#define DLG_IcsOptions 454\r
#define DLG_BoardOptions 455\r
#define DLG_Fonts 456\r
+#define DLG_NewGameFRC 457
+#define DLG_GameListOptions 458
+#define DLG_MoveHistory 459
+#define DLG_EvalGraph 461
+#define DLG_EngineOutput 463
+#define DLG_EnginePlayOptions 464
+#define IDI_WHITE_14 466
+#define IDI_BLACK_14 467
+#define DLG_OptionsUCI 467
+#define IDI_PONDER_14 468
+#define IDI_TRANS_14 469
+#define IDI_CLOCK_14 470
+#define IDI_UNKNOWN_14 471
+#define IDI_BALOON_14 472
#define DLG_Promotion 500\r
#define PB_Queen 502\r
#define PB_Rook 503\r
#define DLG_ConsoleRich 1022\r
#define IDC_EDIT1 1023\r
#define OPT_DarkSquareColor 1023\r
+#define IDC_GameListFilter 1023
+#define IDC_NFG_Edit 1023
+#define IDC_EpDrawMoveCount 1023
+#define IDC_PolyglotDir 1023
#define OPT_ConsoleText 1024\r
#define OPT_LightSquareColor 1024\r
#define OPT_CommandInput 1025\r
#define OPT_SampleDarkSquare 1030\r
#define OPT_PremoveWhiteText 1031\r
#define IDC_EDIT2 1032\r
+#define IDC_EpAdjudicationThreshold 1032
+#define IDC_HashSize 1032
#define OPT_ConsoleInput 1033\r
#define OPT_AdditionalOptions 1034\r
#define OPT_PremoveBlackText 1035\r
#define IDM_GeneralOptions 1299\r
#define IDM_BoardOptions 1300\r
#define IDM_Fonts 1301\r
+#define IDM_UserAdjudication_White 1302
+#define IDM_UserAdjudication_Black 1303
+#define IDM_UserAdjudication_Draw 1304
+#define IDM_NewGameFRC 1305
+#define IDM_GameListOptions 1306
#define PB_King 1307\r
+#define IDM_ShowMoveHistory 1307
+#define IDM_PasteAny 1309
+#define IDM_ShowEvalGraph 1310
+#define IDM_CopyGameListToClipboard 1311
#define OPT_Bold 1312\r
+#define IDM_ShowEngineOutput 1312
#define OPT_Italic 1313\r
+#define IDM_EnginePlayOptions 1313
#define OPT_Underline 1314\r
+#define IDM_OptionsUCI 1314
#define OPT_Strikeout 1315\r
#define OPT_ChooseColor 1316\r
#define OPT_Sample 1318\r
#define OPT_DefaultFonts 1419\r
#define OPT_AutoRaiseBoard 1421\r
#define OPT_ShowButtonBar 1422\r
+#define OPT_SaveExtPGN 1423
+#define OPT_HideThinkFromHuman 1424
+#define IDC_GameListDoFilter 1425
+#define IDC_NFG_Random 1426
+#define IDC_NFG_Label 1427
+#define IDC_GameListTags 1428
+#define IDC_GLT 1429
+#define IDC_GLT_Up 1430
+#define IDC_GLT_Down 1431
+#define IDC_GLT_Restore 1432
+#define IDC_GLT_Default 1433
+#define IDC_GLT_RestoreTo 1434
+#define IDC_MoveHistory 1435
+#define OPT_OutOfBookInfo 1436
+#define OPT_ExtraInfoInMoveHistory 1437
+#define OPT_HighlightMoveArrow 1438
+#define IDC_BUTTON1 1440
+#define IDC_BrowseForPolyglotDir 1440
+#define IDC_BrowseForEGTB 1441
+#define IDC_BrowseForBook 1442
+#define IDC_EngineMemo1 1443
+#define IDC_EngineMemo2 1444
+#define IDC_EngineLabel1 1445
+#define IDC_EngineLabel2 1446
+#define IDC_EpShowThinking 1447
+#define IDC_EpHideThinkingHuman 1448
+#define IDC_EpPonder 1449
+#define IDC_EpPeriodicUpdates 1450
+#define IDC_Engine1_NPS 1451
+#define IDC_Engine2_NPS 1452
+#define IDC_Color1 1459
+#define IDC_Color2 1460
+#define IDC_StateIcon1 1461
+#define IDC_StateData1 1462
+#define IDC_StateData2 1463
+#define IDC_StateIcon2 1464
+#define IDC_PathToEGTB 1466
+#define IDC_SizeOfEGTB 1467
+#define IDC_UseBook 1469
+#define IDC_BookFile 1470
#define IDC_STATIC -1\r
\r
// Next default values for new objects\r
#ifdef APSTUDIO_INVOKED\r
#ifndef APSTUDIO_READONLY_SYMBOLS\r
#define _APS_NO_MFC 1\r
-#define _APS_NEXT_RESOURCE_VALUE 457\r
-#define _APS_NEXT_COMMAND_VALUE 1302\r
-#define _APS_NEXT_CONTROL_VALUE 1423\r
+#define _APS_NEXT_RESOURCE_VALUE 468
+#define _APS_NEXT_COMMAND_VALUE 1315
+#define _APS_NEXT_CONTROL_VALUE 1471
#define _APS_NEXT_SYMED_VALUE 1404\r
#endif\r
#endif\r