HPALETTE hPal;\r
ColorClass currentColorClass;\r
\r
+static HWND savedHwnd;\r
HWND hCommPort = NULL; /* currently open comm port */\r
static HWND hwndPause; /* pause button */\r
static HBITMAP pieceBitmap[3][(int) BlackPawn]; /* [HGM] nr of bitmaps referred to bP in stead of wK */\r
OPT_VariantBughouse, OPT_VariantTwilight, OPT_VariantShogi, OPT_VariantSuper,\r
OPT_VariantKnightmate, OPT_VariantBerolina, OPT_VariantCylinder, OPT_VariantFairy,\r
OPT_VariantMakruk, OPT_VariantGothic, OPT_VariantCapablanca, OPT_VariantJanus,\r
- OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat,\r
+ OPT_VariantCRC, OPT_VariantFalcon, OPT_VariantCourier, OPT_VariantGreat, OPT_VariantSChess,\r
OPT_VariantShatranj, OPT_VariantXiangqi, GPB_Variant, GPB_Board, IDC_Height,\r
IDC_Width, IDC_Hand, IDC_Pieces, IDC_Def }, \r
{ DLG_Fonts, IDOK, IDCANCEL, OPT_ChooseClockFont, OPT_ChooseMessageFont,\r
if(--board[dragInfo.from.y][dragInfo.from.x-1] == 0 )\r
board[dragInfo.from.y][dragInfo.from.x] = EmptySquare;\r
} else \r
- board[dragInfo.from.y][dragInfo.from.x] = EmptySquare;\r
+ board[dragInfo.from.y][dragInfo.from.x] = gatingPiece;\r
}\r
\r
/* Figure out which squares need updating by comparing the \r
promoChar = gameInfo.variant == VariantSuper ? PieceToChar(BlackSilver) : PieceToChar(BlackKing);\r
break;\r
case PB_Queen:\r
- promoChar = gameInfo.variant == VariantShogi ? '^' : PieceToChar(BlackQueen);\r
+ promoChar = gameInfo.variant == VariantShogi ? '+' : PieceToChar(BlackQueen);\r
break;\r
case PB_Rook:\r
promoChar = PieceToChar(BlackRook);\r
break;\r
\r
case IDM_Engine2Options:\r
+ savedHwnd = hwnd;\r
+ if(WaitForSecond(SettingsMenuIfReady)) break;\r
EngineOptionsPopup(hwnd, &second);\r
break;\r
\r
\r
if (fileName == NULL) fileName = buf1;\r
if (defName == NULL) {\r
- safeStrCpy(fileName, "*.", sizeof(fileName)/sizeof(fileName[0]) );\r
+ safeStrCpy(fileName, "*.", 3 );\r
strcat(fileName, defExt);\r
} else {\r
- safeStrCpy(fileName, defName, sizeof(fileName)/sizeof(fileName[0]) );\r
+ safeStrCpy(fileName, defName, MSG_SIZ );\r
}\r
- if (fileTitle) safeStrCpy(fileTitle, "", sizeof(fileTitle)/sizeof(fileTitle[0]) );\r
+ if (fileTitle) safeStrCpy(fileTitle, "", MSG_SIZ );\r
if (number) *number = 0;\r
\r
openFileName.lStructSize = sizeof(OPENFILENAME);\r
SendMessage(hwnd, EM_GETSELTEXT, 0, (LPARAM) name);\r
}\r
if (immediate) {\r
+ if(strstr(command, "%s")) snprintf(buf, MSG_SIZ, command, name); else\r
snprintf(buf, MSG_SIZ, "%s %s", command, name);\r
SetWindowText(hInput, buf);\r
SendMessage(hInput, WM_CHAR, '\r', 0);\r
\r
EvalGraphSet( first, last, current, pvInfoList );\r
}\r
+\r
+void\r
+SettingsPopUp(ChessProgramState *cps)\r
+{ // [HGM] wrapper needed because handles must not be passed through back-end\r
+ EngineOptionsPopup(savedHwnd, cps);\r
+}\r