OBJS=backend.obj book.obj gamelist.obj lists.obj moves.obj pgntags.obj uci.obj\\r
zippy.obj parser.obj wclipbrd.obj wedittags.obj wengineo.obj wevalgraph.obj\\r
wgamelist.obj whistory.obj winboard.obj wlayout.obj woptions.obj wsnap.obj\\r
- wsockerr.obj help.obj wsettings.obj\r
+ wsockerr.obj help.obj wsettings.obj wchat.obj\r
\r
\r
# Debugging?\r
\r
\r
# Update the resource if necessary\r
-$(PROJ).res: $(PROJ).rc $(PROJ).h resource.h\r
+$(PROJ).res: $(PROJ).rc $(PROJ).h resource.h config.h\r
$(RC) $(CF) -r -fo $(PROJ).res $(PROJ).rc\r
\r
-parser.c: ../parser.l\r
- $(FLEX) -oparser.c -L ../parser.l\r
+../parser.c: ../parser.l\r
+ $(FLEX) -o../parser.c -L ../parser.l\r
\r
winboard.obj: winboard.c config.h winboard.h ../common.h ../frontend.h \\r
../backend.h ../moves.h wgamelist.h defaults.h resource.h wclipbrd.h \\r
../parser.h ../moves.h ../zippy.h ../backendz.h ../gettext.h ../lists.h\r
$(CC) $(CFLAGS) ../backend.c\r
\r
-parser.obj: parser.c config.h ../common.h ../backend.h ../parser.h \\r
+parser.obj: ../parser.c config.h ../common.h ../backend.h ../parser.h \\r
../frontend.h ../moves.h ../lists.h\r
$(CC) $(CFLAGS) parser.c\r
\r
../backend.h ../lists.h wedittags.h\r
$(CC) $(CFLAGS) wedittags.c\r
\r
-wgamelist.obj: wgamelist.c config.h. ../common.h winboard.h resource.h ../frontend.h \\r
+wgamelist.obj: wgamelist.c config.h ../common.h winboard.h resource.h ../frontend.h \\r
../backend.h wgamelist.h ../lists.h\r
$(CC) $(CFLAGS) wgamelist.c\r
\r
../backend.h ../backendz.h ../lists.h\r
$(CC) $(CFLAGS) ../zippy.c\r
\r
-uci.obj: ../uci.c ..//common.h ../backend.h ../frontend.h ../lists.h\r
+uci.obj: ../uci.c ../common.h ../backend.h ../frontend.h ../lists.h\r
$(CC) $(CFLAGS) ../uci.c\r
\r
\r
-wsettings.obj: wsettings.c ..//common.h ../backend.h ../frontend.h ../lists.h\r
+wsettings.obj: wsettings.c ../common.h ../backend.h ../frontend.h ../lists.h\r
$(CC) $(CFLAGS) wsettings.c\r
\r
+wchat.obj: wchat.c winboard.h wsnap.h ../common.h ../backend.h ../frontend.h ../lists.h\r
+ $(CC) $(CFLAGS) wchat.c\r
+\r
\r
$(PROJ).exe: $(OBJS) $(PROJ).res $(PROJ).hlp\r
$(LINK) $(LFLAGS) $(OBJS) wsock32.lib comctl32.lib winmm.lib shell32.lib\\r