// Microsoft Developer Studio generated include file.\r
// Used by winboard.rc\r
//\r
+#define MANIFEST_RESOURCE_ID 1\r
#define IDM_NewGame 100\r
#define IDM_LoadGame 101\r
#define IDM_SaveGame 102\r
#define IDM_Pause 116\r
#define IDM_CallFlag 117\r
#define IDM_Draw 118\r
+#define IDM_SaveDiagram 119\r
#define IDM_Abort 120\r
#define IDM_Adjourn 122\r
#define IDM_Resign 124\r
#define IDM_CopyPosition 182\r
#define IDM_PastePosition 183\r
#define IDM_NewVariant 184 \r
+#define IDM_TypeInName 185 \r
+#define IDM_MachineBoth 186 \r
#define OPT_TCtext1 202\r
#define OPT_TCTime 203\r
#define OPT_TCtext2 204\r
#define OPT_TCInc 407\r
#define OPT_TCitext3 408\r
#define OPT_TCTime2 409\r
+#define OPT_TCOdds1 410\r
+#define OPT_TCOdds2 411\r
#define DLG_PremoveOptions 450\r
#define DLG_GeneralOptions 453\r
#define DLG_IcsOptions 454\r
#define PB_Archbishop 507\r
#define IDC_Yes 520\r
#define IDC_No 521\r
+#define IDC_Centaur 522\r
#define EP_White 600\r
#define EP_WhitePawn 601\r
#define EP_WhiteKnight 602\r
#define OPT_PremoveBlackText 1035\r
#define OPT_ErrorText 1036\r
#define OPT_IcsAlarmTime 1037\r
+#define OPT_Name 1038\r
#define DLG_Console 1100\r
#define DLG_PromotionKing 1102\r
#define DLG_Colorize 1106\r
#define DLG_Sound 1127\r
#define DLG_IndexNumber 1149\r
#define DLG_TypeInMove 1151\r
+#define DLG_TypeInName 1152\r
#define OPT_IndexNumberOld 1155\r
#define IDM_Rematch 1203\r
#define IDA_PAGEUP 1216\r
#define IDC_StateIcon2 1464\r
#define IDC_PathToEGTB 1466\r
#define IDC_SizeOfEGTB 1467\r
-#define IDC_UseBook 1469\r
-#define IDC_BookFile 1470\r
+#define IDC_BookFile 1469\r
+#define IDC_UseBook 1470\r
+#define IDC_OwnBook1 1471\r
+#define IDC_OwnBook2 1472\r
+#define IDC_Cores 1473\r
#define DLG_NewVariant 1500\r
#define OPT_VariantGothic 1501\r
#define OPT_VariantCrazyhouse 1502\r
#define OPT_VariantAtomic 1513\r
#define OPT_VariantNormal 1514\r
#define OPT_VariantFairy 1515\r
+#define OPT_VariantFRC 1516\r
+#define OPT_VariantCylinder 1517\r
+#define OPT_VariantFalcon 1518\r
+#define OPT_VariantCRC 1519\r
+#define OPT_VariantBerolina 1520\r
+#define OPT_VariantSuper 1521\r
+#define OPT_VariantJanus 1522\r
+#define OPT_VariantWildcastle 1523\r
+#define OPT_VariantNocastle 1524\r
+#define OPT_VariantGiveaway 1525\r
+#define OPT_Variant3Check 1526\r
+#define OPT_VariantGreat 1527\r
+#define OPT_VariantTwilight 1528\r
#define IDC_Files 1550\r
#define IDC_Ranks 1551\r
#define IDC_Holdings 1552\r
#define IDC_TrivialDraws 1603\r
#define IDC_RuleMoves 1604\r
#define IDC_DrawRepeats 1605\r
+#define IDC_ScoreAbs1 1606\r
+#define IDC_ScoreAbs2 1607\r
#define IDM_FlipClock 1700\r
#define OPT_AllWhite 1701\r
#define OPT_UpsideDown 1702\r