StartupDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);\r
VOID APIENTRY MenuPopup(HWND hwnd, POINT pt, HMENU hmenu, UINT def);\r
void ParseIcsTextMenu(char *icsTextMenuString);\r
-VOID PopUpMoveDialog(char firstchar);\r
VOID PopUpNameDialog(char firstchar);\r
VOID UpdateSampleText(HWND hDlg, int id, MyColorizeAttribs *mca);\r
\r
SendMessage(h, WM_CHAR, wParam, lParam);\r
return TRUE;\r
} else if (isalpha((char)wParam) || isdigit((char)wParam)){\r
- PopUpMoveDialog((char)wParam);\r
+ TypeInEvent((char)wParam);\r
}\r
break;\r
}\r
SendMessage(h, message, wParam, lParam);\r
} else if(lParam != KF_REPEAT) {\r
if (isalpha((char)wParam) || isdigit((char)wParam)) {\r
- PopUpMoveDialog((char)wParam);\r
+ TypeInEvent((char)wParam);\r
} else if((char)wParam == 003) CopyGameToClipboard();\r
else if((char)wParam == 026) PasteGameOrFENFromClipboard();\r
}\r
if(gameMode != BeginningOfGame) { // allow menu item to remain enabled for better mode highligting\r
DisplayError(_("You can only start a match from the initial position."), 0); break;\r
}\r
- matchMode = 2;// distinguish from command-line-triggered case (matchMode=1)\r
- appData.matchGames = appData.defaultMatchGames;\r
- matchGame = 1;\r
- first.matchWins = second.matchWins = 0;\r
+ appData.matchGames = appData.defaultMatchGames;
+ MatchEvent(2); // distinguish from command-line-triggered case (matchMode=1)\r
+ break;\r
\r
case IDM_TwoMachines:\r
TwoMachinesEvent();\r
break;\r
\r
case IDM_TypeInMove:\r
- PopUpMoveDialog('\000');\r
+ TypeInEvent('\000');\r
break;\r
\r
case IDM_TypeInName:\r
{\r
char move[MSG_SIZ];\r
HWND hInput;\r
- ChessMove moveType;\r
- int fromX, fromY, toX, toY;\r
- char promoChar;\r
\r
switch (message) {\r
case WM_INITDIALOG:\r
case IDOK:
\r
shiftKey = GetKeyState(VK_SHIFT) < 0; // [HGM] remember last shift status\r
- GetDlgItemText(hDlg, OPT_Move, move, sizeof(move));\r
- { int n; Board board;\r
- // [HGM] FENedit\r
- if(gameMode == EditPosition && ParseFEN(board, &n, move) ) {\r
- EditPositionPasteFEN(move);\r
- EndDialog(hDlg, TRUE);\r
- return TRUE;\r
- }\r
- // [HGM] movenum: allow move number to be typed in any mode\r
- if(sscanf(move, "%d", &n) == 1 && n != 0 ) {\r
- ToNrEvent(2*n-1);\r
- EndDialog(hDlg, TRUE);\r
- return TRUE;\r
- }\r
- }\r
- if (gameMode != EditGame && currentMove != forwardMostMove && \r
- gameMode != Training) {\r
- DisplayMoveError(_("Displayed move is not current"));\r
- } else {\r
-// GetDlgItemText(hDlg, OPT_Move, move, sizeof(move)); // moved upstream\r
- int ok = ParseOneMove(move, gameMode == EditPosition ? blackPlaysFirst : currentMove, \r
- &moveType, &fromX, &fromY, &toX, &toY, &promoChar);\r
- if(!ok && move[0] >= 'a') { move[0] += 'A' - 'a'; ok = 2; } // [HGM] try also capitalized\r
- if (ok==1 || ok && ParseOneMove(move, gameMode == EditPosition ? blackPlaysFirst : currentMove, \r
- &moveType, &fromX, &fromY, &toX, &toY, &promoChar)) {\r
- UserMoveEvent(fromX, fromY, toX, toY, promoChar); \r
- } else {\r
- DisplayMoveError(_("Could not parse move"));\r
- }\r
- }\r
+ GetDlgItemText(hDlg, OPT_Move, move, sizeof(move));
+ TypeInDoneEvent(move);\r
EndDialog(hDlg, TRUE);\r
return TRUE;\r
case IDCANCEL:\r
PopUpMoveDialog(char firstchar)\r
{\r
FARPROC lpProc;\r
- \r
- if ((gameMode == BeginningOfGame && !appData.icsActive) || \r
- gameMode == MachinePlaysWhite || gameMode == MachinePlaysBlack ||\r
- gameMode == AnalyzeMode || gameMode == EditGame || \r
- gameMode == EditPosition || gameMode == IcsExamining ||\r
- gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack ||\r
- isdigit(firstchar) && // [HGM] movenum: allow typing in of move nr in 'passive' modes\r
- ( gameMode == AnalyzeFile || gameMode == PlayFromGameFile ||\r
- gameMode == IcsObserving || gameMode == TwoMachinesPlay ) ||\r
- gameMode == Training) {\r
+\r
lpProc = MakeProcInstance((FARPROC)TypeInMoveDialog, hInst);\r
DialogBoxParam(hInst, MAKEINTRESOURCE(DLG_TypeInMove),\r
hwndMain, (DLGPROC)lpProc, (LPARAM)firstchar);\r
FreeProcInstance(lpProc);\r
- }\r
}\r
\r
/*---------------------------------------------------------------------------*\\r