\r
\r
\r
+\r
VOID\r
HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board)\r
{\r
str = buf1;\r
}\r
\r
+\r
SendMessage(hwndCombo, CB_RESETCONTENT, 0, 0);\r
\r
for (;;) {\r
(void) MessageBox(hwndMain, str, _("Information"), MB_OK|MB_ICONINFORMATION);\r
}\r
\r
+char *\r
+Shorten (char *s)\r
+{\r
+ return s;\r
+}\r
\r
VOID\r
DisplayNote(char *str)\r
animInfo.piece = piece;\r
for (n = 0; n < nFrames; n++) {\r
animInfo.pos = frames[n];\r
- DrawPosition(FALSE, NULL);\r
+ DrawPosition(FALSE, board);\r
animInfo.lastpos = animInfo.pos;\r
Sleep(appData.animSpeed);\r
}\r
animInfo.pos = finish;\r
- DrawPosition(FALSE, NULL);\r
+ DrawPosition(FALSE, board);\r
\r
if(toX == x2 && toY == kill2Y) {\r
fromX = toX; fromY = toY; toX = killX; toY = killY; x2 = -1;\r