Greyout unavailable variants in New Variant dialog
[xboard.git] / winboard / winboard.rc
index eb298f0..78eb5b2 100644 (file)
@@ -677,7 +677,7 @@ BEGIN
                     70,10\r
     CONTROL         "&bughouse",OPT_VariantBughouse,"Button",BS_AUTORADIOBUTTON,80,24,70,\r
                     10\r
-    CONTROL         "&Twilight",OPT_VariantTwilight,"Button",BS_AUTORADIOBUTTON,80,34,70,\r
+    CONTROL         "Sp&artan",OPT_VariantSpartan,"Button",BS_AUTORADIOBUTTON,80,34,70,\r
                     10\r
     CONTROL         "&shogi",OPT_VariantShogi,"Button",BS_AUTORADIOBUTTON,80,\r
                     44,70,10\r
@@ -822,16 +822,16 @@ EXSTYLE WS_EX_TOOLWINDOW
 CAPTION "Engine output"\r
 FONT 8, "MS Sans Serif"\r
 BEGIN\r
-    LTEXT           "Engine #1",IDC_EngineLabel1,14,2,84,8\r
     RTEXT           "NPS",IDC_Engine1_NPS,206,2,57,8\r
+    LTEXT           "Engine #1",IDC_EngineLabel1,14,2,84,8\r
     CONTROL         "",IDC_EngineMemo1,"RICHEDIT",ES_MULTILINE | \r
                     ES_AUTOVSCROLL | ES_AUTOHSCROLL | WS_BORDER | WS_VSCROLL | \r
                     WS_HSCROLL | WS_TABSTOP,0,10,262,72\r
     LTEXT           "Engine #2",IDC_EngineLabel2,15,84,103,8\r
-    RTEXT           "NPS",IDC_Engine2_NPS,210,84,55,8\r
     CONTROL         "",IDC_EngineMemo2,"RICHEDIT",ES_MULTILINE | \r
                     ES_AUTOVSCROLL | ES_AUTOHSCROLL | WS_BORDER | WS_VSCROLL | \r
                     WS_HSCROLL | WS_TABSTOP,2,92,262,74\r
+    RTEXT           "NPS",IDC_Engine2_NPS,210,84,55,8\r
     ICON            IDI_UNKNOWN_14,IDC_Color1,2,4,20,20,SS_REALSIZEIMAGE\r
     ICON            IDI_UNKNOWN_14,IDC_Color2,4,84,20,20\r
     LTEXT           "Static",IDC_StateData1,120,2,83,8\r
@@ -1109,9 +1109,9 @@ BEGIN
 //        MENUITEM "Load &Next Game\tAlt+PgDn",   IDM_LoadNextGame\r
 //        MENUITEM "Load &Previous Game\tAlt+PgUp", IDM_LoadPrevGame\r
 //        MENUITEM "&Reload Same Game",           IDM_ReloadGame\r
-//        MENUITEM "Load N&ext Position\tAlt+Shift+PgDn", IDM_LoadNextPosition\r
-//        MENUITEM "Load Pre&vious Position\tAlt+Shift+PgUp", \r
-//                                                IDM_LoadPrevPosition\r
+        MENUITEM "Load N&ext Position\tAlt+Shift+PgDn", IDM_LoadNextPosition\r
+        MENUITEM "Load Pre&vious Position\tAlt+Shift+PgUp", \r
+                                                IDM_LoadPrevPosition\r
 //        MENUITEM "Reload Sa&me Position",       IDM_ReloadPosition\r
         MENUITEM SEPARATOR\r
         MENUITEM "&Save Game...\tCtrl-S",       IDM_SaveGame\r
@@ -1474,14 +1474,14 @@ END
 NO_ALT ACCELERATORS MOVEABLE PURE \r
 BEGIN\r
     VK_DELETE,      IDM_RetractMove,        VIRTKEY, NOINVERT\r
+    VK_INSERT,      IDM_MoveNow,            VIRTKEY, NOINVERT\r
+#ifndef JAWS\r
     VK_END,         IDM_TruncateGame,       VIRTKEY, NOINVERT\r
     VK_HOME,        IDM_Revert,             VIRTKEY, NOINVERT\r
-    VK_INSERT,      IDM_MoveNow,            VIRTKEY, NOINVERT\r
     VK_NEXT,        IDM_LoadNextGame,       VIRTKEY, NOINVERT\r
     VK_NEXT,        IDM_LoadNextPosition,   VIRTKEY, SHIFT, NOINVERT\r
     VK_PRIOR,       IDM_LoadPrevGame,       VIRTKEY, NOINVERT\r
     VK_PRIOR,       IDM_LoadPrevPosition,   VIRTKEY, SHIFT, NOINVERT\r
-#ifndef JAWS\r
     VK_LEFT,        IDM_Backward,           VIRTKEY, NOINVERT\r
     VK_RIGHT,       IDM_Forward,            VIRTKEY, NOINVERT\r
     VK_DOWN,        IDM_ToEnd,              VIRTKEY, NOINVERT\r