*\r
* Author: Alessandro Scotti (Dec 2005)\r
*\r
+ * Copyright 2005 Alessandro Scotti\r
+ *\r
+ * Enhancements Copyright 2009, 2012, 2013, 2014 Free Software Foundation, Inc.\r
+ *\r
* ------------------------------------------------------------------------\r
*\r
* GNU XBoard is free software: you can redistribute it and/or modify\r
#include <dlgs.h>\r
\r
#include "common.h"\r
+#include "frontend.h"\r
#include "winboard.h"\r
\r
VOID RestoreWindowPlacement( HWND hWnd, WindowPlacement * wp )\r
\r
ZeroMemory( &stWP, sizeof(stWP) );\r
\r
- EnsureOnScreen( &wp->x, &wp->y);\r
+ EnsureOnScreen( &wp->x, &wp->y, 0, 0);\r
\r
stWP.length = sizeof(stWP);\r
stWP.flags = 0;\r
return result;\r
}\r
\r
-static BOOL GetActualPlacement( HWND hWnd, WindowPlacement * wp )\r
+BOOL GetActualPlacement( HWND hWnd, WindowPlacement * wp )\r
{\r
BOOL result = FALSE;\r
\r
}\r
}\r
}\r
+\r
+extern FILE *debugFP;\r
+VOID ReattachAfterSize( LPRECT lprcOldPos, int new_w, int new_h, HWND hWndChild, WindowPlacement * pwpChild )\r
+{\r
+ if( ! IsDefaultPlacement( pwpChild ) ) {\r
+ GetActualPlacement( hWndChild, pwpChild );\r
+\r
+ if( IsAttachedByWindowPlacement( lprcOldPos, pwpChild ) ) {\r
+ /* Get delta of lower right corner */\r
+ int delta_x = new_w - (lprcOldPos->right - lprcOldPos->left);\r
+ int delta_y = new_h - (lprcOldPos->bottom - lprcOldPos->top);\r
+\r
+ /* Adjust size & placement */\r
+ if(pwpChild->x + pwpChild->width >= lprcOldPos->right &&\r
+ (pwpChild->x + pwpChild->width < screenGeometry.right - 5 || delta_x > 0) ) // keep right edge glued to display edge if touching\r
+ pwpChild->width += delta_x;\r
+ if(pwpChild->x + pwpChild->width >= screenGeometry.right ) // don't move right edge off screen\r
+ pwpChild->width = screenGeometry.right - pwpChild->x;\r
+ if(pwpChild->y + pwpChild->height >= lprcOldPos->bottom &&\r
+ (pwpChild->y + pwpChild->height < screenGeometry.bottom - 35 || delta_y > 0) ) // keep bottom edge glued to display edge if touching\r
+ pwpChild->height += delta_y;\r
+ if(pwpChild->y + pwpChild->height >= screenGeometry.bottom - 30 ) // don't move bottom edge off screen\r
+ pwpChild->height = screenGeometry.bottom - 30 - pwpChild->y;\r
+ if(pwpChild->x >= lprcOldPos->right) pwpChild->width -= delta_x, pwpChild->x += delta_x;\r
+ if(pwpChild->y >= lprcOldPos->bottom) pwpChild->height -= delta_y, pwpChild->y += delta_y;\r
+ if(pwpChild->width < 30) pwpChild->width = 30; // force minimum width\r
+ if(pwpChild->height < 50) pwpChild->height = 50; // force minimum height\r
+ /* Move window */\r
+ if( hWndChild != NULL ) {\r
+ SetWindowPos( hWndChild, HWND_TOP,\r
+ pwpChild->x, pwpChild->y,\r
+ pwpChild->width, pwpChild->height,\r
+ SWP_NOZORDER );\r
+ }\r
+ }\r
+ }\r
+}\r