if(sqy < sqx) sqx = sqy;
if(sqx != squareSize) {
squareSize = sqx; // adopt new square size
- CreatePNGPieces(); // make newly scaled pieces
+ CreatePNGPieces(appData.pieceDirectory); // make newly scaled pieces
InitDrawingSizes(0, 0); // creates grid etc.
} else ResizeBoardWindow(BOARD_WIDTH * (squareSize + lineGap) + lineGap, BOARD_HEIGHT * (squareSize + lineGap) + lineGap, 0);
w = BOARD_WIDTH * (squareSize + lineGap) + lineGap;