// Microsoft Developer Studio generated include file.\r
// Used by winboard.rc\r
//\r
+#define MANIFEST_RESOURCE_ID 1\r
#define IDM_NewGame 100\r
#define IDM_LoadGame 101\r
#define IDM_SaveGame 102\r
#define IDM_TruncateGame 158\r
#define IDM_MoveNow 159\r
#define IDM_RetractMove 160\r
+#define IDM_Upload 161\r
#define IDM_MailMove 164\r
#define IDM_ReloadCMailMsg 165\r
#define IDM_Book 166\r
#define IDM_Debug 174\r
#define IDM_AnalysisMode 177\r
#define IDM_AnalyzeFile 178\r
+#define IDM_Annotate 179\r
#define IDM_CopyGame 180\r
#define IDM_PasteGame 181\r
#define IDM_CopyPosition 182\r
#define IDM_NewVariant 184 \r
#define IDM_TypeInName 185 \r
#define IDM_MachineBoth 186 \r
+#define IDM_MuteSounds 187\r
+#define IDM_Match 188\r
#define OPT_TCtext1 202\r
#define OPT_TCTime 203\r
#define OPT_TCtext2 204\r
#define OPT_TCInc 407\r
#define OPT_TCitext3 408\r
#define OPT_TCTime2 409\r
+#define OPT_TCOdds1 410\r
+#define OPT_TCOdds2 411\r
+#define OPT_TCUseFixed 412\r
+#define OPT_TCFixed 413\r
+#define OPT_TCftext 414\r
#define DLG_PremoveOptions 450\r
#define DLG_GeneralOptions 453\r
#define DLG_IcsOptions 454\r
#define PB_Archbishop 507\r
#define IDC_Yes 520\r
#define IDC_No 521\r
+#define IDC_Centaur 522\r
#define EP_White 600\r
#define EP_WhitePawn 601\r
#define EP_WhiteKnight 602\r
#define OPT_OutOfBookInfo 1436\r
#define OPT_ExtraInfoInMoveHistory 1437\r
#define OPT_HighlightMoveArrow 1438\r
+#define OPT_AutoLogo 1439\r
#define IDC_BUTTON1 1440\r
#define IDC_BrowseForPolyglotDir 1440\r
#define IDC_BrowseForEGTB 1441\r
#define IDC_StateIcon2 1464\r
#define IDC_PathToEGTB 1466\r
#define IDC_SizeOfEGTB 1467\r
-#define IDC_UseBook 1469\r
-#define IDC_BookFile 1470\r
+#define IDC_BookFile 1469\r
+#define IDC_UseBook 1470\r
+#define IDC_OwnBook1 1471\r
+#define IDC_OwnBook2 1472\r
+#define IDC_Cores 1473\r
+#define IDC_BookDep 1474\r
+#define IDC_BookStr 1475\r
+#define IDC_Games 1476\r
#define DLG_NewVariant 1500\r
#define OPT_VariantGothic 1501\r
#define OPT_VariantCrazyhouse 1502\r
#define OPT_VariantFalcon 1518\r
#define OPT_VariantCRC 1519\r
#define OPT_VariantBerolina 1520\r
-#define OPT_Variant3Checks 1521\r
+#define OPT_VariantSuper 1521\r
#define OPT_VariantJanus 1522\r
#define OPT_VariantWildcastle 1523\r
#define OPT_VariantNocastle 1524\r
#define OPT_VariantGiveaway 1525\r
+#define OPT_Variant3Check 1526\r
+#define OPT_VariantGreat 1527\r
+#define OPT_VariantTwilight 1528\r
+#define OPT_VariantMakruk 1529\r
#define IDC_Files 1550\r
#define IDC_Ranks 1551\r
#define IDC_Holdings 1552\r
#define IDC_TrivialDraws 1603\r
#define IDC_RuleMoves 1604\r
#define IDC_DrawRepeats 1605\r
+#define IDC_ScoreAbs1 1606\r
+#define IDC_ScoreAbs2 1607\r
#define IDM_FlipClock 1700\r
#define OPT_AllWhite 1701\r
#define OPT_UpsideDown 1702\r
+#define DLG_Chat 1720\r
+#define IDC_Change 1721\r
+#define IDC_ChatPartner 1722\r
+#define IDC_ChatMemo 1723\r
+#define OPT_ChatInput 1724\r
+#define IDC_Clear 1725\r
+#define IDC_Send 1726\r
+#define IDM_NewChat 1727\r
+#define IDC_Focus1 1730\r
+#define IDC_Focus2 1731\r
+#define IDC_Focus3 1732\r
+#define IDC_Focus4 1733\r
+#define OPT_SeekGraph 1750\r
+#define OPT_AutoRefresh 1751\r
+#define OPT_BgObserve 1752\r
+#define OPT_DualBoard 1753\r
+#define OPT_SmartMove 1754\r
+#define OPT_StartupChatBoxes 1755\r
+#define OPT_AutoKibitz 1756\r
+#define IDC_SPECIFY_ENG_STATIC 1814\r
+#define IDC_SPECIFY_SERVER_STATIC 1815\r
+#define OPT_MESS 1818\r
+#define IDM_Engine1Options 1890\r
+#define IDM_Engine2Options 1891\r
#define IDC_STATIC -1\r
+// static strings that were made dynamic to allow run-time translation\r
+#define IDC_Babble 1900\r
+#define GPB_Factors 1901\r
+#define IDC_Factor1 1902\r
+#define IDC_Factor2 1903\r
+#define IDC_Directories 1904\r
+#define IDC_IndexNr 1905\r
+#define IDC_Port 1906\r
+#define IDC_Rate 1907\r
+#define IDC_Bits 1908\r
+#define IDC_Parity 1909\r
+#define IDC_Stop 1910\r
+#define IDC_Flow 1911\r
+#define IDC_ChessBoard 1912\r
+#define IDC_Welcome 1913\r
+#define IDC_Index 1914\r
+#define IDC_Event 1915\r
+#define IDC_Sec 1916\r
+#define IDC_Boxes 1917\r
+#define GPB_Premove 1918\r
+#define GPB_General 1919\r
+#define GPB_Colors 1920\r
+#define GPB_Alarm 1921\r
+#define IDC_Light 1922\r
+#define IDC_Dark 1923\r
+#define IDC_White 1924\r
+#define IDC_Black 1925\r
+#define IDC_High 1926\r
+#define IDC_PreHigh 1927\r
+#define GPB_Size 1928\r
+#define IDC_Height 1929\r
+#define IDC_Width 1930\r
+#define IDC_Hand 1931\r
+#define IDC_Pieces 1932\r
+#define IDC_Def 1933\r
+#define GPB_Board 1934\r
+#define GPB_Current 1935\r
+#define GPB_All 1936\r
+#define IDC_Partner 1937\r
+#define IDC_Draw 1938\r
+#define IDC_Threshold 1939\r
+#define IDC_Moves 1940\r
+#define IDC_Centi 1941\r
+#define IDC_Rule 1942\r
+#define IDC_Repeats 1943\r
+#define GPB_Adjudications 1944 \r
+#define GPB_Apply 1945\r
+#define IDC_PolyDir 1946\r
+#define IDC_Hash 1947\r
+#define IDC_Path 1948\r
+#define IDC_Cache 1949\r
+#define IDC_CPU 1950\r
+#define IDC_Depth 1951\r
+#define IDC_Variation 1952\r
+#define IDC_DefGames 1953\r
+#define GPB_Variant 1954\r
+\r
\r
// Next default values for new objects\r
// \r