OBJS=backend.o book.o gamelist.o lists.o moves.o pgntags.o uci.o zippy.o\\r
parser.o wbres.o wclipbrd.o wedittags.o wengineo.o wevalgraph.o\\r
wgamelist.o whistory.o winboard.o wlayout.o woptions.o wsnap.o\\r
- wsockerr.o help.o\r
+ wsockerr.o help.o wsettings.o wchat.o\r
\r
\r
# make compiling less spammy\r
\r
\r
winboard.o: winboard.c config.h winboard.h ../common.h ../frontend.h ../backend.h \\r
- ../moves.h wgamelist.h defaults.h resource.h wclipbrd.h \\r
- wedittags.h wsockerr.h woptions.h wsnap.h ../lists.h help.h\r
+ ../moves.h defaults.h resource.h wclipbrd.h \\r
+ wsockerr.h woptions.h wsnap.h ../lists.h help.h\r
$(call compile, $<)\r
\r
backend.o: ../backend.c config.h ../common.h ../frontend.h ../backend.h \\r
$(call compile, $<)\r
\r
wedittags.o: wedittags.c config.h ../common.h winboard.h resource.h ../frontend.h \\r
- ../backend.h ../lists.h wedittags.h\r
+ ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
wgamelist.o: wgamelist.c config.h. ../common.h winboard.h resource.h ../frontend.h \\r
- ../backend.h wgamelist.h ../lists.h\r
+ ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
woptions.o: woptions.c config.h ../common.h ../frontend.h ../backend.h ../lists.h \\r
../lists.h winboard.h resource.h wsnap.h\r
$(call compile, $<)\r
\r
-wlayout.o: wlayout.c config.h ../common.h winboard.h resource.h\r
+wlayout.o: wlayout.c config.h ../common.h ../frontend.h winboard.h resource.h\r
$(call compile, $<)\r
\r
wsockerr.o: wsockerr.c wsockerr.h\r
book.o: ../book.c ../common.h ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
-uci.o: ../uci.c ..//common.h ../backend.h ../frontend.h ../lists.h\r
+uci.o: ../uci.c ../common.h ../backend.h ../frontend.h ../lists.h\r
+ $(call compile, $<)\r
+\r
+wsettings.o: wsettings.c ../common.h ../backend.h ../frontend.h ../lists.h\r
+ $(call compile, $<)\r
+\r
+wchat.o: wchat.c winboard.h wsnap.h ../common.h ../backend.h ../frontend.h ../lists.h\r
$(call compile, $<)\r
\r
%.o: %.c\r