#define IDM_TimeControl 131\r
#define IDM_LoadOptions 132\r
#define IDM_SaveOptions 133\r
+#define IDM_EditGame2 134\r
+#define IDM_EditPosition2 135\r
#define IDM_CommPort 147\r
#define IDM_EditComment 148\r
#define IDM_LoadNextGame 149\r
#define OPT_VariantTwilight 1528\r
#define OPT_VariantMakruk 1529\r
#define OPT_VariantSChess 1530\r
+#define OPT_VariantSpartan 1531\r
+#define OPT_VariantGrand 1534\r
#define IDC_Files 1550\r
#define IDC_Ranks 1551\r
#define IDC_Holdings 1552\r
#define OPT_MESS 1818\r
#define IDM_Engine1Options 1890\r
#define IDM_Engine2Options 1891\r
+#define IDM_EditBook 1892\r
+#define IDM_Tourney 1894\r
#define IDC_STATIC -1\r
// static strings that were made dynamic to allow run-time translation\r
#define IDC_Babble 1900\r
#define IDC_Variation 1952\r
#define IDC_DefGames 1953\r
#define GPB_Variant 1954\r
+#define OPT_MessageFont7 1955\r
+#define OPT_SampleGameListFont 1956\r
+#define OPT_ChooseGameListFont 1957\r
+#define OPT_elo1 1958\r
+#define OPT_elo2 1959\r
+#define OPT_date 1960\r
+#define OPT_elo1t 1961\r
+#define OPT_elo2t 1962\r
+#define OPT_datet 1963\r
+#define OPT_thresholds 1964\r
+#define OPT_Exact 1965\r
+#define OPT_Subset 1966\r
+#define OPT_Struct 1967\r
+#define OPT_Material 1968\r
+#define OPT_Bitmaps 1976\r
+#define OPT_PieceFont 1977\r
+#define OPT_MessageFont8 1978\r
+#define OPT_SamplePieceFont 1979\r
+#define OPT_ChoosePieceFont 1980\r
\r
\r
// Next default values for new objects\r