switch (message) {\r
case WM_LBUTTONDOWN:\r
if (PtInRect((LPRECT) &whiteRect, pt)) {\r
- ClockClick(flipClock);\r
+ ClockClick(flipClock); break;\r
} else if (PtInRect((LPRECT) &blackRect, pt)) {\r
- ClockClick(!flipClock);\r
+ ClockClick(!flipClock); break;\r
}\r
dragInfo.start.x = dragInfo.start.y = -1;\r
dragInfo.from = dragInfo.start;\r
if(y == -2) {\r
/* [HGM] right mouse button in clock area edit-game mode ups clock */\r
if (PtInRect((LPRECT) &whiteRect, pt)) {\r
- if (gameMode == EditGame || GetKeyState(VK_SHIFT) < 0) AdjustClock(flipClock, 1);\r
+ if (GetKeyState(VK_SHIFT) < 0) AdjustClock(flipClock, 1);\r
} else if (PtInRect((LPRECT) &blackRect, pt)) {\r
- if (gameMode == EditGame || GetKeyState(VK_SHIFT) < 0) AdjustClock(!flipClock, 1);\r
+ if (GetKeyState(VK_SHIFT) < 0) AdjustClock(!flipClock, 1);\r
}\r
break;\r
}\r