// Microsoft Developer Studio generated include file.\r
// Used by winboard.rc\r
//\r
+#define MANIFEST_RESOURCE_ID 1\r
#define IDM_NewGame 100\r
#define IDM_LoadGame 101\r
#define IDM_SaveGame 102\r
#define IDM_Pause 116\r
#define IDM_CallFlag 117\r
#define IDM_Draw 118\r
+#define IDM_SaveDiagram 119\r
#define IDM_Abort 120\r
#define IDM_Adjourn 122\r
#define IDM_Resign 124\r
#define IDM_TimeControl 131\r
#define IDM_LoadOptions 132\r
#define IDM_SaveOptions 133\r
+#define IDM_EditGame2 134\r
+#define IDM_EditPosition2 135\r
#define IDM_CommPort 147\r
#define IDM_EditComment 148\r
#define IDM_LoadNextGame 149\r
#define IDM_TruncateGame 158\r
#define IDM_MoveNow 159\r
#define IDM_RetractMove 160\r
+#define IDM_Upload 161\r
#define IDM_MailMove 164\r
#define IDM_ReloadCMailMsg 165\r
#define IDM_Book 166\r
#define IDM_AboutGame 167\r
+#define IDM_EditServers 169\r
#define IDM_ShowGameList 170\r
#define IDM_EditTags 171\r
+#define IDM_Tags 172\r
+#define IDM_Comment 173\r
#define IDM_Debug 174\r
+#define IDM_EditProgs1 175\r
+#define IDM_LoadProg1 176\r
#define IDM_AnalysisMode 177\r
#define IDM_AnalyzeFile 178\r
+#define IDM_Annotate 179\r
#define IDM_CopyGame 180\r
#define IDM_PasteGame 181\r
#define IDM_CopyPosition 182\r
#define IDM_PastePosition 183\r
+#define IDM_NewVariant 184 \r
+#define IDM_TypeInName 185 \r
+#define IDM_MachineBoth 186 \r
+#define IDM_MuteSounds 187\r
+#define IDM_Match 188\r
+#define IDM_CreateBook 189\r
#define OPT_TCtext1 202\r
#define OPT_TCTime 203\r
#define OPT_TCtext2 204\r
#define OPT_TCInc 407\r
#define OPT_TCitext3 408\r
#define OPT_TCTime2 409\r
+#define OPT_TCOdds1 410\r
+#define OPT_TCOdds2 411\r
+#define OPT_TCUseFixed 412\r
+#define OPT_TCFixed 413\r
+#define OPT_TCftext 414\r
#define DLG_PremoveOptions 450\r
#define DLG_GeneralOptions 453\r
#define DLG_IcsOptions 454\r
#define DLG_NewGameFRC 457\r
#define DLG_GameListOptions 458\r
#define DLG_MoveHistory 459\r
+#define IDM_ThemeOptions 460\r
#define DLG_EvalGraph 461\r
#define DLG_EngineOutput 463\r
#define DLG_EnginePlayOptions 464\r
#define PB_Knight 505\r
#define PB_Chancellor 506 /* [HGM] Capablanca pieces */\r
#define PB_Archbishop 507\r
+#define IDC_Yes 520\r
+#define IDC_No 521\r
+#define IDC_Centaur 522\r
#define EP_White 600\r
#define EP_WhitePawn 601\r
#define EP_WhiteKnight 602\r
#define DP_Bishop 618\r
#define DP_Rook 619\r
#define DP_Queen 620\r
+\r
+#define EP_WhiteCardinal 630\r
+#define EP_WhiteMarshall 631\r
+#define EP_WhiteAlfil 632\r
+#define EP_WhiteCannon 633\r
+#define EP_WhiteFerz 634\r
+#define EP_WhiteWazir 635\r
+#define EP_BlackCardinal 640\r
+#define EP_BlackMarshall 641\r
+#define EP_BlackAlfil 642\r
+#define EP_BlackCannon 643\r
+#define EP_BlackFerz 644\r
+#define EP_BlackWazir 645\r
+#define EP_Promote 650\r
+#define EP_Demote 651\r
+\r
#define DLG_LoadOptions 700\r
#define DLG_SaveOptions 800\r
#define OPT_PGN 802\r
#define OPT_GameListPrev 1010\r
#define OPT_GameListText 1011\r
#define OPT_GameListLoad 1012\r
+#define OPT_GameListNarrow 1010\r
#define OPT_GameListNext 1013\r
#define OPT_GameListClose 1014\r
#define DLG_EditTags 1015\r
#define OPT_PremoveBlackText 1035\r
#define OPT_ErrorText 1036\r
#define OPT_IcsAlarmTime 1037\r
+#define OPT_Name 1038\r
#define DLG_Console 1100\r
#define DLG_PromotionKing 1102\r
#define DLG_Colorize 1106\r
#define DLG_Sound 1127\r
#define DLG_IndexNumber 1149\r
#define DLG_TypeInMove 1151\r
+#define DLG_TypeInName 1152\r
#define OPT_IndexNumberOld 1155\r
#define IDM_Rematch 1203\r
#define IDA_PAGEUP 1216\r
#define CBO_Sounds 1350\r
#define OPT_DefaultSounds 1351\r
#define OPT_AlwaysOnTop 1352\r
+#define OPT_AutoCreate 1352\r
#define OPT_AutoFlag 1353\r
#define OPT_AlwaysQueen 1354\r
#define OPT_AutoComment 1354\r
#define OPT_OutOfBookInfo 1436\r
#define OPT_ExtraInfoInMoveHistory 1437\r
#define OPT_HighlightMoveArrow 1438\r
+#define OPT_AutoLogo 1439\r
#define IDC_BUTTON1 1440\r
#define IDC_BrowseForPolyglotDir 1440\r
#define IDC_BrowseForEGTB 1441\r
#define IDC_StateIcon2 1464\r
#define IDC_PathToEGTB 1466\r
#define IDC_SizeOfEGTB 1467\r
-#define IDC_UseBook 1469\r
-#define IDC_BookFile 1470\r
+#define IDC_BookFile 1469\r
+#define IDC_UseBook 1470\r
+#define IDC_OwnBook1 1471\r
+#define IDC_OwnBook2 1472\r
+#define IDC_Cores 1473\r
+#define IDC_BookDep 1474\r
+#define IDC_BookStr 1475\r
+#define IDC_Games 1476\r
+#define DLG_NewVariant 1500\r
+#define OPT_VariantGothic 1501\r
+#define OPT_VariantCrazyhouse 1502\r
+#define OPT_VariantBughouse 1503\r
+#define OPT_VariantCourier 1504\r
+#define OPT_VariantShatranj 1505\r
+#define OPT_VariantShogi 1506\r
+#define OPT_VariantXiangqi 1507\r
+#define OPT_VariantCapablanca 1508\r
+#define OPT_VariantTwoKings 1509\r
+#define OPT_VariantKnightmate 1510\r
+#define OPT_VariantLosers 1511\r
+#define OPT_VariantSuicide 1512\r
+#define OPT_VariantAtomic 1513\r
+#define OPT_VariantNormal 1514\r
+#define OPT_VariantFairy 1515\r
+#define OPT_VariantFRC 1516\r
+#define OPT_VariantCylinder 1517\r
+#define OPT_VariantFalcon 1518\r
+#define OPT_VariantCRC 1519\r
+#define OPT_VariantBerolina 1520\r
+#define OPT_VariantSuper 1521\r
+#define OPT_VariantJanus 1522\r
+#define OPT_VariantWildcastle 1523\r
+#define OPT_VariantNocastle 1524\r
+#define OPT_VariantGiveaway 1525\r
+#define OPT_Variant3Check 1526\r
+#define OPT_VariantGreat 1527\r
+#define OPT_VariantTwilight 1528\r
+#define OPT_VariantMakruk 1529\r
+#define OPT_VariantSChess 1530\r
+#define OPT_VariantSpartan 1531\r
+#define OPT_VariantASEAN 1532\r
+#define OPT_VariantGrand 1534\r
+#define IDC_Files 1550\r
+#define IDC_Ranks 1551\r
+#define IDC_Holdings 1552\r
+#define IDC_TestClaims 1600\r
+#define IDC_DetectMates 1601\r
+#define IDC_MaterialDraws 1602\r
+#define IDC_TrivialDraws 1603\r
+#define IDC_RuleMoves 1604\r
+#define IDC_DrawRepeats 1605\r
+#define IDC_ScoreAbs1 1606\r
+#define IDC_ScoreAbs2 1607\r
+#define IDM_FlipClock 1700\r
+#define OPT_AllWhite 1701\r
+#define OPT_UpsideDown 1702\r
+#define DLG_Chat 1720\r
+#define IDC_Change 1721\r
+#define IDC_ChatPartner 1722\r
+#define IDC_ChatMemo 1723\r
+#define OPT_ChatInput 1724\r
+#define IDC_Clear 1725\r
+#define IDC_Send 1726\r
+#define IDM_NewChat 1727\r
+#define IDC_Focus1 1730\r
+#define IDC_Focus2 1731\r
+#define IDC_Focus3 1732\r
+#define IDC_Focus4 1733\r
+#define OPT_SeekGraph 1750\r
+#define OPT_AutoRefresh 1751\r
+#define OPT_BgObserve 1752\r
+#define OPT_DualBoard 1753\r
+#define OPT_SmartMove 1754\r
+#define OPT_StartupChatBoxes 1755\r
+#define OPT_AutoKibitz 1756\r
+#define IDC_SPECIFY_ENG_STATIC 1814\r
+#define IDC_SPECIFY_SERVER_STATIC 1815\r
+#define OPT_MESS 1818\r
+#define IDM_Engine1Options 1890\r
+#define IDM_Engine2Options 1891\r
+#define IDM_EditBook 1892\r
+#define IDM_Tourney 1894\r
#define IDC_STATIC -1\r
+// static strings that were made dynamic to allow run-time translation\r
+#define IDC_Babble 1900\r
+#define GPB_Factors 1901\r
+#define IDC_Factor1 1902\r
+#define IDC_Factor2 1903\r
+#define IDC_Directories 1904\r
+#define IDC_IndexNr 1905\r
+#define IDC_Port 1906\r
+#define IDC_Rate 1907\r
+#define IDC_Bits 1908\r
+#define IDC_Parity 1909\r
+#define IDC_Stop 1910\r
+#define IDC_Flow 1911\r
+#define IDC_ChessBoard 1912\r
+#define IDC_Welcome 1913\r
+#define IDC_Index 1914\r
+#define IDC_Event 1915\r
+#define IDC_Sec 1916\r
+#define IDC_Boxes 1917\r
+#define GPB_Premove 1918\r
+#define GPB_General 1919\r
+#define GPB_Colors 1920\r
+#define GPB_Alarm 1921\r
+#define IDC_Light 1922\r
+#define IDC_Dark 1923\r
+#define IDC_White 1924\r
+#define IDC_Black 1925\r
+#define IDC_High 1926\r
+#define IDC_PreHigh 1927\r
+#define GPB_Size 1928\r
+#define IDC_Height 1929\r
+#define IDC_Width 1930\r
+#define IDC_Hand 1931\r
+#define IDC_Pieces 1932\r
+#define IDC_Def 1933\r
+#define GPB_Board 1934\r
+#define GPB_Current 1935\r
+#define GPB_All 1936\r
+#define IDC_Partner 1937\r
+#define IDC_Draw 1938\r
+#define IDC_Threshold 1939\r
+#define IDC_Moves 1940\r
+#define IDC_Centi 1941\r
+#define IDC_Rule 1942\r
+#define IDC_Repeats 1943\r
+#define GPB_Adjudications 1944 \r
+#define GPB_Apply 1945\r
+#define IDC_PolyDir 1946\r
+#define IDC_Hash 1947\r
+#define IDC_Path 1948\r
+#define IDC_Cache 1949\r
+#define IDC_CPU 1950\r
+#define IDC_Depth 1951\r
+#define IDC_Variation 1952\r
+#define IDC_DefGames 1953\r
+#define GPB_Variant 1954\r
+#define OPT_MessageFont7 1955\r
+#define OPT_SampleGameListFont 1956\r
+#define OPT_ChooseGameListFont 1957\r
+#define OPT_elo1 1958\r
+#define OPT_elo2 1959\r
+#define OPT_date 1960\r
+#define OPT_elo1t 1961\r
+#define OPT_elo2t 1962\r
+#define OPT_datet 1963\r
+#define OPT_thresholds 1964\r
+#define OPT_Exact 1965\r
+#define OPT_Subset 1966\r
+#define OPT_Struct 1967\r
+#define OPT_Material 1968\r
+#define OPT_Range 1969\r
+#define OPT_Difference 1970\r
+#define OPT_Stretch 1971\r
+#define OPT_Stretcht 1972\r
+#define OPT_Reversed 1973\r
+#define OPT_SearchMode 1974\r
+#define OPT_Mirror 1975\r
+#define OPT_Bitmaps 1976\r
+#define OPT_PieceFont 1977\r
+#define OPT_MessageFont8 1978\r
+#define OPT_SamplePieceFont 1979\r
+#define OPT_ChoosePieceFont 1980\r
+#define OPT_GameListFind 1981\r
+#define OPT_Grid 1983\r
+#define IDM_LoadProg2 1984\r
+\r
\r
// Next default values for new objects\r
// \r