\r
\r
OBJS=backend.o book.o gamelist.o lists.o moves.o pgntags.o uci.o zippy.o\\r
- parser.o wbres.o wclipbrd.o wedittags.o wengineo.o wevalgraph.o\\r
+ parser.o wbres.o wclipbrd.o wedittags.o wengineoutput.o wevalgraph.o\\r
wgamelist.o whistory.o winboard.o wlayout.o woptions.o wsnap.o\\r
- wsockerr.o help.o wsettings.o wchat.o\r
+ wsockerr.o help.o wsettings.o wchat.o engineoutput.o evalgraph.o\r
\r
\r
# make compiling less spammy\r
\r
winboard.o: winboard.c config.h winboard.h ../common.h ../frontend.h ../backend.h \\r
../moves.h defaults.h resource.h wclipbrd.h \\r
- wsockerr.h woptions.h wsnap.h ../lists.h help.h\r
+ wsockerr.h woptions.h wsnap.h ../lists.h help.h ../args.h\r
$(call compile, $<)\r
\r
backend.o: ../backend.c config.h ../common.h ../frontend.h ../backend.h \\r
defaults.h winboard.h resource.h\r
$(call compile, $<)\r
\r
-wengineo.o: wengineo.c config.h ../common.h ../frontend.h ../backend.h \\r
- ../lists.h winboard.h resource.h wsnap.h\r
+wengineoutput.o: wengineoutput.c ../engineoutput.h config.h ../common.h \\r
+ ../frontend.h ../backend.h ../lists.h winboard.h resource.h wsnap.h\r
+ $(call compile, $<)\r
+\r
+engineoutput.o: ../engineoutput.c ../engineoutput.h config.h ../common.h \\r
+ ../frontend.h ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
whistory.o: whistory.c config.h ../common.h ../frontend.h ../backend.h \\r
../lists.h winboard.h resource.h wsnap.h\r
$(call compile, $<)\r
\r
-wevalgraph.o: wevalgraph.c config.h ../common.h ../frontend.h ../backend.h \\r
- ../lists.h winboard.h resource.h wsnap.h\r
+wevalgraph.o: wevalgraph.c ../evalgraph.h config.h ../common.h ../frontend.h \\r
+ ../backend.h ../lists.h winboard.h resource.h wsnap.h\r
+ $(call compile, $<)\r
+\r
+evalgraph.o: ../evalgraph.c ../evalgraph.h config.h ../common.h ../frontend.h \\r
+ ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
wlayout.o: wlayout.c config.h ../common.h ../frontend.h winboard.h resource.h\r