\r
\r
OBJS=backend.obj book.obj gamelist.obj lists.obj moves.obj pgntags.obj uci.obj\\r
- zippy.obj parser.obj wclipbrd.obj wedittags.obj wengineo.obj wevalgraph.obj\\r
- wgamelist.obj whistory.obj winboard.obj wlayout.obj woptions.obj wsnap.obj\\r
- wsockerr.obj help.obj wsettings.obj wchat.obj\r
+ zippy.obj parser.obj wclipbrd.obj wedittags.obj wengineoutput.obj wevalgraph.obj\\r
+ wgamelist.obj whistory.obj history.obj winboard.obj wlayout.obj woptions.obj wsnap.obj\\r
+ wsockerr.obj help.obj wsettings.obj wchat.obj engineoutput.obj evalgraph.obj\r
\r
\r
# Debugging?\r
LINK = link\r
HC="c:\program files\help workshop\hcrtf.exe" -xn\r
FLEX = "c:/mingw/mingw32/bin/flex.exe"\r
-DEFS = -D_WIN32_IE=0x300 -DWIN32 -DWINVER=0x0500 -D_WIN32_WINDOWS=0x500\r
+DEFS = -D_WIN32_IE=0x300 -DWIN32 -DWINVER=0x0500 -D_WIN32_WINDOWS=0x500 -D YY_NO_UNISTD_H\r
!if $(JAWS) == 1\r
DEFS = -DJAWS $(DEFS)\r
!endif\r
\r
\r
# Update the resource if necessary\r
-$(PROJ).res: $(PROJ).rc $(PROJ).h resource.h\r
+$(PROJ).res: $(PROJ).rc $(PROJ).h resource.h config.h\r
$(RC) $(CF) -r -fo $(PROJ).res $(PROJ).rc\r
\r
-parser.c: ../parser.l\r
- $(FLEX) -oparser.c -L ../parser.l\r
-\r
winboard.obj: winboard.c config.h winboard.h ../common.h ../frontend.h \\r
- ../backend.h ../moves.h wgamelist.h defaults.h resource.h wclipbrd.h \\r
- wedittags.h wsockerr.h woptions.h wsnap.h ../lists.h help.h\r
+ ../backend.h ../moves.h defaults.h resource.h wclipbrd.h \\r
+ wsockerr.h woptions.h wsnap.h ../lists.h help.h ../args.h\r
$(CC) $(CFLAGS) winboard.c\r
\r
backend.obj: ../backend.c config.h ../common.h ../frontend.h ../backend.h \\r
../parser.h ../moves.h ../zippy.h ../backendz.h ../gettext.h ../lists.h\r
$(CC) $(CFLAGS) ../backend.c\r
\r
-parser.obj: parser.c config.h ../common.h ../backend.h ../parser.h \\r
+parser.obj: ../parser.c config.h ../common.h ../backend.h ../parser.h \\r
../frontend.h ../moves.h ../lists.h\r
- $(CC) $(CFLAGS) parser.c\r
+ $(CC) $(CFLAGS) ../parser.c\r
\r
book.obj: ../book.c ../common.h ../backend.h ../lists.h\r
$(CC) $(CFLAGS) ../book.c\r
$(CC) $(CFLAGS) wclipbrd.c\r
\r
wedittags.obj: wedittags.c config.h ../common.h winboard.h resource.h ../frontend.h \\r
- ../backend.h ../lists.h wedittags.h\r
+ ../backend.h ../lists.h\r
$(CC) $(CFLAGS) wedittags.c\r
\r
-wgamelist.obj: wgamelist.c config.h. ../common.h winboard.h resource.h ../frontend.h \\r
- ../backend.h wgamelist.h ../lists.h\r
+wgamelist.obj: wgamelist.c config.h ../common.h winboard.h resource.h ../frontend.h \\r
+ ../backend.h ../lists.h\r
$(CC) $(CFLAGS) wgamelist.c\r
\r
woptions.obj: woptions.c config.h ../common.h ../frontend.h ../backend.h \\r
../lists.h defaults.h winboard.h resource.h\r
$(CC) $(CFLAGS) woptions.c\r
\r
-wengineo.obj: wengineo.c config.h ../common.h ../frontend.h ../backend.h \\r
+wengineoutput.obj: wengineoutput.c config.h ../common.h ../frontend.h ../backend.h \\r
../lists.h winboard.h resource.h wsnap.h\r
- $(CC) $(CFLAGS) wengineo.c\r
+ $(CC) $(CFLAGS) wengineoutput.c\r
+\r
+engineoutput.obj: ../engineoutput.c ../engineoutput.h config.h ../common.h \\r
+ ../frontend.h ../backend.h ../lists.h\r
+ $(CC) $(CFLAGS) ../engineoutput.c\r
\r
whistory.obj: whistory.c config.h ../common.h ../frontend.h ../backend.h \\r
../lists.h winboard.h resource.h wsnap.h\r
$(CC) $(CFLAGS) whistory.c\r
\r
+history.obj: ../history.c config.h ../common.h ../frontend.h ../backend.h \\r
+ ../lists.h\r
+ $(CC) $(CFLAGS) ../history.c\r
+\r
wevalgraph.obj: wevalgraph.c config.h ../common.h ../frontend.h ../backend.h \\r
../lists.h winboard.h resource.h wsnap.h\r
$(CC) $(CFLAGS) wevalgraph.c\r
\r
-wlayout.obj: wlayout.c config.h ../common.h winboard.h resource.h\r
+evalgraph.obj: ../evalgraph.c ../evalgraph.h config.h ../common.h ../frontend.h \\r
+ ../backend.h ../lists.h\r
+ $(CC) $(CFLAGS) ../evalgraph.c\r
+\r
+wlayout.obj: wlayout.c config.h ../common.h ../frontend.h winboard.h resource.h\r
$(CC) $(CFLAGS) wlayout.c\r
\r
wsockerr.obj: wsockerr.c wsockerr.h\r