{\r
FILE *f;\r
size_t len;\r
+ int flip = appData.flipView;\r
if (!pasteTemp) {\r
pasteTemp = tempnam(NULL, "wbpt");\r
}\r
free(buf); /* [AS] */\r
return;\r
}\r
+ if(!appData.autoFlipView) appData.flipView = flipView;\r
LoadGameFromFile(pasteTemp, 0, "Clipboard", TRUE);\r
+ appData.flipView = flip;\r
free( buf ); /* [AS] */\r
}\r
\r
Board dummyBoard; int dummy; // [HGM] paste any\r
\r
if (!PasteTextFromClipboard(&buf)) {\r
+\r
return;\r
}\r
\r