/*\r
* woptions.c -- Options dialog box routines for WinBoard\r
*\r
- * Copyright 2000, 2009, 2010 Free Software Foundation, Inc.\r
+ * Copyright 2000, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.\r
*\r
* Enhancements Copyright 2005 Alessandro Scotti\r
*\r
#include <string.h>\r
#endif\r
\r
+#define _(s) T_(s)\r
+#define N_(s) s\r
+\r
/* Imports from winboard.c */\r
\r
extern MyFont *font[NUM_SIZES][NUM_FONTS];\r
extern HWND hwndMain; /* root window*/\r
extern BOOLEAN alwaysOnTop;\r
extern RECT boardRect;\r
-extern COLORREF lightSquareColor, darkSquareColor, whitePieceColor, \r
+extern COLORREF lightSquareColor, darkSquareColor, whitePieceColor,\r
blackPieceColor, highlightSquareColor, premoveHighlightColor;\r
extern HPALETTE hPal;\r
extern BoardSize boardSize;\r
LRESULT CALLBACK TimeControl(HWND, UINT, WPARAM, LPARAM);\r
VOID ChangeBoardSize(BoardSize newSize);\r
VOID PaintSampleSquare(\r
- HWND hwnd, \r
- int ctrlid, \r
- COLORREF squareColor, \r
+ HWND hwnd,\r
+ int ctrlid,\r
+ COLORREF squareColor,\r
COLORREF pieceColor,\r
COLORREF squareOutlineColor,\r
COLORREF pieceDetailColor,\r
BOOL isWhitePiece,\r
BOOL isMono,\r
- HBITMAP pieces[3] \r
+ HBITMAP pieces[3]\r
);\r
VOID PaintColorBlock(HWND hwnd, int ctrlid, COLORREF color);\r
VOID SetBoardOptionEnables(HWND hDlg);\r
VOID SetLoadOptionEnables(HWND hDlg);\r
VOID SetSaveOptionEnables(HWND hDlg);\r
VOID SetTimeControlEnables(HWND hDlg);\r
-void NewSettingEvent(int option, char *command, int value);\r
+\r
+char *\r
+InterpretFileName(char *buf, char *homeDir)\r
+{ // [HGM] file name relative to homeDir. (Taken out of SafeOptionsDialog, because it is generally useful)\r
+ char *result = NULL;\r
+ if ((isalpha(buf[0]) && buf[1] == ':') ||\r
+ (buf[0] == '\\' && buf[1] == '\\')) {\r
+ return strdup(buf);\r
+ } else {\r
+ char buf2[MSG_SIZ], buf3[MSG_SIZ];\r
+ char *dummy;\r
+ GetCurrentDirectory(MSG_SIZ, buf3);\r
+ SetCurrentDirectory(homeDir);\r
+ if (GetFullPathName(buf, MSG_SIZ, buf2, &dummy)) {\r
+ result = strdup(buf2);\r
+ } else {\r
+ result = strdup(buf);\r
+ }\r
+ SetCurrentDirectory(buf3);\r
+ }\r
+ return result;\r
+}\r
\r
/*---------------------------------------------------------------------------*\\r
*\r
static Boolean oldShowCoords;\r
static Boolean oldBlindfold;\r
static Boolean oldShowButtonBar;\r
+ static Boolean oldAutoLogo;\r
\r
switch (message) {\r
case WM_INITDIALOG: /* message: initialize dialog box */\r
oldShowCoords = appData.showCoords;\r
oldBlindfold = appData.blindfold;\r
oldShowButtonBar = appData.showButtonBar;\r
+ oldAutoLogo = appData.autoLogo;\r
\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_GeneralOptions);\r
\r
/* Initialize the dialog items */\r
#define CHECK_BOX(x,y) CheckDlgButton(hDlg, (x), (BOOL)(y))\r
CHECK_BOX(OPT_SaveExtPGN, appData.saveExtendedInfoInPGN);\r
CHECK_BOX(OPT_ExtraInfoInMoveHistory, appData.showEvalInMoveHistory);\r
CHECK_BOX(OPT_HighlightMoveArrow, appData.highlightMoveWithArrow);\r
+ CHECK_BOX(OPT_AutoLogo, appData.autoLogo); // [HGM] logo\r
+ CHECK_BOX(OPT_SmartMove, appData.oneClick); // [HGM] one-click\r
\r
#undef CHECK_BOX\r
\r
appData.icsActive || !appData.noChessProgram);\r
EnableWindow(GetDlgItem(hDlg, OPT_PonderNextMove),\r
!appData.noChessProgram);\r
- EnableWindow(GetDlgItem(hDlg, OPT_PeriodicUpdates), \r
+ EnableWindow(GetDlgItem(hDlg, OPT_PeriodicUpdates),\r
!appData.noChessProgram && !appData.icsActive);\r
- EnableWindow(GetDlgItem(hDlg, OPT_ShowThinking), \r
+ EnableWindow(GetDlgItem(hDlg, OPT_ShowThinking),\r
!appData.noChessProgram);\r
return TRUE;\r
\r
switch (LOWORD(wParam)) {\r
case IDOK:\r
/* Read changed options from the dialog box */\r
- \r
+\r
#define IS_CHECKED(x) (Boolean)IsDlgButtonChecked(hDlg, (x))\r
\r
alwaysOnTop = IS_CHECKED(OPT_AlwaysOnTop);\r
ShowThinkingEvent(); // [HGM] thinking: tests four options\r
appData.testLegality = IS_CHECKED(OPT_TestLegality);\r
appData.highlightMoveWithArrow=IS_CHECKED(OPT_HighlightMoveArrow);\r
+ appData.autoLogo =IS_CHECKED(OPT_AutoLogo); // [HGM] logo\r
+ appData.oneClick =IS_CHECKED(OPT_SmartMove); // [HGM] one-click\r
\r
#undef IS_CHECKED\r
\r
ClearHighlights();\r
DrawPosition(FALSE, NULL);\r
}\r
- /* \r
+ /*\r
* for some reason the redraw seems smoother when we invalidate\r
* the board rect after the call to EndDialog()\r
*/\r
EndDialog(hDlg, TRUE);\r
\r
- if (oldShowButtonBar != appData.showButtonBar) {\r
+ if (oldAutoLogo != appData.autoLogo) { // [HGM] logo: remove any logos when we switch autologo off\r
+ if(oldAutoLogo) first.programLogo = second.programLogo = NULL;\r
InitDrawingSizes(boardSize, 0);\r
- } else if ((oldShowCoords != appData.showCoords) || \r
+ } else if (oldShowButtonBar != appData.showButtonBar) {\r
+ InitDrawingSizes(boardSize, 0);\r
+ } else if ((oldShowCoords != appData.showCoords) ||\r
(oldBlindfold != appData.blindfold)) {\r
InvalidateRect(hwndMain, &boardRect, FALSE);\r
}\r
return FALSE;\r
}\r
\r
-VOID \r
+VOID\r
GeneralOptionsPopup(HWND hwnd)\r
{\r
FARPROC lpProc;\r
\r
VOID\r
PaintSampleSquare(\r
- HWND hwnd, \r
- int ctrlid, \r
- COLORREF squareColor, \r
+ HWND hwnd,\r
+ int ctrlid,\r
+ COLORREF squareColor,\r
COLORREF pieceColor,\r
COLORREF squareOutlineColor,\r
COLORREF pieceDetailColor,\r
BOOL isWhitePiece,\r
BOOL isMono,\r
- HBITMAP pieces[3] \r
+ HBITMAP pieces[3]\r
)\r
{\r
HBRUSH brushSquare;\r
brushPiece = CreateSolidBrush(pieceColor);\r
brushPieceDetail = CreateSolidBrush(pieceDetailColor);\r
\r
- /* \r
- * first draw the rectangle \r
+ /*\r
+ * first draw the rectangle\r
*/\r
pen = CreatePen(PS_SOLID, BORDER, squareOutlineColor);\r
oldPen = (HPEN) SelectObject(hdcMem, pen);\r
oldBrushSquare = (HBRUSH)SelectObject(hdcMem, brushSquare);\r
Rectangle(hdcMem, rect.left, rect.top, rect.right, rect.bottom);\r
\r
- /* \r
+ /*\r
* now draw the piece\r
*/\r
if (isMono) {\r
if (isWhitePiece) {\r
oldBitmapTemp = SelectObject(hdcTemp, pieces[WHITE]);\r
oldBrushPiece = SelectObject(hdcMem, brushPiece);\r
- BitBlt(hdcMem, x, y, SAMPLE_SQ_SIZE, SAMPLE_SQ_SIZE, \r
+ BitBlt(hdcMem, x, y, SAMPLE_SQ_SIZE, SAMPLE_SQ_SIZE,\r
hdcTemp, 0, 0, 0x00B8074A);\r
/* Use black for outline of white pieces */\r
SelectObject(hdcTemp, pieces[OUTLINE]);\r
- BitBlt(hdcMem, x, y, SAMPLE_SQ_SIZE, SAMPLE_SQ_SIZE, \r
+ BitBlt(hdcMem, x, y, SAMPLE_SQ_SIZE, SAMPLE_SQ_SIZE,\r
hdcTemp, 0, 0, SRCAND);\r
} else {\r
/* Use square color for details of black pieces */\r
oldBitmapTemp = SelectObject(hdcTemp, pieces[SOLID]);\r
oldBrushPiece = SelectObject(hdcMem, brushPiece);\r
- BitBlt(hdcMem, x, y, SAMPLE_SQ_SIZE, SAMPLE_SQ_SIZE, \r
+ BitBlt(hdcMem, x, y, SAMPLE_SQ_SIZE, SAMPLE_SQ_SIZE,\r
hdcTemp, 0, 0, 0x00B8074A);\r
}\r
SelectObject(hdcMem, oldBrushPiece);\r
SelectObject(hdcTemp, oldBitmapTemp);\r
}\r
- /* \r
+ /*\r
* copy the memory dc to the screen\r
*/\r
SelectObject(hdcMem, bufferBitmap);\r
rect.bottom - rect.top,\r
hdcMem, rect.left, rect.top, SRCCOPY);\r
SelectObject(hdcMem, oldBitmapMem);\r
- /* \r
+ /*\r
* clean up\r
*/\r
SelectObject(hdcMem, oldBrushPiece);\r
}\r
}\r
\r
-BoardSize \r
+BoardSize\r
BoardOptionsWhichRadio(HWND hDlg)\r
{\r
return (IsDlgButtonChecked(hDlg, OPT_SizeTiny) ? SizeTiny :\r
LRESULT CALLBACK\r
BoardOptionsDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)\r
{\r
- static Boolean mono, white, flip;\r
+ static Boolean mono, white, flip, fonts, bitmaps, grid;\r
static BoardSize size;\r
static COLORREF lsc, dsc, wpc, bpc, hsc, phc;\r
static HBITMAP pieces[3];\r
case WM_INITDIALOG: /* message: initialize dialog box */\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_BoardOptions);\r
/* Initialize the dialog items */\r
switch (boardSize) {\r
case SizeTiny:\r
if (appData.upsideDown)\r
CheckDlgButton(hDlg, OPT_UpsideDown, TRUE);\r
\r
+ if (appData.useBitmaps)\r
+ CheckDlgButton(hDlg, OPT_Bitmaps, TRUE);\r
+\r
+ if (appData.useFont)\r
+ CheckDlgButton(hDlg, OPT_PieceFont, TRUE);\r
+\r
+ if (appData.overrideLineGap >= 0)\r
+ CheckDlgButton(hDlg, OPT_Grid, TRUE);\r
+\r
pieces[0] = DoLoadBitmap(hInst, "n", SAMPLE_SQ_SIZE, "s");\r
pieces[1] = DoLoadBitmap(hInst, "n", SAMPLE_SQ_SIZE, "w");\r
pieces[2] = DoLoadBitmap(hInst, "n", SAMPLE_SQ_SIZE, "o");\r
- \r
+\r
lsc = lightSquareColor;\r
dsc = darkSquareColor;\r
wpc = whitePieceColor;\r
white= appData.allWhite;\r
flip = appData.upsideDown;\r
size = boardSize;\r
+ bitmaps = appData.useBitmaps;\r
+ fonts = appData.useFont;\r
+ grid = appData.overrideLineGap >= 0;\r
\r
SetBoardOptionEnables(hDlg);\r
return TRUE;\r
case WM_COMMAND: /* message: received a command */\r
switch (LOWORD(wParam)) {\r
case IDOK:\r
- /* \r
+ /*\r
* if we call EndDialog() after the call to ChangeBoardSize(),\r
* then ChangeBoardSize() does not take effect, although the new\r
* boardSize is saved. Go figure...\r
ChangeBoardSize(size);\r
}\r
\r
+ if (bitmaps && !appData.useBitmaps) InitTextures();\r
+\r
if ((mono != appData.monoMode) ||\r
(lsc != lightSquareColor) ||\r
(dsc != darkSquareColor) ||\r
(hsc != highlightSquareColor) ||\r
(flip != appData.upsideDown) ||\r
(white != appData.allWhite) ||\r
+ (fonts != appData.useFont) ||\r
+ (bitmaps != appData.useBitmaps) ||\r
+ (grid != appData.overrideLineGap >= 0) ||\r
(phc != premoveHighlightColor)) {\r
\r
lightSquareColor = lsc;\r
appData.monoMode = mono;\r
appData.allWhite = white;\r
appData.upsideDown = flip;\r
+ appData.useFont = fonts;\r
+ appData.useBitmaps = bitmaps;\r
+ if(grid != appData.overrideLineGap >= 0) appData.overrideLineGap = grid - 1;\r
\r
InitDrawingColors();\r
InitDrawingSizes(boardSize, 0);\r
return TRUE;\r
\r
case OPT_ChooseLightSquareColor:\r
- if (ChangeColor(hDlg, &lsc)) \r
+ if (ChangeColor(hDlg, &lsc))\r
PaintColorBlock(hDlg, OPT_LightSquareColor, lsc);\r
PaintSampleSquare(hDlg, OPT_SampleLightSquare, lsc, wpc, hsc, bpc,\r
TRUE, mono, pieces);\r
break;\r
\r
case OPT_ChooseDarkSquareColor:\r
- if (ChangeColor(hDlg, &dsc)) \r
+ if (ChangeColor(hDlg, &dsc))\r
PaintColorBlock(hDlg, OPT_DarkSquareColor, dsc);\r
PaintSampleSquare(hDlg, OPT_SampleDarkSquare, dsc, bpc, phc, wpc,\r
FALSE, mono, pieces);\r
break;\r
\r
case OPT_ChooseWhitePieceColor:\r
- if (ChangeColor(hDlg, &wpc)) \r
+ if (ChangeColor(hDlg, &wpc))\r
PaintColorBlock(hDlg, OPT_WhitePieceColor, wpc);\r
PaintSampleSquare(hDlg, OPT_SampleLightSquare, lsc, wpc, hsc, bpc,\r
TRUE, mono, pieces);\r
break;\r
\r
case OPT_ChooseBlackPieceColor:\r
- if (ChangeColor(hDlg, &bpc)) \r
+ if (ChangeColor(hDlg, &bpc))\r
PaintColorBlock(hDlg, OPT_BlackPieceColor, bpc);\r
PaintSampleSquare(hDlg, OPT_SampleDarkSquare, dsc, bpc, phc, wpc,\r
FALSE, mono, pieces);\r
break;\r
\r
case OPT_ChooseHighlightSquareColor:\r
- if (ChangeColor(hDlg, &hsc)) \r
+ if (ChangeColor(hDlg, &hsc))\r
PaintColorBlock(hDlg, OPT_HighlightSquareColor, hsc);\r
PaintSampleSquare(hDlg, OPT_SampleLightSquare, lsc, wpc, hsc, bpc,\r
TRUE, mono, pieces);\r
break;\r
\r
case OPT_ChoosePremoveHighlightColor:\r
- if (ChangeColor(hDlg, &phc)) \r
+ if (ChangeColor(hDlg, &phc))\r
PaintColorBlock(hDlg, OPT_PremoveHighlightColor, phc);\r
PaintSampleSquare(hDlg, OPT_SampleDarkSquare, dsc, bpc, phc, wpc,\r
FALSE, mono, pieces);\r
\r
case OPT_AllWhite:\r
white = !white;\r
- SetBoardOptionEnables(hDlg);\r
break;\r
\r
case OPT_UpsideDown:\r
flip = !flip;\r
- SetBoardOptionEnables(hDlg);\r
+ break;\r
+\r
+ case OPT_Bitmaps:\r
+ bitmaps = !bitmaps;\r
+ break;\r
+\r
+ case OPT_PieceFont:\r
+ fonts = !fonts;\r
+ break;\r
+\r
+ case OPT_Grid:\r
+ grid = !grid;\r
break;\r
}\r
break;\r
FreeProcInstance(lpProc);\r
}\r
\r
+int radioButton[] = {\r
+ OPT_VariantNormal,\r
+ -1, // Loadable\r
+ OPT_VariantWildcastle,\r
+ OPT_VariantNocastle,\r
+ OPT_VariantFRC,\r
+ OPT_VariantBughouse,\r
+ OPT_VariantCrazyhouse,\r
+ OPT_VariantLosers,\r
+ OPT_VariantSuicide,\r
+ OPT_VariantGiveaway,\r
+ OPT_VariantTwoKings,\r
+ -1, //Kriegspiel\r
+ OPT_VariantAtomic,\r
+ OPT_Variant3Check,\r
+ OPT_VariantShatranj,\r
+ -1,\r
+ -1,\r
+ -1,\r
+ -1,\r
+ -1,\r
+ -1,\r
+ -1,\r
+ -1,\r
+ OPT_VariantShogi,\r
+ OPT_VariantXiangqi,\r
+ OPT_VariantCourier,\r
+ OPT_VariantGothic,\r
+ OPT_VariantCapablanca,\r
+ OPT_VariantKnightmate,\r
+ OPT_VariantFairy, \r
+ OPT_VariantCylinder,\r
+ OPT_VariantFalcon,\r
+ OPT_VariantCRC,\r
+ OPT_VariantBerolina,\r
+ OPT_VariantJanus,\r
+ OPT_VariantSuper,\r
+ OPT_VariantGreat,\r
+ -1, // Twilight,\r
+ OPT_VariantMakruk,\r
+ OPT_VariantSChess,\r
+ OPT_VariantGrand,\r
+ OPT_VariantSpartan, // Spartan\r
+ -2 // sentinel\r
+};\r
+\r
VariantClass\r
VariantWhichRadio(HWND hDlg)\r
{\r
- return (IsDlgButtonChecked(hDlg, OPT_VariantFairy) ? VariantFairy :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantGothic) ? VariantGothic :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantCrazyhouse) ? VariantCrazyhouse :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantBughouse) ? VariantBughouse :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantCourier) ? VariantCourier :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantShatranj) ? VariantShatranj :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantShogi) ? VariantShogi :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantXiangqi) ? VariantXiangqi :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantCapablanca) ? VariantCapablanca :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantTwoKings) ? VariantTwoKings :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantKnightmate) ? VariantKnightmate :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantLosers) ? VariantLosers :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantSuicide) ? VariantSuicide :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantAtomic) ? VariantAtomic :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantShatranj) ? VariantShatranj :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantFRC) ? VariantFischeRandom :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantCylinder) ? VariantCylinder :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantFalcon) ? VariantFalcon :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantCRC) ? VariantCapaRandom :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantSuper) ? VariantSuper :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantBerolina) ? VariantBerolina :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantJanus) ? VariantJanus :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantWildcastle) ? VariantWildCastle :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantNocastle) ? VariantNoCastle :\r
- (IsDlgButtonChecked(hDlg, OPT_Variant3Check) ? Variant3Check :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantGreat) ? VariantGreat :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantGiveaway) ? VariantGiveaway :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantTwilight) ? VariantTwilight :\r
- (IsDlgButtonChecked(hDlg, OPT_VariantMakruk) ? VariantMakruk :\r
- VariantNormal )))))))))))))))))))))))))))));\r
+ int i=0, j;\r
+ while((j = radioButton[i++]) != -2) {\r
+ if(j == -1) continue; // no menu button\r
+ if(IsDlgButtonChecked(hDlg, j) &&\r
+ (appData.noChessProgram || strstr(first.variants, VariantName(i-1)))) return (VariantClass) i-1;\r
+ }\r
+ return gameInfo.variant; // If no button checked, keep old\r
+}\r
+\r
+void\r
+VariantShowRadio(HWND hDlg)\r
+{\r
+ int i=0, j;\r
+ CheckDlgButton(hDlg, radioButton[gameInfo.variant], TRUE);\r
+ while((j = radioButton[i++]) != -2) {\r
+ if(j == -1) continue; // no menu button\r
+ EnableWindow(GetDlgItem(hDlg, j), appData.noChessProgram || strstr(first.variants, VariantName(i-1)));\r
+ }\r
}\r
\r
LRESULT CALLBACK\r
case WM_INITDIALOG: /* message: initialize dialog box */\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_NewVariant);\r
+\r
/* Initialize the dialog items */\r
- switch (gameInfo.variant) {\r
- case VariantNormal:\r
- CheckDlgButton(hDlg, OPT_VariantNormal, TRUE);\r
- break;\r
- case VariantCrazyhouse:\r
- CheckDlgButton(hDlg, OPT_VariantCrazyhouse, TRUE);\r
- break;\r
- case VariantBughouse:\r
- CheckDlgButton(hDlg, OPT_VariantBughouse, TRUE);\r
- break;\r
- case VariantShogi:\r
- CheckDlgButton(hDlg, OPT_VariantShogi, TRUE);\r
- break;\r
- case VariantXiangqi:\r
- CheckDlgButton(hDlg, OPT_VariantXiangqi, TRUE);\r
- break;\r
- case VariantCapablanca:\r
- CheckDlgButton(hDlg, OPT_VariantCapablanca, TRUE);\r
- break;\r
- case VariantGothic:\r
- CheckDlgButton(hDlg, OPT_VariantGothic, TRUE);\r
- break;\r
- case VariantCourier:\r
- CheckDlgButton(hDlg, OPT_VariantCourier, TRUE);\r
- break;\r
- case VariantKnightmate:\r
- CheckDlgButton(hDlg, OPT_VariantKnightmate, TRUE);\r
- break;\r
- case VariantTwoKings:\r
- CheckDlgButton(hDlg, OPT_VariantTwoKings, TRUE);\r
- break;\r
- case VariantFairy:\r
- CheckDlgButton(hDlg, OPT_VariantFairy, TRUE);\r
- break;\r
- case VariantAtomic:\r
- CheckDlgButton(hDlg, OPT_VariantAtomic, TRUE);\r
- break;\r
- case VariantSuicide:\r
- CheckDlgButton(hDlg, OPT_VariantSuicide, TRUE);\r
- break;\r
- case VariantLosers:\r
- CheckDlgButton(hDlg, OPT_VariantLosers, TRUE);\r
- break;\r
- case VariantShatranj:\r
- CheckDlgButton(hDlg, OPT_VariantShatranj, TRUE);\r
- break;\r
- case VariantFischeRandom:\r
- CheckDlgButton(hDlg, OPT_VariantFRC, TRUE);\r
- break;\r
- case VariantCapaRandom:\r
- CheckDlgButton(hDlg, OPT_VariantCRC, TRUE);\r
- break;\r
- case VariantFalcon:\r
- CheckDlgButton(hDlg, OPT_VariantFalcon, TRUE);\r
- break;\r
- case VariantCylinder:\r
- CheckDlgButton(hDlg, OPT_VariantCylinder, TRUE);\r
- break;\r
- case Variant3Check:\r
- CheckDlgButton(hDlg, OPT_Variant3Check, TRUE);\r
- break;\r
- case VariantSuper:\r
- CheckDlgButton(hDlg, OPT_VariantSuper, TRUE);\r
- break;\r
- case VariantBerolina:\r
- CheckDlgButton(hDlg, OPT_VariantBerolina, TRUE);\r
- break;\r
- case VariantJanus:\r
- CheckDlgButton(hDlg, OPT_VariantJanus, TRUE);\r
- break;\r
- case VariantWildCastle:\r
- CheckDlgButton(hDlg, OPT_VariantWildcastle, TRUE);\r
- break;\r
- case VariantNoCastle:\r
- CheckDlgButton(hDlg, OPT_VariantNocastle, TRUE);\r
- break;\r
- case VariantGreat:\r
- CheckDlgButton(hDlg, OPT_VariantGreat, TRUE);\r
- break;\r
- case VariantGiveaway:\r
- CheckDlgButton(hDlg, OPT_VariantGiveaway, TRUE);\r
- break;\r
- case VariantTwilight:\r
- CheckDlgButton(hDlg, OPT_VariantTwilight, TRUE);\r
- break;\r
- case VariantMakruk:\r
- CheckDlgButton(hDlg, OPT_VariantMakruk, TRUE);\r
- break;\r
- default: ;\r
- }\r
+ VariantShowRadio(hDlg);\r
\r
SetDlgItemInt( hDlg, IDC_Files, -1, TRUE );\r
SendDlgItemMessage( hDlg, IDC_Files, EM_SETSEL, 0, -1 );\r
case WM_COMMAND: /* message: received a command */\r
switch (LOWORD(wParam)) {\r
case IDOK:\r
- /* \r
+ /*\r
* if we call EndDialog() after the call to ChangeBoardSize(),\r
* then ChangeBoardSize() does not take effect, although the new\r
* boardSize is saved. Go figure...\r
EndDialog(hDlg, TRUE);\r
\r
v = VariantWhichRadio(hDlg);\r
- if(!appData.noChessProgram) { char *name = VariantName(v), buf[MSG_SIZ];\r
+ if(!appData.noChessProgram) {\r
+ char *name = VariantName(v), buf[MSG_SIZ];\r
if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) {\r
- /* [HGM] in protocol 2 we check if variant is suported by engine */\r
- sprintf(buf, "Variant %s not supported by %s", name, first.tidy);\r
- DisplayError(buf, 0);\r
- return TRUE; /* treat as "Cancel" if first engine does not support it */\r
+ /* [HGM] in protocol 2 we check if variant is suported by engine */\r
+ snprintf(buf, MSG_SIZ, _("Variant %s not supported by %s"), name, first.tidy);\r
+ DisplayError(buf, 0);\r
+ return TRUE; /* treat as _("Cancel") if first engine does not support it */\r
} else\r
if (second.initDone && second.protocolVersion > 1 && StrStr(second.variants, name) == NULL) {\r
- sprintf(buf, "Warning: second engine (%s) does not support this!", second.tidy);\r
- DisplayError(buf, 0); /* use of second engine is optional; only warn user */\r
+ snprintf(buf, MSG_SIZ, _("Warning: second engine (%s) does not support this!"), second.tidy);\r
+ DisplayError(buf, 0); /* use of second engine is optional; only warn user */\r
}\r
}\r
\r
font->mfp.underline = font->lf.lfUnderline;\r
font->mfp.strikeout = font->lf.lfStrikeOut;\r
font->mfp.charset = font->lf.lfCharSet;\r
- strcpy(font->mfp.faceName, font->lf.lfFaceName);\r
+ safeStrCpy(font->mfp.faceName, font->lf.lfFaceName, sizeof(font->mfp.faceName)/sizeof(font->mfp.faceName[0]) );\r
return TRUE;\r
}\r
\r
{\r
CHARFORMAT cf;\r
cf.cbSize = sizeof(CHARFORMAT);\r
- cf.dwMask = \r
+ cf.dwMask =\r
CFM_COLOR|CFM_CHARSET|CFM_BOLD|CFM_ITALIC|CFM_UNDERLINE|CFM_STRIKEOUT|CFM_FACE|CFM_SIZE;\r
cf.crTextColor = mca->color;\r
cf.dwEffects = mca->effects;\r
- strcpy(cf.szFaceName, font[boardSize][CONSOLE_FONT]->mfp.faceName);\r
- /* \r
+ safeStrCpy(cf.szFaceName, font[boardSize][CONSOLE_FONT]->mfp.faceName, sizeof(cf.szFaceName)/sizeof(cf.szFaceName[0]) );\r
+ /*\r
* The 20.0 below is in fact documented. yHeight is expressed in twips.\r
* A twip is 1/20 of a font's point size. See documentation of CHARFORMAT.\r
* --msw\r
mca = colorizeAttribs[cc];\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_Colorize);\r
/* Initialize the dialog items */\r
CheckDlgButton(hDlg, OPT_Bold, (mca.effects & CFE_BOLD) != 0);\r
CheckDlgButton(hDlg, OPT_Italic, (mca.effects & CFE_ITALIC) != 0);\r
CheckDlgButton(hDlg, OPT_Strikeout, (mca.effects & CFE_STRIKEOUT) != 0);\r
\r
/* get the current background color from the parent window */\r
- SendMessage(GetWindow(hDlg, GW_OWNER),WM_COMMAND, \r
- (WPARAM)WM_USER_GetConsoleBackground, \r
+ SendMessage(GetWindow(hDlg, GW_OWNER),WM_COMMAND,\r
+ (WPARAM)WM_USER_GetConsoleBackground,\r
(LPARAM)&background);\r
\r
/* set the background color */\r
SendDlgItemMessage(hDlg, OPT_Sample, EM_SETBKGNDCOLOR, FALSE, background);\r
\r
- SetDlgItemText(hDlg, OPT_Sample, mca.name);\r
+ SetDlgItemText(hDlg, OPT_Sample, T_(mca.name));\r
UpdateSampleText(hDlg, OPT_Sample, &mca);\r
return TRUE;\r
\r
cf.cbSize = sizeof(CHARFORMAT);\r
cf.dwMask = CFM_COLOR;\r
cf.crTextColor = mca.color;\r
- SendDlgItemMessage(hwndConsole, OPT_ConsoleInput, \r
+ SendDlgItemMessage(hwndConsole, OPT_ConsoleInput,\r
EM_SETCHARFORMAT, SCF_ALL, (LPARAM)&cf);\r
}\r
EndDialog(hDlg, TRUE);\r
\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_IcsOptions);\r
\r
/* Initialize the dialog items */\r
#define CHECK_BOX(x,y) CheckDlgButton(hDlg, (x), (BOOL)(y))\r
\r
+ CHECK_BOX(OPT_AutoKibitz, appData.autoKibitz);\r
CHECK_BOX(OPT_AutoComment, appData.autoComment);\r
CHECK_BOX(OPT_AutoObserve, appData.autoObserve);\r
CHECK_BOX(OPT_GetMoveList, appData.getMoveList);\r
\r
#undef CHECK_BOX\r
\r
- sprintf(buf, "%d", appData.icsAlarmTime / 1000);\r
+ snprintf(buf, MSG_SIZ, "%d", appData.icsAlarmTime / 1000);\r
SetDlgItemText(hDlg, OPT_IcsAlarmTime, buf);\r
SetDlgItemText(hDlg, OPT_PremoveWhiteText, appData.premoveWhiteText);\r
SetDlgItemText(hDlg, OPT_PremoveBlackText, appData.premoveBlackText);\r
SendDlgItemMessage(hDlg, OPT_SampleSeek, EM_SETBKGNDCOLOR, 0, cbc);\r
SendDlgItemMessage(hDlg, OPT_SampleNormal, EM_SETBKGNDCOLOR, 0, cbc);\r
\r
- SetDlgItemText(hDlg, OPT_SampleShout, mca[ColorShout].name);\r
- SetDlgItemText(hDlg, OPT_SampleSShout, mca[ColorSShout].name);\r
- SetDlgItemText(hDlg, OPT_SampleChannel1, mca[ColorChannel1].name);\r
- SetDlgItemText(hDlg, OPT_SampleChannel, mca[ColorChannel].name);\r
- SetDlgItemText(hDlg, OPT_SampleKibitz, mca[ColorKibitz].name);\r
- SetDlgItemText(hDlg, OPT_SampleTell, mca[ColorTell].name);\r
- SetDlgItemText(hDlg, OPT_SampleChallenge, mca[ColorChallenge].name);\r
- SetDlgItemText(hDlg, OPT_SampleRequest, mca[ColorRequest].name);\r
- SetDlgItemText(hDlg, OPT_SampleSeek, mca[ColorSeek].name);\r
- SetDlgItemText(hDlg, OPT_SampleNormal, mca[ColorNormal].name);\r
+ SetDlgItemText(hDlg, OPT_SampleShout, T_(mca[ColorShout].name));\r
+ SetDlgItemText(hDlg, OPT_SampleSShout, T_(mca[ColorSShout].name));\r
+ SetDlgItemText(hDlg, OPT_SampleChannel1, T_(mca[ColorChannel1].name));\r
+ SetDlgItemText(hDlg, OPT_SampleChannel, T_(mca[ColorChannel].name));\r
+ SetDlgItemText(hDlg, OPT_SampleKibitz, T_(mca[ColorKibitz].name));\r
+ SetDlgItemText(hDlg, OPT_SampleTell, T_(mca[ColorTell].name));\r
+ SetDlgItemText(hDlg, OPT_SampleChallenge, T_(mca[ColorChallenge].name));\r
+ SetDlgItemText(hDlg, OPT_SampleRequest, T_(mca[ColorRequest].name));\r
+ SetDlgItemText(hDlg, OPT_SampleSeek, T_(mca[ColorSeek].name));\r
+ SetDlgItemText(hDlg, OPT_SampleNormal, T_(mca[ColorNormal].name));\r
\r
UpdateSampleText(hDlg, OPT_SampleShout, &mca[ColorShout]);\r
UpdateSampleText(hDlg, OPT_SampleSShout, &mca[ColorSShout]);\r
case WM_COMMAND: /* message: received a command */\r
switch (LOWORD(wParam)) {\r
\r
- case WM_USER_GetConsoleBackground: \r
+ case WM_USER_GetConsoleBackground:\r
/* the ColorizeTextDialog needs the current background color */\r
colorref = (COLORREF *)lParam;\r
*colorref = cbc;\r
/* Read changed options from the dialog box */\r
GetDlgItemText(hDlg, OPT_IcsAlarmTime, buf, MSG_SIZ);\r
if (sscanf(buf, "%d", &number) != 1 || (number < 0)){\r
- MessageBox(hDlg, "Invalid ICS Alarm Time",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid ICS Alarm Time"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
\r
appData.premove = IS_CHECKED(OPT_Premove);\r
appData.premoveWhite = IS_CHECKED(OPT_PremoveWhite);\r
appData.premoveBlack = IS_CHECKED(OPT_PremoveBlack);\r
+ appData.autoKibitz = IS_CHECKED(OPT_AutoKibitz);\r
appData.autoComment = IS_CHECKED(OPT_AutoComment);\r
appData.autoObserve = IS_CHECKED(OPT_AutoObserve);\r
appData.getMoveList = IS_CHECKED(OPT_GetMoveList);\r
cf.dwMask = CFM_COLOR;\r
cf.crTextColor = ParseColorName(COLOR_NORMAL);\r
\r
- SendDlgItemMessage(hwndConsole, OPT_ConsoleInput, \r
+ SendDlgItemMessage(hwndConsole, OPT_ConsoleInput,\r
EM_SETCHARFORMAT, SCF_ALL, (LPARAM)&cf);\r
- SendDlgItemMessage(hwndConsole, OPT_ConsoleText, \r
+ SendDlgItemMessage(hwndConsole, OPT_ConsoleText,\r
EM_SETBKGNDCOLOR, FALSE, background);\r
- SendDlgItemMessage(hwndConsole, OPT_ConsoleInput, \r
+ SendDlgItemMessage(hwndConsole, OPT_ConsoleInput,\r
EM_SETBKGNDCOLOR, FALSE, background);\r
}\r
\r
if (cbc != consoleBackgroundColor) {\r
consoleBackgroundColor = cbc;\r
if (appData.colorize) {\r
- SendDlgItemMessage(hwndConsole, OPT_ConsoleText, \r
+ SendDlgItemMessage(hwndConsole, OPT_ConsoleText,\r
EM_SETBKGNDCOLOR, FALSE, consoleBackgroundColor);\r
- SendDlgItemMessage(hwndConsole, OPT_ConsoleInput, \r
+ SendDlgItemMessage(hwndConsole, OPT_ConsoleInput,\r
EM_SETBKGNDCOLOR, FALSE, consoleBackgroundColor);\r
}\r
}\r
\r
case OPT_ChooseChannel1Color:\r
ColorizeTextPopup(hDlg, ColorChannel1);\r
- UpdateSampleText(hDlg, OPT_SampleChannel1, \r
+ UpdateSampleText(hDlg, OPT_SampleChannel1,\r
&colorizeAttribs[ColorChannel1]);\r
break;\r
\r
\r
case OPT_DefaultColors:\r
for (i=0; i < NColorClasses - 1; i++)\r
- ParseAttribs(&mca[i].color, \r
+ ParseAttribs(&mca[i].color,\r
&mca[i].effects,\r
defaultTextAttribs[i]);\r
\r
*\r
\*---------------------------------------------------------------------------*/\r
\r
+char *string; // sorry\r
+\r
VOID\r
SetSampleFontText(HWND hwnd, int id, const MyFont *mf)\r
{\r
POINT center;\r
int len;\r
\r
- len = sprintf(buf, "%.0f pt. %s%s%s\n",\r
- mf->mfp.pointSize, mf->mfp.faceName,\r
- mf->mfp.bold ? " bold" : "",\r
- mf->mfp.italic ? " italic" : "");\r
+ len = snprintf(buf, MSG_SIZ, "%.0f pt. %s%s%s\n",\r
+ mf->mfp.pointSize, mf->mfp.faceName,\r
+ mf->mfp.bold ? " bold" : "",\r
+ mf->mfp.italic ? " italic" : "");\r
+ if(id != OPT_SamplePieceFont)\r
SetDlgItemText(hwnd, id, buf);\r
+ else SetDlgItemText(hwnd, id, string);\r
\r
hControl = GetDlgItem(hwnd, id);\r
hdc = GetDC(hControl);\r
SetMapMode(hdc, MM_TEXT); /* 1 pixel == 1 logical unit */\r
oldFont = SelectObject(hdc, mf->hf);\r
- \r
+\r
/* get number of logical units necessary to display font name */\r
GetTextExtentPoint32(hdc, buf, len, &size);\r
\r
- /* calculate formatting rectangle in the rich edit control. \r
+ /* calculate formatting rectangle in the rich edit control.\r
* May be larger or smaller than the actual control.\r
*/\r
GetClientRect(hControl, &rectClient);\r
cf.dwEffects = 0;\r
if (mf->lf.lfWeight == FW_BOLD) cf.dwEffects |= CFE_BOLD;\r
if (mf->lf.lfItalic) cf.dwEffects |= CFE_ITALIC;\r
- strcpy(cf.szFaceName, mf->mfp.faceName);\r
+ safeStrCpy(cf.szFaceName, mf->mfp.faceName, sizeof(cf.szFaceName)/sizeof(cf.szFaceName[0]) );\r
/*\r
* yHeight is expressed in twips. A twip is 1/20 of a font's point\r
* size. See documentation of CHARFORMAT. --msw\r
\r
/* format the text in the rich edit control */\r
SendMessage(hControl, EM_SETCHARFORMAT, SCF_ALL, (LPARAM) &cf);\r
+ if(id != OPT_SamplePieceFont)\r
SendMessage(hControl, EM_SETRECT, (WPARAM)0, (LPARAM) &rectFormat);\r
\r
/* clean up */\r
dest->mfp.underline = src->mfp.underline;\r
dest->mfp.strikeout = src->mfp.strikeout;\r
dest->mfp.charset = src->mfp.charset;\r
- lstrcpy(dest->mfp.faceName, src->mfp.faceName);\r
+ safeStrCpy(dest->mfp.faceName, src->mfp.faceName, sizeof(dest->mfp.faceName)/sizeof(dest->mfp.faceName[0]) );\r
CreateFontInMF(dest);\r
}\r
\r
LRESULT CALLBACK\r
FontOptionsDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)\r
{\r
- static MyFont workFont[NUM_FONTS];\r
+ static MyFont workFont[NUM_FONTS+1];\r
static BOOL firstPaint;\r
+ static char pieceText[] = "ABCDEFGHIJKLMNOPQRSTUVWXZabcdefghijklmnopqrstuvwxyz";\r
int i;\r
RECT rect;\r
\r
/* copy the current font settings into a working copy */\r
for (i=0; i < NUM_FONTS; i++)\r
CopyFont(&workFont[i], font[boardSize][i]);\r
+ strncpy(workFont[NUM_FONTS].mfp.faceName, appData.renderPiecesWithFont, sizeof(workFont[NUM_FONTS].mfp.faceName));\r
+ workFont[NUM_FONTS].mfp.pointSize = 16.;\r
+ workFont[NUM_FONTS].mfp.charset = DEFAULT_CHARSET;\r
\r
+ Translate(hDlg, DLG_Fonts);\r
if (!appData.icsActive)\r
EnableWindow(GetDlgItem(hDlg, OPT_ChooseConsoleFont), FALSE);\r
\r
SetSampleFontText(hDlg, OPT_SampleCommentsFont, &workFont[COMMENT_FONT]);\r
SetSampleFontText(hDlg, OPT_SampleConsoleFont, &workFont[CONSOLE_FONT]);\r
SetSampleFontText(hDlg, OPT_SampleMoveHistoryFont, &workFont[MOVEHISTORY_FONT]);\r
+ SetSampleFontText(hDlg, OPT_SampleGameListFont, &workFont[GAMELIST_FONT]);\r
+ string = appData.fontToPieceTable;\r
+ SetSampleFontText(hDlg, OPT_SamplePieceFont, &workFont[NUM_FONTS]);\r
firstPaint = FALSE;\r
}\r
break;\r
for (i=0; i < NUM_FONTS; i++)\r
CopyFont(font[boardSize][i], &workFont[i]);\r
\r
+ { // Make new piece-to-char table\r
+ char buf[MSG_SIZ];\r
+ GetDlgItemText(hDlg, OPT_SamplePieceFont, buf, MSG_SIZ);\r
+ ASSIGN(appData.fontToPieceTable, buf);\r
+ }\r
+ ASSIGN(appData.renderPiecesWithFont, workFont[NUM_FONTS].mfp.faceName); // piece font\r
+\r
/* a sad necessity due to the original design of having a separate\r
* console font, tags font, and comment font for each board size. IMHO\r
* these fonts should not be dependent on the current board size. I'm\r
CopyFont(font[i][CONSOLE_FONT], &workFont[CONSOLE_FONT]);\r
CopyFont(font[i][COMMENT_FONT], &workFont[COMMENT_FONT]);\r
CopyFont(font[i][MOVEHISTORY_FONT], &workFont[MOVEHISTORY_FONT]);\r
+ CopyFont(font[i][GAMELIST_FONT], &workFont[GAMELIST_FONT]);\r
}\r
/* end sad necessity */\r
\r
\r
if (commentDialog) {\r
SendDlgItemMessage(commentDialog, OPT_CommentText,\r
- WM_SETFONT, (WPARAM)font[boardSize][COMMENT_FONT]->hf, \r
+ WM_SETFONT, (WPARAM)font[boardSize][COMMENT_FONT]->hf,\r
MAKELPARAM(TRUE, 0));\r
GetClientRect(GetDlgItem(commentDialog, OPT_CommentText), &rect);\r
InvalidateRect(commentDialog, &rect, TRUE);\r
\r
if (editTagsDialog) {\r
SendDlgItemMessage(editTagsDialog, OPT_TagsText,\r
- WM_SETFONT, (WPARAM)font[boardSize][EDITTAGS_FONT]->hf, \r
+ WM_SETFONT, (WPARAM)font[boardSize][EDITTAGS_FONT]->hf,\r
MAKELPARAM(TRUE, 0));\r
GetClientRect(GetDlgItem(editTagsDialog, OPT_TagsText), &rect);\r
InvalidateRect(editTagsDialog, &rect, TRUE);\r
\r
if( moveHistoryDialog != NULL ) {\r
SendDlgItemMessage(moveHistoryDialog, IDC_MoveHistory,\r
- WM_SETFONT, (WPARAM)font[boardSize][MOVEHISTORY_FONT]->hf, \r
+ WM_SETFONT, (WPARAM)font[boardSize][MOVEHISTORY_FONT]->hf,\r
MAKELPARAM(TRUE, 0));\r
SendMessage( moveHistoryDialog, WM_INITDIALOG, 0, 0 );\r
// InvalidateRect(editTagsDialog, NULL, TRUE); // [HGM] this ws improperly cloned?\r
\r
if( engineOutputDialog != NULL ) {\r
SendDlgItemMessage(engineOutputDialog, IDC_EngineMemo1,\r
- WM_SETFONT, (WPARAM)font[boardSize][MOVEHISTORY_FONT]->hf, \r
+ WM_SETFONT, (WPARAM)font[boardSize][MOVEHISTORY_FONT]->hf,\r
MAKELPARAM(TRUE, 0));\r
SendDlgItemMessage(engineOutputDialog, IDC_EngineMemo2,\r
- WM_SETFONT, (WPARAM)font[boardSize][MOVEHISTORY_FONT]->hf, \r
+ WM_SETFONT, (WPARAM)font[boardSize][MOVEHISTORY_FONT]->hf,\r
MAKELPARAM(TRUE, 0));\r
}\r
\r
SetSampleFontText(hDlg, OPT_SampleMoveHistoryFont, &workFont[MOVEHISTORY_FONT]);\r
break;\r
\r
+ case OPT_ChooseGameListFont:\r
+ MyCreateFont(hDlg, &workFont[GAMELIST_FONT]);\r
+ SetSampleFontText(hDlg, OPT_SampleGameListFont, &workFont[GAMELIST_FONT]);\r
+ break;\r
+\r
+ case OPT_ChoosePieceFont:\r
+ MyCreateFont(hDlg, &workFont[NUM_FONTS]);\r
+ string = pieceText;\r
+ SetSampleFontText(hDlg, OPT_SamplePieceFont, &workFont[NUM_FONTS]);\r
+ break;\r
+\r
case OPT_DefaultFonts:\r
for (i=0; i<NUM_FONTS; i++) {\r
DeleteObject(&workFont[i].hf);\r
SetSampleFontText(hDlg, OPT_SampleCommentsFont, &workFont[COMMENT_FONT]);\r
SetSampleFontText(hDlg, OPT_SampleConsoleFont, &workFont[CONSOLE_FONT]);\r
SetSampleFontText(hDlg, OPT_SampleMoveHistoryFont, &workFont[MOVEHISTORY_FONT]);\r
+ SetSampleFontText(hDlg, OPT_SampleGameListFont, &workFont[GAMELIST_FONT]);\r
break;\r
}\r
}\r
\r
\r
SoundComboData soundComboData[] = {\r
- {"Move", NULL},\r
- {"Bell", NULL},\r
- {"ICS Alarm", NULL},\r
- {"ICS Win", NULL},\r
- {"ICS Loss", NULL},\r
- {"ICS Draw", NULL},\r
- {"ICS Unfinished", NULL},\r
- {"Shout", NULL},\r
- {"SShout/CShout", NULL},\r
- {"Channel 1", NULL},\r
- {"Channel", NULL},\r
- {"Kibitz", NULL},\r
- {"Tell", NULL},\r
- {"Challenge", NULL},\r
- {"Request", NULL},\r
- {"Seek", NULL},\r
+ {N_("Move"), NULL},\r
+ {N_("Bell"), NULL},\r
+ {N_("ICS Alarm"), NULL},\r
+ {N_("ICS Win"), NULL},\r
+ {N_("ICS Loss"), NULL},\r
+ {N_("ICS Draw"), NULL},\r
+ {N_("ICS Unfinished"), NULL},\r
+ {N_("Shout"), NULL},\r
+ {N_("SShout/CShout"), NULL},\r
+ {N_("Channel 1"), NULL},\r
+ {N_("Channel"), NULL},\r
+ {N_("Kibitz"), NULL},\r
+ {N_("Tell"), NULL},\r
+ {N_("Challenge"), NULL},\r
+ {N_("Request"), NULL},\r
+ {N_("Seek"), NULL},\r
{NULL, NULL},\r
};\r
\r
\r
/* send the labels to the combo box */\r
while (scd->label) {\r
- err = SendMessage(hwndCombo, CB_ADDSTRING, 0, (LPARAM) scd->label);\r
+ err = SendMessage(hwndCombo, CB_ADDSTRING, 0, (LPARAM) T_(scd->label));\r
if (err != cnt++) {\r
- sprintf(buf, "InitSoundCombo(): err '%d', cnt '%d'\n",\r
+ snprintf(buf, MSG_SIZ, "InitSoundCombo(): err '%d', cnt '%d'\n",\r
(int)err, (int)cnt);\r
MessageBox(NULL, buf, NULL, MB_OK);\r
}\r
DisplaySelectedSound(HWND hDlg, HWND hCombo, const char *name)\r
{\r
int radio;\r
- /* \r
+ /*\r
* I think it's best to clear the combo and edit boxes. It looks stupid\r
* to have a value from another sound event sitting there grayed out.\r
*/\r
radio = OPT_NoSound;\r
} else {\r
radio = OPT_BuiltInSound;\r
- if (SendMessage(hCombo, CB_SELECTSTRING, (WPARAM) -1, \r
+ if (SendMessage(hCombo, CB_SELECTSTRING, (WPARAM) -1,\r
(LPARAM) (name + 1)) == CB_ERR) {\r
SendMessage(hCombo, CB_SETCURSEL, (WPARAM) -1, (LPARAM) 0);\r
SendMessage(hCombo, WM_SETTEXT, (WPARAM) 0, (LPARAM) (name + 1));\r
SoundDialogSetEnables(hDlg, radio);\r
CheckRadioButton(hDlg, OPT_NoSound, OPT_WavFile, radio);\r
}\r
- \r
+\r
\r
char *builtInSoundNames[] = BUILT_IN_SOUND_NAMES;\r
\r
case WM_INITDIALOG:\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_Sound);\r
\r
/* Initialize the built-in sounds combo */\r
hBISN = GetDlgItem(hDlg, OPT_BuiltInSoundName);\r
\r
case WM_COMMAND: /* message: received a command */\r
\r
- if (((HWND)lParam == hSoundCombo) && \r
+ if (((HWND)lParam == hSoundCombo) &&\r
(HIWORD(wParam) == CBN_SELCHANGE)) {\r
- /* \r
+ /*\r
* the user has selected a new sound event. We must store the name for\r
* the previously selected event, then retrieve the name for the\r
- * newly selected event and update the dialog. \r
+ * newly selected event and update the dialog.\r
*/\r
radio = SoundDialogWhichRadio(hDlg);\r
newName = strdup(SoundDialogGetName(hDlg, radio));\r
- \r
+\r
if (strcmp(newName, soundComboData[index].name) != 0) {\r
free(soundComboData[index].name);\r
soundComboData[index].name = newName;\r
/* now get the settings for the newly selected event */\r
index = SendMessage(hSoundCombo, CB_GETCURSEL, (WPARAM)0, (LPARAM)0);\r
DisplaySelectedSound(hDlg, hBISN, soundComboData[index].name);\r
- \r
+\r
return TRUE;\r
}\r
switch (LOWORD(wParam)) {\r
case IDOK:\r
- /* \r
- * save the name for the currently selected sound event \r
+ /*\r
+ * save the name for the currently selected sound event\r
*/\r
radio = SoundDialogWhichRadio(hDlg);\r
newName = strdup(SoundDialogGetName(hDlg, radio));\r
}\r
for ( cc = (ColorClass)0; cc < NColorClasses - 2; cc++) {\r
index = (int)cc + (int)NSoundClasses;\r
- if (strcmp(soundComboData[index].name, \r
+ if (strcmp(soundComboData[index].name,\r
textAttribs[cc].sound.name) != 0) {\r
free(textAttribs[cc].sound.name);\r
textAttribs[cc].sound.name = strdup(soundComboData[index].name);\r
\r
case OPT_BrowseSound:\r
f = OpenFileDialog(hDlg, "rb", NULL, "wav", SOUND_FILT,\r
- "Browse for Sound File", NULL, NULL, buf);\r
+ _("Browse for Sound File"), NULL, NULL, buf);\r
if (f != NULL) {\r
fclose(f);\r
SetDlgItemText(hDlg, OPT_WavFileName, buf);\r
if (cd->label == NULL) goto cant_parse;\r
return;\r
cant_parse:\r
- ExitArgError("Can't parse com port settings", arg);\r
+ ExitArgError(_("Can't parse com port settings"), arg, TRUE);\r
}\r
\r
\r
{\r
char *flow = "??", *parity = "??", *stopBits = "??";\r
ComboData *cd;\r
- \r
+\r
cd = cdParity;\r
while (cd->label != NULL) {\r
if (dcb->Parity == cd->value) {\r
case WM_INITDIALOG: /* message: initialize dialog box */\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow(hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_CommPort);\r
/* Initialize the dialog items */\r
/* !! There should probably be some synchronization\r
in accessing hCommPort and dcb. Or does modal nature\r
\r
hwndCombo = GetDlgItem(hDlg, OPT_DataRate);\r
InitCombo(hwndCombo, cdDataRate);\r
- sprintf(buf, "%u", (int)dcb.BaudRate);\r
+ snprintf(buf, MSG_SIZ, "%u", (int)dcb.BaudRate);\r
if (SendMessage(hwndCombo, CB_SELECTSTRING, (WPARAM) -1, (LPARAM) buf) == CB_ERR) {\r
SendMessage(hwndCombo, CB_SETCURSEL, (WPARAM) -1, (LPARAM) 0);\r
SendMessage(hwndCombo, WM_SETTEXT, (WPARAM) 0, (LPARAM) buf);\r
hwndCombo = GetDlgItem(hDlg, OPT_DataRate);\r
SendMessage(hwndCombo, WM_GETTEXT, (WPARAM) MSG_SIZ, (LPARAM) buf);\r
if (sscanf(buf, "%u", &value) != 1) {\r
- MessageBox(hDlg, "Invalid data rate",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid data rate"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return TRUE;\r
}\r
dcb.BaudRate = value;\r
}\r
if (!SetCommState(hCommPort, (LPDCB) &dcb)) {\r
err = GetLastError();\r
- switch(MessageBox(hDlg, \r
+ switch(MessageBox(hDlg,\r
"Failed to set comm port state;\r\ninvalid options?",\r
- "Option Error", MB_ABORTRETRYIGNORE|MB_ICONQUESTION)) {\r
+ _("Option Error"), MB_ABORTRETRYIGNORE|MB_ICONQUESTION)) {\r
case IDABORT:\r
- DisplayFatalError("Failed to set comm port state", err, 1);\r
+ DisplayFatalError(_("Failed to set comm port state"), err, 1);\r
exit(1); /*is it ok to do this from here?*/\r
\r
case IDRETRY:\r
*\r
\*---------------------------------------------------------------------------*/\r
\r
+int\r
+LoadOptionsWhichRadio(HWND hDlg)\r
+{\r
+ return (IsDlgButtonChecked(hDlg, OPT_Exact) ? 1 :\r
+ (IsDlgButtonChecked(hDlg, OPT_Subset) ? 2 :\r
+ (IsDlgButtonChecked(hDlg, OPT_Struct) ? 3 :\r
+ (IsDlgButtonChecked(hDlg, OPT_Material) ? 4 :\r
+ (IsDlgButtonChecked(hDlg, OPT_Range) ? 5 :\r
+ (IsDlgButtonChecked(hDlg, OPT_Difference) ? 6 : -1))))));\r
+}\r
+\r
VOID\r
SetLoadOptionEnables(HWND hDlg)\r
{\r
{\r
char buf[MSG_SIZ];\r
float fnumber;\r
+ int ok;\r
\r
switch (message) {\r
case WM_INITDIALOG: /* message: initialize dialog box */\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_LoadOptions);\r
/* Initialize the dialog items */\r
if (appData.timeDelay >= 0.0) {\r
CheckDlgButton(hDlg, OPT_Autostep, TRUE);\r
- sprintf(buf, "%.2g", appData.timeDelay);\r
+ snprintf(buf, MSG_SIZ, "%.2g", appData.timeDelay);\r
SetDlgItemText(hDlg, OPT_ASTimeDelay, buf);\r
} else {\r
CheckDlgButton(hDlg, OPT_Autostep, FALSE);\r
}\r
SetLoadOptionEnables(hDlg);\r
+ SetDlgItemInt(hDlg, OPT_elo1, appData.eloThreshold1, FALSE);\r
+ SetDlgItemInt(hDlg, OPT_elo2, appData.eloThreshold2, FALSE);\r
+ SetDlgItemInt(hDlg, OPT_date, appData.dateThreshold, FALSE);\r
+ SetDlgItemInt(hDlg, OPT_Stretch, appData.stretch, FALSE);\r
+ CheckDlgButton(hDlg, OPT_Reversed, appData.ignoreColors);\r
+ CheckDlgButton(hDlg, OPT_Mirror, appData.findMirror);\r
+ switch (appData.searchMode) {\r
+ case 1:\r
+ CheckDlgButton(hDlg, OPT_Exact, TRUE);\r
+ break;\r
+ case 2:\r
+ CheckDlgButton(hDlg, OPT_Subset, TRUE);\r
+ break;\r
+ case 3:\r
+ CheckDlgButton(hDlg, OPT_Struct, TRUE);\r
+ break;\r
+ case 4:\r
+ CheckDlgButton(hDlg, OPT_Material, TRUE);\r
+ break;\r
+ case 5:\r
+ CheckDlgButton(hDlg, OPT_Range, TRUE);\r
+ break;\r
+ case 6:\r
+ CheckDlgButton(hDlg, OPT_Difference, TRUE);\r
+ break;\r
+ }\r
return TRUE;\r
\r
case WM_COMMAND: /* message: received a command */\r
if (IsDlgButtonChecked(hDlg, OPT_Autostep)) {\r
GetDlgItemText(hDlg, OPT_ASTimeDelay, buf, MSG_SIZ);\r
if (sscanf(buf, "%f", &fnumber) != 1) {\r
- MessageBox(hDlg, "Invalid load game step rate",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid load game step rate"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
appData.timeDelay = fnumber;\r
} else {\r
appData.timeDelay = (float) -1.0;\r
}\r
+ appData.eloThreshold1 = GetDlgItemInt(hDlg, OPT_elo1, &ok, FALSE);\r
+ appData.eloThreshold2 = GetDlgItemInt(hDlg, OPT_elo2, &ok, FALSE);\r
+ appData.dateThreshold = GetDlgItemInt(hDlg, OPT_date, &ok, FALSE);\r
+ appData.stretch = GetDlgItemInt(hDlg, OPT_Stretch, &ok, FALSE);\r
+ appData.searchMode = LoadOptionsWhichRadio(hDlg);\r
+ appData.ignoreColors = IsDlgButtonChecked(hDlg, OPT_Reversed);\r
+ appData.findMirror = IsDlgButtonChecked(hDlg, OPT_Mirror);\r
EndDialog(hDlg, TRUE);\r
return TRUE;\r
\r
}\r
\r
\r
-VOID \r
+VOID\r
LoadOptionsPopup(HWND hwnd)\r
{\r
FARPROC lpProc = MakeProcInstance((FARPROC)LoadOptions, hInst);\r
case WM_INITDIALOG: /* message: initialize dialog box */\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_SaveOptions);\r
/* Initialize the dialog items */\r
if (*appData.saveGameFile != NULLCHAR) {\r
CheckDlgButton(hDlg, OPT_Autosave, (UINT) TRUE);\r
if (IsDlgButtonChecked(hDlg, OPT_Autosave)) {\r
appData.autoSaveGames = TRUE;\r
if (IsDlgButtonChecked(hDlg, OPT_AVPrompt)) {\r
- appData.saveGameFile = "";\r
+ ASSIGN(appData.saveGameFile, ""); // [HGM] make sure value is ALWAYS in allocated memory\r
} else /*if (IsDlgButtonChecked(hDlg, OPT_AVToFile))*/ {\r
GetDlgItemText(hDlg, OPT_AVFilename, buf, MSG_SIZ);\r
if (*buf == NULLCHAR) {\r
- MessageBox(hDlg, "Invalid save game file name",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid save game file name"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
- if ((isalpha(buf[0]) && buf[1] == ':') ||\r
- (buf[0] == '\\' && buf[1] == '\\')) {\r
- appData.saveGameFile = strdup(buf);\r
- } else {\r
- char buf2[MSG_SIZ], buf3[MSG_SIZ];\r
- char *dummy;\r
- GetCurrentDirectory(MSG_SIZ, buf3);\r
- SetCurrentDirectory(installDir);\r
- if (GetFullPathName(buf, MSG_SIZ, buf2, &dummy)) {\r
- appData.saveGameFile = strdup(buf2);\r
- } else {\r
- appData.saveGameFile = strdup(buf);\r
- }\r
- SetCurrentDirectory(buf3);\r
- }\r
+ FREE(appData.saveGameFile);\r
+ appData.saveGameFile = InterpretFileName(buf, homeDir);\r
}\r
} else {\r
appData.autoSaveGames = FALSE;\r
- appData.saveGameFile = "";\r
+ ASSIGN(appData.saveGameFile, "");\r
}\r
appData.oldSaveStyle = IsDlgButtonChecked(hDlg, OPT_Old);\r
appData.saveOutOfBookInfo = IsDlgButtonChecked( hDlg, OPT_OutOfBookInfo );\r
return TRUE;\r
\r
case OPT_AVBrowse:\r
- f = OpenFileDialog(hDlg, "a", NULL, \r
- appData.oldSaveStyle ? "gam" : "pgn", \r
- GAME_FILT, "Browse for Auto Save File", \r
+ f = OpenFileDialog(hDlg, "a", NULL,\r
+ appData.oldSaveStyle ? "gam" : "pgn",\r
+ GAME_FILT, _("Browse for Auto Save File"),\r
NULL, NULL, buf);\r
if (f != NULL) {\r
fclose(f);\r
case WM_INITDIALOG: /* message: initialize dialog box */\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_TimeControl);\r
/* Initialize the dialog items */\r
- if (appData.clockMode && !appData.icsActive) {\r
+ if (/*appData.clockMode &&*/ !appData.icsActive) { // [HGM] even if !clockMode, we could want to set it in tournament dialog\r
if (searchTime) {\r
CheckRadioButton(hDlg, OPT_TCUseMoves, OPT_TCUseFixed,\r
OPT_TCUseFixed);\r
if (IsDlgButtonChecked(hDlg, OPT_TCUseFixed)) {\r
st = GetDlgItemInt(hDlg, OPT_TCFixed, &ok, FALSE);\r
if (!ok || st <= 0) {\r
- MessageBox(hDlg, "Invalid max time per move",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid max time per move"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
} else\r
increment = -1;\r
mps = GetDlgItemInt(hDlg, OPT_TCMoves, &ok, FALSE);\r
if (!ok || mps <= 0) {\r
- MessageBox(hDlg, "Invalid moves per time control",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid moves per time control"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
GetDlgItemText(hDlg, OPT_TCTime, buf, MSG_SIZ);\r
if (!ParseTimeControl(buf, increment, mps)) {\r
- MessageBox(hDlg, "Invalid minutes per time control",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid minutes per time control"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
tc = buf;\r
} else {\r
increment = GetDlgItemInt(hDlg, OPT_TCInc, &ok, FALSE);\r
if (!ok || increment < 0) {\r
- MessageBox(hDlg, "Invalid increment",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid increment"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
GetDlgItemText(hDlg, OPT_TCTime2, buf, MSG_SIZ);\r
if (!ParseTimeControl(buf, increment, mps)) {\r
- MessageBox(hDlg, "Invalid initial time",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid initial time"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
tc = buf;\r
odds1 = GetDlgItemInt(hDlg, OPT_TCOdds1, &ok, FALSE);\r
odds2 = GetDlgItemInt(hDlg, OPT_TCOdds2, &ok2, FALSE);\r
if (!ok || !ok2 || odds1 <= 0 || odds2 <= 0) {\r
- MessageBox(hDlg, "Invalid time-odds factor",\r
- "Option Error", MB_OK|MB_ICONEXCLAMATION);\r
+ MessageBox(hDlg, _("Invalid time-odds factor"),\r
+ _("Option Error"), MB_OK|MB_ICONEXCLAMATION);\r
return FALSE;\r
}\r
searchTime = st;\r
TimeControlOptionsPopup(HWND hwnd)\r
{\r
if (gameMode != BeginningOfGame) {\r
- DisplayError("Changing time control during a game is not implemented", 0);\r
+ DisplayError(_("Changing time control during a game is not implemented"), 0);\r
} else {\r
FARPROC lpProc = MakeProcInstance((FARPROC)TimeControl, hInst);\r
DialogBox(hInst, MAKEINTRESOURCE(DLG_TimeControl), hwnd, (DLGPROC) lpProc);\r
\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_EnginePlayOptions);\r
\r
/* Initialize the dialog items */\r
CHECK_BOX(IDC_EpPeriodicUpdates, appData.periodicUpdates);\r
* UCI Options Dialog functions\r
*\r
\*---------------------------------------------------------------------------*/\r
-static BOOL BrowseForFolder( const char * title, char * path )\r
+BOOL BrowseForFolder( const char * title, char * path )\r
{\r
BOOL result = FALSE;\r
BROWSEINFO bi;\r
\r
ZeroMemory( &bi, sizeof(bi) );\r
\r
- bi.lpszTitle = title == 0 ? "Choose Folder" : title;\r
+ bi.lpszTitle = title == 0 ? _("Choose Folder") : title;\r
bi.ulFlags = BIF_RETURNONLYFSDIRS;\r
\r
pidl = SHBrowseForFolder( &bi );\r
\r
/* Center the dialog over the application window */\r
CenterWindow (hDlg, GetWindow (hDlg, GW_OWNER));\r
+ Translate(hDlg, DLG_OptionsUCI);\r
\r
/* Initialize the dialog items */\r
SetDlgItemText( hDlg, IDC_PolyglotDir, appData.polyglotDir );\r
// [HGM] book: tick boxes for own book use\r
CheckDlgButton( hDlg, IDC_OwnBook1, (BOOL) appData.firstHasOwnBookUCI );\r
CheckDlgButton( hDlg, IDC_OwnBook2, (BOOL) appData.secondHasOwnBookUCI );\r
+ SetDlgItemInt( hDlg, IDC_BookDep, appData.bookDepth, TRUE );\r
+ SetDlgItemInt( hDlg, IDC_BookStr, appData.bookStrength, TRUE );\r
+ SetDlgItemInt( hDlg, IDC_Games, appData.defaultMatchGames, TRUE );\r
\r
SendDlgItemMessage( hDlg, IDC_PolyglotDir, EM_SETSEL, 0, -1 );\r
\r
// [HGM] smp: get nr of cores:\r
oldCores = appData.smpCores;\r
appData.smpCores = GetDlgItemInt(hDlg, IDC_Cores, NULL, FALSE );\r
- if(appData.smpCores != oldCores) NewSettingEvent(FALSE, "cores", appData.smpCores);\r
+ if(appData.smpCores != oldCores) NewSettingEvent(FALSE, &(first.maxCores), "cores", appData.smpCores);\r
// [HGM] book: read tick boxes for own book use\r
appData.firstHasOwnBookUCI = (Boolean) IsDlgButtonChecked( hDlg, IDC_OwnBook1 );\r
appData.secondHasOwnBookUCI = (Boolean) IsDlgButtonChecked( hDlg, IDC_OwnBook2 );\r
+ appData.bookDepth = GetDlgItemInt(hDlg, IDC_BookDep, NULL, FALSE );\r
+ appData.bookStrength = GetDlgItemInt(hDlg, IDC_BookStr, NULL, FALSE );\r
+ appData.defaultMatchGames = GetDlgItemInt(hDlg, IDC_Games, NULL, FALSE );\r
\r
if(gameMode == BeginningOfGame) Reset(TRUE, TRUE);\r
EndDialog(hDlg, TRUE);\r
\r
case IDC_BrowseForBook:\r
{\r
- char filter[] = { \r
+ char filter[] = {\r
'A','l','l',' ','F','i','l','e','s', 0,\r
'*','.','*', 0,\r
'B','I','N',' ','F','i','l','e','s', 0,\r
\r
OPENFILENAME ofn;\r
\r
- strcpy( buf, "" );\r
+ safeStrCpy( buf, "" , sizeof( buf)/sizeof( buf[0]) );\r
\r
ZeroMemory( &ofn, sizeof(ofn) );\r
\r
ofn.lpstrFilter = filter;\r
ofn.lpstrFile = buf;\r
ofn.nMaxFile = sizeof(buf);\r
- ofn.lpstrTitle = "Choose Book";\r
+ ofn.lpstrTitle = _("Choose Book");\r
ofn.Flags = OFN_FILEMUSTEXIST | OFN_LONGNAMES | OFN_HIDEREADONLY;\r
\r
if( GetOpenFileName( &ofn ) ) {\r
return TRUE;\r
\r
case IDC_BrowseForPolyglotDir:\r
- if( BrowseForFolder( "Choose Polyglot Directory", buf ) ) {\r
+ if( BrowseForFolder( _("Choose Polyglot Directory"), buf ) ) {\r
SetDlgItemText( hDlg, IDC_PolyglotDir, buf );\r
\r
strcat( buf, "\\polyglot.exe" );\r
\r
if( GetFileAttributes(buf) == 0xFFFFFFFF ) {\r
- MessageBox( hDlg, "Polyglot was not found in the specified folder!", "Warning", MB_OK | MB_ICONWARNING );\r
+ MessageBox( hDlg, _("Polyglot was not found in the specified folder!"), "Warning", MB_OK | MB_ICONWARNING );\r
}\r
}\r
return TRUE;\r
\r
case IDC_BrowseForEGTB:\r
- if( BrowseForFolder( "Choose EGTB Directory:", buf ) ) {\r
+ if( BrowseForFolder( _("Choose EGTB Directory:"), buf ) ) {\r
SetDlgItemText( hDlg, IDC_PathToEGTB, buf );\r
}\r
return TRUE;\r