OBJS=backend.o book.o gamelist.o lists.o moves.o pgntags.o uci.o zippy.o\\r
parser.o wbres.o wclipbrd.o wedittags.o wengineoutput.o wevalgraph.o\\r
wgamelist.o whistory.o winboard.o wlayout.o woptions.o wsnap.o\\r
- wsockerr.o help.o wsettings.o wchat.o engineoutput.o \r
+ wsockerr.o help.o wsettings.o wchat.o engineoutput.o evalgraph.o\r
\r
\r
# make compiling less spammy\r
../lists.h winboard.h resource.h wsnap.h\r
$(call compile, $<)\r
\r
-wevalgraph.o: wevalgraph.c config.h ../common.h ../frontend.h ../backend.h \\r
- ../lists.h winboard.h resource.h wsnap.h\r
+wevalgraph.o: wevalgraph.c ../evalgraph.h config.h ../common.h ../frontend.h \\r
+ ../backend.h ../lists.h winboard.h resource.h wsnap.h\r
+ $(call compile, $<)\r
+\r
+evalgraph.o: ../evalgraph.c ../evalgraph.h config.h ../common.h ../frontend.h \\r
+ ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
wlayout.o: wlayout.c config.h ../common.h ../frontend.h winboard.h resource.h\r