\r
\r
OBJS=backend.o book.o gamelist.o lists.o moves.o pgntags.o uci.o zippy.o\\r
- parser.o wbres.o wclipbrd.o wedittags.o wengineo.o wevalgraph.o\\r
- wgamelist.o whistory.o winboard.o wlayout.o woptions.o wsnap.o\\r
- wsockerr.o help.o\r
+ parser.o wbres.o wclipbrd.o wedittags.o wengineoutput.o wevalgraph.o\\r
+ wgamelist.o whistory.o history.o winboard.o wlayout.o woptions.o wsnap.o\\r
+ wsockerr.o help.o wsettings.o wchat.o engineoutput.o evalgraph.o\r
\r
\r
# make compiling less spammy\r
USE_DEBUG=0\r
\r
\r
+# JAWS support?\r
+JAWS=0\r
+\r
+\r
# set this to 1 unless you don't mind linking with cygwin1.dll\r
USE_MINGW=1\r
\r
\r
# set up for cygwin or not\r
ifeq ($(USE_MINGW),1)\r
-CFCYG = -mno-cygwin\r
+CFCYG = -mno-cygwin -DUSE_I64\r
LFCYG = -mno-cygwin -lmsvcrt\r
endif\r
\r
-\r
CC = gcc\r
FLEX = "flex.exe" # we need version 2.5.4 or later, cygwin's is 2.5.35\r
# "c:/mingw/mingw32/bin/flex.exe"\r
HC="C:/Program Files/Help Workshop/hcrtf" -xn\r
DEFS = -D_WIN32_IE=0x0300 -DWIN32\r
+ifeq ($(JAWS),1)\r
+ DEFS += -DJAWS\r
+endif\r
WARN = -Wall -Wno-char-subscripts -Wno-parentheses\r
ARCH =\r
ifeq ($(USE_DEBUG),0)\r
CFLAGS = $(CF) $(ARCH) $(OPTS) $(CFCYG)\r
LFLAGS = $(LFCYG) $(CFDEBUG) -fpic -s -mwindows -lwsock32 -lwinmm -lcomctl32\r
\r
-\r
all: $(PROJ).exe\r
\r
\r
\r
\r
# Update the resource if necessary\r
-wbres.o: $(PROJ).rc $(PROJ).h resource.h\r
- windres --use-temp-file --include-dir .. $< -O coff -o $@\r
+wbres.o: $(PROJ).rc $(PROJ).h resource.h config.h\r
+ windres $(DEFS) --use-temp-file --include-dir .. $< -O coff -o $@\r
\r
\r
# note: cygwin flex needs m4 package. cygwin-setup forgets this dependency\r
# note2: use mingw flex instead... although I got cygwin's flex working (with m4),\r
# it didn't produce a useable parser.c (1000's of errors)\r
-parser.c: ../parser.l\r
- $(FLEX) -oparser.c -L ../parser.l\r
+../parser.c: ../parser.l\r
+ $(FLEX) -o../parser.c -L ../parser.l\r
\r
\r
$(PROJ).exe: $(OBJS) $(PROJ).hlp\r
\r
\r
winboard.o: winboard.c config.h winboard.h ../common.h ../frontend.h ../backend.h \\r
- ../moves.h wgamelist.h defaults.h resource.h wclipbrd.h \\r
- wedittags.h wsockerr.h woptions.h wsnap.h ../lists.h\r
+ ../moves.h defaults.h resource.h wclipbrd.h \\r
+ wsockerr.h woptions.h wsnap.h ../lists.h help.h ../args.h\r
$(call compile, $<)\r
\r
backend.o: ../backend.c config.h ../common.h ../frontend.h ../backend.h \\r
../parser.h ../moves.h ../zippy.h ../backendz.h ../gettext.h ../lists.h\r
$(call compile, $<)\r
\r
-parser.o: parser.c config.h ../common.h ../backend.h ../parser.h \\r
+parser.o: ../parser.c config.h ../common.h ../backend.h ../parser.h \\r
../frontend.h ../moves.h ../lists.h\r
$(call compile, $<)\r
\r
../backend.h ../parser.h\r
$(call compile, $<)\r
\r
-wclipbrd.obj: wclipbrd.c config.h ../common.h ../frontend.h ../backend.h \\r
+wclipbrd.o: wclipbrd.c config.h ../common.h ../frontend.h ../backend.h \\r
winboard.h resource.h wclipbrd.h ../lists.h\r
$(call compile, $<)\r
\r
-wedittags.obj: wedittags.c config.h ../common.h winboard.h resource.h ../frontend.h \\r
- ../backend.h ../lists.h wedittags.h\r
+wedittags.o: wedittags.c config.h ../common.h winboard.h resource.h ../frontend.h \\r
+ ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
-wgamelist.obj: wgamelist.c config.h. ../common.h winboard.h resource.h ../frontend.h \\r
- ../backend.h wgamelist.h ../lists.h\r
+wgamelist.o: wgamelist.c config.h ../common.h winboard.h resource.h ../frontend.h \\r
+ ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
-woptions.obj: woptions.c config.h ../common.h ../frontend.h ../backend.h ../lists.h \\r
+woptions.o: woptions.c config.h ../common.h ../frontend.h ../backend.h ../lists.h \\r
defaults.h winboard.h resource.h\r
$(call compile, $<)\r
\r
-wengineo.obj: wengineo.c config.h ../common.h ../frontend.h ../backend.h \\r
- ../lists.h winboard.h resource.h wsnap.h\r
+wengineoutput.o: wengineoutput.c ../engineoutput.h config.h ../common.h \\r
+ ../frontend.h ../backend.h ../lists.h winboard.h resource.h wsnap.h\r
$(call compile, $<)\r
\r
-whistory.obj: whistory.c config.h ../common.h ../frontend.h ../backend.h \\r
- ../lists.h winboard.h resource.h wsnap.h\r
+engineoutput.o: ../engineoutput.c ../engineoutput.h config.h ../common.h \\r
+ ../frontend.h ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
-wevalgraph.obj: wevalgraph.c config.h ../common.h ../frontend.h ../backend.h \\r
+whistory.o: whistory.c config.h ../common.h ../frontend.h ../backend.h \\r
../lists.h winboard.h resource.h wsnap.h\r
$(call compile, $<)\r
\r
-wlayout.obj: wlayout.c config.h ../common.h winboard.h resource.h\r
+history.o: ../history.c config.h ../common.h ../frontend.h ../backend.h \\r
+ ../lists.h\r
$(call compile, $<)\r
\r
-wsockerr.obj: wsockerr.c wsockerr.h\r
+wevalgraph.o: wevalgraph.c ../evalgraph.h config.h ../common.h ../frontend.h \\r
+ ../backend.h ../lists.h winboard.h resource.h wsnap.h\r
$(call compile, $<)\r
\r
-wsnap.obj: wsnap.c wsnap.h\r
+evalgraph.o: ../evalgraph.c ../evalgraph.h config.h ../common.h ../frontend.h \\r
+ ../backend.h ../lists.h\r
+ $(call compile, $<)\r
+\r
+wlayout.o: wlayout.c config.h ../common.h ../frontend.h winboard.h resource.h\r
+ $(call compile, $<)\r
+\r
+wsockerr.o: wsockerr.c wsockerr.h\r
+ $(call compile, $<)\r
+\r
+help.o: help.c help.h\r
+ $(call compile, $<)\r
+\r
+wsnap.o: wsnap.c wsnap.h\r
$(call compile, $<)\r
\r
pgntags.o: ../pgntags.c config.h ../common.h ../frontend.h ../backend.h \\r
book.o: ../book.c ../common.h ../backend.h ../lists.h\r
$(call compile, $<)\r
\r
-uci.o: ../uci.c ..//common.h ../backend.h ../frontend.h ../lists.h\r
+uci.o: ../uci.c ../common.h ../backend.h ../frontend.h ../lists.h\r
+ $(call compile, $<)\r
+\r
+wsettings.o: wsettings.c ../common.h ../backend.h ../frontend.h ../lists.h\r
+ $(call compile, $<)\r
+\r
+wchat.o: wchat.c winboard.h wsnap.h ../common.h ../backend.h ../frontend.h ../lists.h\r
$(call compile, $<)\r
\r
%.o: %.c\r