(IsDlgButtonChecked(hDlg, OPT_VariantJanus) ? VariantJanus :
(IsDlgButtonChecked(hDlg, OPT_VariantWildcastle) ? VariantWildCastle :
(IsDlgButtonChecked(hDlg, OPT_VariantNocastle) ? VariantNoCastle :
- VariantNormal ))))))))))))))))))))))));
+ (IsDlgButtonChecked(hDlg, OPT_Variant3Check) ? Variant3Check :
+ (IsDlgButtonChecked(hDlg, OPT_VariantGreat) ? VariantGreat :
+ (IsDlgButtonChecked(hDlg, OPT_VariantGiveaway) ? VariantGiveaway :
+ (IsDlgButtonChecked(hDlg, OPT_VariantTwilight) ? VariantTwilight :
+ VariantNormal ))))))))))))))))))))))))))));
}
LRESULT CALLBACK
CheckDlgButton(hDlg, OPT_VariantCylinder, TRUE);
break;
case Variant3Check:
+ CheckDlgButton(hDlg, OPT_Variant3Check, TRUE);
+ break;
case VariantSuper:
CheckDlgButton(hDlg, OPT_VariantSuper, TRUE);
break;
case VariantNoCastle:
CheckDlgButton(hDlg, OPT_VariantNocastle, TRUE);
break;
-// case VariantGreat: // Note to self: must still make this button (and GiveAway too).
-// CheckDlgButton(hDlg, OPT_VariantGreat, TRUE);
-// break;
+ case VariantGreat:
+ CheckDlgButton(hDlg, OPT_VariantGreat, TRUE);
+ break;
+ case VariantGiveaway:
+ CheckDlgButton(hDlg, OPT_VariantGiveaway, TRUE);
+ break;
+ case VariantTwilight:
+ CheckDlgButton(hDlg, OPT_VariantTwilight, TRUE);
+ break;
default: ;
}