SendDlgItemMessage(hDlg, OPT_GameListText, LB_SETCURSEL, nItem, 0);\r
break; /* load the game*/\r
\r
-// case OPT_GameListPrev:\r
+ case OPT_GameListPrev:\r
nItem = SendDlgItemMessage(hDlg, OPT_GameListText, LB_GETCURSEL, 0, 0);\r
nItem--;\r
if (nItem < 0) {\r
break; /* load the game*/\r
\r
/* [AS] */\r
- case OPT_GameListPrev:\r
+ case OPT_GameListFind:\r
case IDC_GameListDoFilter:\r
{\r
char filter[MAX_FILTER_LENGTH+1];\r