#include <dlgs.h>\r
\r
#include "common.h"\r
-#include "winboard.h"\r
#include "frontend.h"\r
#include "backend.h"\r
+#include "winboard.h"\r
\r
#include "wsnap.h"\r
-#include "wgamelist.h"\r
-\r
-extern BoardSize boardSize;\r
\r
/* Module globals */\r
-HWND gameListDialog = NULL;\r
-BOOLEAN gameListUp = FALSE;\r
-FILE* gameFile;\r
-char* gameFileName = NULL;\r
-\r
-/* Imports from winboard.c */\r
-extern HINSTANCE hInst;\r
-extern HWND hwndMain;\r
-extern WindowPlacement wpGameList;\r
+static BOOLEAN gameListUp = FALSE;\r
+static FILE* gameFile;\r
+static char* gameFileName = NULL;\r
\r
struct GameListStats\r
{\r
newSizeX, newSizeY);\r
sizeX = newSizeX;\r
sizeY = newSizeY;\r
- }\r
+ } \r
+ else \r
+ GetActualPlacement( gameListDialog, &wpGameList );\r
\r
GameListUpdateTitle( hDlg, szDlgTitle, count, ((ListGame *) gameList.tailPred)->number, &stats );\r
}\r