\r
#include "wsnap.h"\r
\r
+#define _(s) T_(s)\r
+\r
/* Module globals */\r
static BOOLEAN gameListUp = FALSE;\r
static FILE* gameFile;\r
{\r
char buf[256];\r
\r
- sprintf( buf, "%s - %d/%d games", pszTitle, item_count, item_total );\r
+ sprintf( buf, _("%s - %d/%d games"), pszTitle, item_count, item_total );\r
\r
if( stats != 0 ) {\r
sprintf( buf+strlen(buf), " (%d-%d-%d)", stats->white_wins, stats->black_wins, stats->drawn );\r
\r
switch (message) {\r
case WM_INITDIALOG: \r
+ Translate(hDlg, DLG_GameList);\r
GetWindowText( hDlg, szDlgTitle, sizeof(szDlgTitle) );\r
szDlgTitle[ sizeof(szDlgTitle)-1 ] = '\0';\r
\r
newSizeX, newSizeY);\r
sizeX = newSizeX;\r
sizeY = newSizeY;\r
- } \r
- else \r
- GetActualPlacement( gameListDialog, &wpGameList );\r
+ } else \r
+ GetActualPlacement( gameListDialog, &wpGameList );\r
\r
}\r
- GameListUpdateTitle( hDlg, "Game List", count, ((ListGame *) gameList.tailPred)->number, &stats );\r
+ GameListUpdateTitle( hDlg, _("Game List"), count, ((ListGame *) gameList.tailPred)->number, &stats ); // [HGM] always update title\r
return FALSE;\r
\r
case WM_SIZE:\r
nItem = SendDlgItemMessage(hDlg, OPT_GameListText, LB_GETCURSEL, 0, 0);\r
if (nItem < 0) {\r
/* is this possible? */\r
- DisplayError("No game selected", 0);\r
+ DisplayError(_("No game selected"), 0);\r
return TRUE;\r
}\r
break; /* load the game*/\r
nItem++;\r
if (nItem >= ((ListGame *) gameList.tailPred)->number) {\r
/* [AS] Removed error message */\r
- /* DisplayError("Can't go forward any further", 0); */\r
+ /* DisplayError(_("Can't go forward any further"), 0); */\r
return TRUE;\r
}\r
SendDlgItemMessage(hDlg, OPT_GameListText, LB_SETCURSEL, nItem, 0);\r
nItem--;\r
if (nItem < 0) {\r
/* [AS] Removed error message, added return */\r
- /* DisplayError("Can't back up any further", 0); */\r
+ /* DisplayError(_("Can't back up any further"), 0); */\r
return TRUE;\r
}\r
SendDlgItemMessage(hDlg, OPT_GameListText, LB_SETCURSEL, nItem, 0);\r
if( GetDlgItemText( hDlg, IDC_GameListFilter, filter, sizeof(filter) ) >= 0 ) {\r
filter[ sizeof(filter)-1 ] = '\0';\r
count = GameListToListBox( hDlg, TRUE, filter, &stats );\r
- GameListUpdateTitle( hDlg, "Game List", count, ((ListGame *) gameList.tailPred)->number, &stats );\r
+ GameListUpdateTitle( hDlg, _("Game List"), count, ((ListGame *) gameList.tailPred)->number, &stats );\r
}\r
}\r
return FALSE;\r
if (gameFileName) {\r
GameListPopUp(gameFile, gameFileName);\r
} else {\r
- DisplayError("No game list", 0);\r
+ DisplayError(_("No game list"), 0);\r
}\r
}\r
}\r
DWORD dwLen = 0;\r
\r
if( ! gameFileName || ((ListGame *) gameList.tailPred)->number <= 0 ) {\r
- DisplayError("Game list not loaded or empty", 0);\r
+ DisplayError(_(_("Game list not loaded or empty")), 0);\r
return NULL;\r
}\r
\r