return;\r
}\r
\r
-extern char castlingRights[MAX_MOVES][BOARD_SIZE];\r
int PosFlags(int nr);\r
\r
typedef struct {\r
swapColor = piece < (int)BlackPawn && !WhiteOnMove(currentMove) ||\r
piece >= (int)BlackPawn && WhiteOnMove(currentMove);\r
cl.count = 0; cl.rf = fromY; cl.ff = fromX; cl.rt = cl.ft = -1;\r
- GenLegal(boards[currentMove], PosFlags(currentMove + swapColor), EP_NONE, \r
- castlingRights[currentMove], ReadCallback, (VOIDSTAR) &cl);\r
+ GenLegal(boards[currentMove], PosFlags(currentMove + swapColor), ReadCallback, (VOIDSTAR) &cl);\r
if(cl.count == 0) SayString("None", FALSE);\r
boards[currentMove][fromY][fromX] = victim; // repair\r
\r
victim = boards[currentMove][fromY][fromX]; // put dummy piece on target square, to activate Pawn captures\r
boards[currentMove][fromY][fromX] = WhiteOnMove(currentMove) ? WhiteQueen : BlackQueen;\r
cl.count = 0; cl.rt = fromY; cl.ft = fromX; cl.rf = cl.ff = -1;\r
- GenLegal(boards[currentMove], PosFlags(currentMove+1), EP_NONE, \r
- castlingRights[currentMove], ReadCallback, (VOIDSTAR) &cl);\r
+ GenLegal(boards[currentMove], PosFlags(currentMove+1), ReadCallback, (VOIDSTAR) &cl);\r
if(cl.count == 0) SayString("None", FALSE);\r
\r
SayString("You are defended by", FALSE);\r
\r
boards[currentMove][fromY][fromX] = WhiteOnMove(currentMove) ? BlackQueen : WhiteQueen;\r
cl.count = 0; cl.rt = fromY; cl.ft = fromX; cl.rf = cl.ff = -1;\r
- GenLegal(boards[currentMove], PosFlags(currentMove), EP_NONE, \r
- castlingRights[currentMove], ReadCallback, (VOIDSTAR) &cl);\r
+ GenLegal(boards[currentMove], PosFlags(currentMove), ReadCallback, (VOIDSTAR) &cl);\r
if(cl.count == 0) SayString("None", FALSE);\r
boards[currentMove][fromY][fromX] = victim; // put back original occupant\r
\r
}\r
\r
#define JAWS_ARGS \\r
- { "beepOffBoard", ArgInt, (LPVOID) beeps, TRUE },\\r
- { "beepEmpty", ArgInt, (LPVOID) (beeps+1), TRUE },\\r
- { "beepWhite", ArgInt, (LPVOID) (beeps+2), TRUE },\\r
- { "beepBlack", ArgInt, (LPVOID) (beeps+3), TRUE },\\r
- { "beepHoldings", ArgInt, (LPVOID) (beeps+4), TRUE },\\r
+ { "beepOffBoard", ArgInt, (LPVOID) beeps, TRUE, (ArgIniType) 1 },\\r
+ { "beepEmpty", ArgInt, (LPVOID) (beeps+1), TRUE, (ArgIniType) 0 },\\r
+ { "beepWhite", ArgInt, (LPVOID) (beeps+2), TRUE, (ArgIniType) 0 },\\r
+ { "beepBlack", ArgInt, (LPVOID) (beeps+3), TRUE, (ArgIniType) 0 },\\r
+ { "beepHoldings", ArgInt, (LPVOID) (beeps+4), TRUE, (ArgIniType) 0 },\\r
\r
#define JAWS_ALT_INTERCEPT \\r
if(suppressOneKey) {\\r