\r
extern HWND engineOutputDialog;\r
\r
+struct GameListStats\r
+{\r
+ int white_wins;\r
+ int black_wins;\r
+ int drawn;\r
+ int unfinished;\r
+};\r
+\r
+int GameListToListBox( HWND hDlg, BOOL boReset, char * pszFilter, struct GameListStats * stats, BOOL byPos, BOOL narrow );\r
VOID ShowGameListProc(void);\r
extern HWND gameListDialog;\r
\r