programName, appData.boardSize);
exit(2);
}
+ if(BOARD_WIDTH > 8)
+ squareSize = (squareSize*8 + BOARD_WIDTH/2)/BOARD_WIDTH; // scale height
if (i < 7) {
/* Find some defaults; use the nearest known size */
SizeDefaults *szd, *nearest;
} else {
SizeDefaults *szd = sizeDefaults;
if (*appData.boardSize == NULLCHAR) {
- while (DisplayWidth(xDisplay, xScreen) < szd->minScreenSize ||
- DisplayHeight(xDisplay, xScreen) < szd->minScreenSize) {
+ while (DisplayWidth(xDisplay, xScreen) < (szd->minScreenSize*BOARD_WIDTH + 4)/8 ||
+ DisplayHeight(xDisplay, xScreen) < (szd->minScreenSize*BOARD_HEIGHT + 4)/8) {
szd++;
}
if (szd->name == NULL) szd--;