# For MSVC 8 (aka 2005) set VCVER=8. Beyond that try 8 first.\r
VCVER=6\r
\r
-# If using MSVC 6.0 or earlier, you will need the latest platform SDK supported.\r
-# Set SDK_INC to the include directory after you install it.\r
-# See: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/psdk-full.htm\r
-#SDK_INC="C:\Program Files\Microsoft SDK\include"\r
-\r
\r
PROJ = winboard\r
\r
\r
-OBJS=backend.obj book.obj gamelist.obj lists.obj moves.obj pgntags.obj uci.obj\\r
- zippy.obj parser.obj wclipbrd.obj wedittags.obj wengineo.obj wevalgraph.obj\\r
- wgamelist.obj whistory.obj winboard.obj wlayout.obj woptions.obj wsnap.obj\\r
- wsockerr.obj help.obj\r
+OBJS=backend.obj book.obj gamelist.obj lists.obj moves.obj pgntags.obj uci.obj zippy.obj\\r
+ parser.obj wclipbrd.obj wedittags.obj wengineo.obj wevalgraph.obj wgamelist.obj\\r
+ whistory.obj winboard.obj wlayout.obj woptions.obj wsnap.obj wsockerr.obj help.obj\r
\r
\r
# Debugging?\r
USE_DEBUG=0\r
\r
-\r
-# JAWS support?\r
-JAWS=0\r
-\r
-\r
CC = @cl\r
RC = @rc\r
LINK = link\r
HC="c:\program files\help workshop\hcrtf.exe" -xn\r
FLEX = "c:/mingw/mingw32/bin/flex.exe"\r
-DEFS = -D_WIN32_IE=0x300 -DWIN32 -DWINVER=0x0500 -D_WIN32_WINDOWS=0x500\r
-!if $(JAWS) == 1\r
-DEFS = -DJAWS $(DEFS)\r
-!endif\r
+DEFS = -D_WIN32_IE=0x300 -DWIN32 -DWINVER=0x400 -D_WIN32_WINDOWS=0x500\r
#WARN = -W3\r
ARCH =\r
\r
LFDEBUG = -DEBUG -PDB:$(PROJ).pdb -MAP:$(PROJ).map $(CLIB)d.lib\r
!endif\r
CF = $(CFDEBUG) $(DEFS) $(DEPRECATE) -I. -I..\r
-!if DEFINED(SDK_INC)\r
-CF = $(CF) -I$(SDK_INC)\r
-!endif\r
CFLAGS = -c -nologo $(WARN) $(CF) $(ARCH) $(OPTS)\r
LFLAGS = -nologo $(LFDEBUG)\r
\r
uci.obj: ../uci.c ..//common.h ../backend.h ../frontend.h ../lists.h\r
$(CC) $(CFLAGS) ../uci.c\r
\r
+wsettings.obj: wsettings.c ..//common.h ../backend.h ../frontend.h ../lists.h\r
+ $(CC) $(CFLAGS) wsettings.c\r
+\r
\r
$(PROJ).exe: $(OBJS) $(PROJ).res $(PROJ).hlp\r
$(LINK) $(LFLAGS) $(OBJS) wsock32.lib comctl32.lib winmm.lib shell32.lib\\r