#define IDM_TimeControl 131\r
#define IDM_LoadOptions 132\r
#define IDM_SaveOptions 133\r
+#define IDM_EditGame2 134\r
+#define IDM_EditPosition2 135\r
#define IDM_CommPort 147\r
#define IDM_EditComment 148\r
#define IDM_LoadNextGame 149\r
#define IDM_ReloadCMailMsg 165\r
#define IDM_Book 166\r
#define IDM_AboutGame 167\r
+#define IDM_EditServers 169\r
#define IDM_ShowGameList 170\r
#define IDM_EditTags 171\r
+#define IDM_Tags 172\r
+#define IDM_Comment 173\r
#define IDM_Debug 174\r
+#define IDM_EditProgs1 175\r
+#define IDM_LoadProg1 176\r
#define IDM_AnalysisMode 177\r
#define IDM_AnalyzeFile 178\r
#define IDM_Annotate 179\r
#define IDM_TypeInName 185 \r
#define IDM_MachineBoth 186 \r
#define IDM_MuteSounds 187\r
+#define IDM_Match 188\r
+#define IDM_CreateBook 189\r
#define OPT_TCtext1 202\r
#define OPT_TCTime 203\r
#define OPT_TCtext2 204\r
#define DLG_NewGameFRC 457\r
#define DLG_GameListOptions 458\r
#define DLG_MoveHistory 459\r
+#define IDM_ThemeOptions 460\r
#define DLG_EvalGraph 461\r
#define DLG_EngineOutput 463\r
#define DLG_EnginePlayOptions 464\r
#define OPT_GameListPrev 1010\r
#define OPT_GameListText 1011\r
#define OPT_GameListLoad 1012\r
+#define OPT_GameListNarrow 1010\r
#define OPT_GameListNext 1013\r
#define OPT_GameListClose 1014\r
#define DLG_EditTags 1015\r
#define IDC_NFG_Edit 1023\r
#define IDC_EpDrawMoveCount 1023\r
#define IDC_PolyglotDir 1023\r
+#define OPT_TagsSave 1023\r
#define OPT_ConsoleText 1024\r
#define OPT_LightSquareColor 1024\r
#define OPT_CommandInput 1025\r
#define CBO_Sounds 1350\r
#define OPT_DefaultSounds 1351\r
#define OPT_AlwaysOnTop 1352\r
+#define OPT_AutoCreate 1352\r
#define OPT_AutoFlag 1353\r
#define OPT_AlwaysQueen 1354\r
-#define OPT_AutoComment 1354\r
+#define OPT_AutoComment 1458\r
#define OPT_AnimateDragging 1355\r
#define OPT_AutoObserve 1355\r
#define OPT_AnimateMoving 1356\r
#define OPT_ExtraInfoInMoveHistory 1437\r
#define OPT_HighlightMoveArrow 1438\r
#define OPT_AutoLogo 1439\r
+#define OPT_AutoTags 1440\r
+#define OPT_Headers 1441\r
+#define OPT_Variations 1442\r
+#define OPT_AutoExtend 1443\r
#define IDC_BUTTON1 1440\r
#define IDC_BrowseForPolyglotDir 1440\r
#define IDC_BrowseForEGTB 1441\r
#define IDC_OwnBook1 1471\r
#define IDC_OwnBook2 1472\r
#define IDC_Cores 1473\r
+#define IDC_BookDep 1474\r
+#define IDC_BookStr 1475\r
+#define IDC_Games 1476\r
#define DLG_NewVariant 1500\r
#define OPT_VariantGothic 1501\r
#define OPT_VariantCrazyhouse 1502\r
#define OPT_VariantGreat 1527\r
#define OPT_VariantTwilight 1528\r
#define OPT_VariantMakruk 1529\r
+#define OPT_VariantSChess 1530\r
+#define OPT_VariantSpartan 1531\r
+#define OPT_VariantASEAN 1532\r
+#define OPT_VariantGrand 1534\r
+#define OPT_VariantLion 1535\r
+#define OPT_EngineVariant 1560\r
#define IDC_Files 1550\r
#define IDC_Ranks 1551\r
#define IDC_Holdings 1552\r
#define OPT_MESS 1818\r
#define IDM_Engine1Options 1890\r
#define IDM_Engine2Options 1891\r
+#define IDM_EditBook 1892\r
+#define IDM_Tourney 1894\r
#define IDC_STATIC -1\r
+// static strings that were made dynamic to allow run-time translation\r
+#define IDC_Babble 1900\r
+#define GPB_Factors 1901\r
+#define IDC_Factor1 1902\r
+#define IDC_Factor2 1903\r
+#define IDC_Directories 1904\r
+#define IDC_IndexNr 1905\r
+#define IDC_Port 1906\r
+#define IDC_Rate 1907\r
+#define IDC_Bits 1908\r
+#define IDC_Parity 1909\r
+#define IDC_Stop 1910\r
+#define IDC_Flow 1911\r
+#define IDC_ChessBoard 1912\r
+#define IDC_Welcome 1913\r
+#define IDC_Index 1914\r
+#define IDC_Event 1915\r
+#define IDC_Sec 1916\r
+#define IDC_Boxes 1917\r
+#define GPB_Premove 1918\r
+#define GPB_General 1919\r
+#define GPB_Colors 1920\r
+#define GPB_Alarm 1921\r
+#define IDC_Light 1922\r
+#define IDC_Dark 1923\r
+#define IDC_White 1924\r
+#define IDC_Black 1925\r
+#define IDC_High 1926\r
+#define IDC_PreHigh 1927\r
+#define GPB_Size 1928\r
+#define IDC_Height 1929\r
+#define IDC_Width 1930\r
+#define IDC_Hand 1931\r
+#define IDC_Pieces 1932\r
+#define IDC_Def 1933\r
+#define GPB_Board 1934\r
+#define GPB_Current 1935\r
+#define GPB_All 1936\r
+#define IDC_Partner 1937\r
+#define IDC_Draw 1938\r
+#define IDC_Threshold 1939\r
+#define IDC_Moves 1940\r
+#define IDC_Centi 1941\r
+#define IDC_Rule 1942\r
+#define IDC_Repeats 1943\r
+#define GPB_Adjudications 1944 \r
+#define GPB_Apply 1945\r
+#define IDC_PolyDir 1946\r
+#define IDC_Hash 1947\r
+#define IDC_Path 1948\r
+#define IDC_Cache 1949\r
+#define IDC_CPU 1950\r
+#define IDC_Depth 1951\r
+#define IDC_Variation 1952\r
+#define IDC_DefGames 1953\r
+#define GPB_Variant 1954\r
+#define OPT_MessageFont7 1955\r
+#define OPT_SampleGameListFont 1956\r
+#define OPT_ChooseGameListFont 1957\r
+#define OPT_elo1 1958\r
+#define OPT_elo2 1959\r
+#define OPT_date 1960\r
+#define OPT_elo1t 1961\r
+#define OPT_elo2t 1962\r
+#define OPT_datet 1963\r
+#define OPT_thresholds 1964\r
+#define OPT_Exact 1965\r
+#define OPT_Subset 1966\r
+#define OPT_Struct 1967\r
+#define OPT_Material 1968\r
+#define OPT_Range 1969\r
+#define OPT_Difference 1970\r
+#define OPT_Stretch 1971\r
+#define OPT_Stretcht 1972\r
+#define OPT_Reversed 1973\r
+#define OPT_SearchMode 1974\r
+#define OPT_Mirror 1975\r
+#define OPT_Bitmaps 1976\r
+#define OPT_PieceFont 1977\r
+#define OPT_MessageFont8 1978\r
+#define OPT_SamplePieceFont 1979\r
+#define OPT_ChoosePieceFont 1980\r
+#define OPT_GameListFind 1981\r
+#define OPT_Grid 1983\r
+#define IDM_LoadProg2 1984\r
+#define OPT_Counts 1985\r
+#define OPT_Ranget 1986\r
+#define IDM_SaveSelected 1987\r
+\r
\r
// Next default values for new objects\r
// \r