
+ <p>A King that has not moved before can move two squares in the
+ direction of a Rook that has not moved before, in which case that
+ Rook is moved to the square the King skipped over. This is only
+ allowed when the King is not in check, on the square it came from
+ and would not be in check on the square it skipped over.</p>
+
+ <h3>General rules</h3>
+
+ <ul>
+ <li>It is not allowed to expose your King to check.</li>
+
+ <li>The game is won by checkmating the opponent's King.</li>
+
+ <li>Stalemate (no legal moves, but not in check) is a
+ draw.</li>
+ </ul>
+
+ <h3>Differences with FIDE</h3>
+
+ <p>None.</p>
+
+ <h3>Strategy issues</h3>
+
+ <p>It is not possible to force checkmate on a bare King with just
+ a single Bishop or Knight (in addition to your own King).</p>
+
+ <p>Bishops are confined to squares of a single color. Having
+ Bishops on both colors compensates this weakness, and is worth an
+ extra 0.5 on top of their added value.</p>
+
+ <p>As Chancellor and Queen are nearly equal in value to Queen,
+ under-promotion is very common.</p>
+ </div><!-- for id="content", starts in the include above -->
+<!--#include virtual="/server/footer.html" -->
</body>
</html>